Meta-discussion: what are our issues and how do we better structure solutions?

Tell us what to do, or volunteer to do it.
Forum rules
  • The Committee of Action is an apparatus of struggle.
  • There is no sense in guessing beforehand precisely what strata of the toilers will be attracted to the creation of Committees of Action: the lines of demarcation in the struggling masses will be established during the struggle itself.
  • Real mass elections of the Committees of Action would automatically eject the bourgeois middlemen from the ranks of the People’s Front and thus blow to smithereens the criminal policy dictated by Moscow.
User avatar
OrangeXMS
SONM & Cake Sec.
SONM & Cake Sec.
Joined in 2015
Location: Reading, UK
Contact:

PostRe: Meta-discussion: what are our issues and how do we better structure solutions?
by OrangeXMS » Mon Jun 10, 2019 12:56 pm

I think a lot of SONMers, quite fairly, saw it as a good point to move on from a community they had already outgrown or become less active with. The same happened with the transition from ONM to SONM itself. I think a lot of people are happy the community still lives on even if they are no longer active in it, as a kind of nice to know about legacy thing.

As I said before the gradual loss of members from a forum is inevitable for various reasons, so unless we can attract new members it will always be in a state of managed decline. That's not a poor reflection on anything or anyone, it's just the natural state of being.

Nun wrote:.


As someone who is into forum games and Mafia especially, do you have any suggestions as to how and where from we can attract new members through forum games?

User avatar
Harry Ellis
Member ♥
Joined in 2008
AKA: Vampbuster

PostRe: Meta-discussion: what are our issues and how do we better structure solutions?
by Harry Ellis » Mon Jun 10, 2019 1:03 pm

Aside from one all of the SONM folks that made the transition have been welcome additions to the forum and it's a great shame that some of them appear have fallen away, but that's life innit. There's every chance they might come back later in time.

One man should not have this much power in this game. Luckily I'm not an ordinary man.
Image Image
"economically unviable"
-Oblomov Boblomov
User avatar
Karl_
Nyaaaaaaa~!
Nyaaaaaaa~!
Joined in 2008
Contact:

PostRe: Meta-discussion: what are our issues and how do we better structure solutions?
by Karl_ » Mon Jun 10, 2019 1:11 pm

Even our forum games are, to be brutally honest, slowing down a lot. Our first AYA?s had 90 players and for years you'd easily get 60 or more -- now you'd be running a forum-wide marketing campaign for weeks to get 30.

But that's OK. It's not "worse", it's just different. The way the player-base has changed encourages innovation, you have to make tighter experiences, or more interesting ones that can keep people's interest even though they're busier.

User avatar
Minty14
Member
Joined in 2008
Location: Nottinghamshire
Contact:

PostRe: Meta-discussion: what are our issues and how do we better structure solutions?
by Minty14 » Mon Jun 10, 2019 1:27 pm

I can't say I've ever really seen much politics talk outside of the dedicated threads, but it seems to be a big issue for some. Should it simply be banned outside of the relevant threads, or is that unmanageable?

User avatar
Nun
Member
Joined in 2015

PostRe: Meta-discussion: what are our issues and how do we better structure solutions?
by Nun » Mon Jun 10, 2019 2:08 pm

Drumstick wrote:Aside from one all of the SONM folks that made the transition have been welcome additions to the forum and it's a great shame that some of them appear have fallen away, but that's life innit. There's every chance they might come back later in time.

Yeah definitely, and i'm not saying the the SONM membership dissapeared to criticize or claim it was anyones fault. I'm just saying what I see and pointing out that it's hard to integrate two communities in this way and had it been the other way around i'm sure that there would have been similar problems. ONM had Bronm, QQonm, Legion, Pseudo and all sorts of offsite chats knocking around with injokes and references that were alien to the casual forum users and were probably partially responsible for lowering forum activity as we all just kept in contact with those we got on with best elsewhere. It's hard to balance being a tightknit community and being welcoming to others but forum games and other community events could be useful as icebreakers to get people chatting and talking to eachother outside of political arguements.

I also do agree with what OR said, that with every major transition of ONM we lost more than a few members along the way and I know that I had sort of decided to tone down my online presence a lot to focus on the IRL stuff, which was definitely a good thing for me in the long run and i'm sure many others felt similarly. I have had a bit more time recently though so maybe I could run something but it'd really be competing with things like DMing my home D&D game which I think scratches the same itch that creating and running forum games used to for me.

User avatar
Walking in a Winter Winckleland
Technician
Joined in 2008
Location: Liverpool

PostRe: Meta-discussion: what are our issues and how do we better structure solutions?
by Walking in a Winter Winckleland » Mon Jun 10, 2019 2:27 pm

One thing I like about discourse is that each week by default members are sent a digest of the active threads. I feel like this would keep lurkers involved and maybe even prompt them to post in threads they might have missed.

User avatar
A Beautiful Kezmas Tree
Member
Joined in 2012
AKA: Moggy

PostRe: Meta-discussion: what are our issues and how do we better structure solutions?
by A Beautiful Kezmas Tree » Mon Jun 10, 2019 3:55 pm

I like this idea, I know a good few of us take breaks from time to time, so it would be nice to come back to a "heres what you missed" segment

Image

Image
Image
Image

Check out the Digital Combat Simulator thread for some hardcore aerial combat! | Mumble | PCGT V | The Photography Thread
User avatar
Minty14
Member
Joined in 2008
Location: Nottinghamshire
Contact:

PostRe: Meta-discussion: what are our issues and how do we better structure solutions?
by Minty14 » Mon Jun 10, 2019 7:01 pm

Winckle wrote:One thing I like about discourse is that each week by default members are sent a digest of the active threads. I feel like this would keep lurkers involved and maybe even prompt them to post in threads they might have missed.

You can specifically send emails to users who haven't logged in in X amount of time too.

Overall it looks like it could really help engagement. Things like browser notifications and live thread updates keep people on the site and coming back more. Then you have 3rd party sign ins which makes it easy to get new users - when I test Google sign in, I had an account up and running in less than 30 seconds any with very little input.

User avatar
Green Gecko
Treasurer
Joined in 2008
Location: Sussex
Contact:

PostRe: Meta-discussion: what are our issues and how do we better structure solutions?
by Green Gecko » Mon Jun 10, 2019 9:08 pm

That does all sound good. We had the idea for sending a regular e-mail out to everyone with some kind of digest but.. it would be a lot easier if that was automated based on top 10 replies/views etc

♥ gaems | t: @GRcade | FB: GRcadeUK | YT: GRcadeVideo | Twitch: GRcadeUK
Image
User avatar
Dannie Lennox_
Go for it, Danmon!
Joined in 2008
Location: Peach Mountain

PostRe: Meta-discussion: what are our issues and how do we better structure solutions?
by Dannie Lennox_ » Fri Jun 21, 2019 1:05 pm

Apologies if this is the wrong place to put this suggestion or if these things have already been suggested / discussed.

Anyone new to the board would see our front page and might get the impression we're not that active. We all know what the symbols mean and where to look, but to a total newbie that doesn't apply. Social media displays prominent or 'trending' posts, topics etc very visibly and if it's possible, it'd be good to restructure the home page to better convey that activity.

What about if, instead of only showing the thread in which the most recent post was made and its poster under every sub forum, it showed let's say three currently very active topics under the heading 'popular discussions now' or similar?

I also think the weighting of our structure could do with reconsidering - I know the move to just Games and Stuff was popular for people already using our site but it makes us look small (especially as there are more "extra" folders than "main" ones). Perhaps we could look at how to split these out - and perhaps this could be used to allow for more straightforward moderation and rule understand in the future e.g. Stuff could become Chat and Discussion, and more serious threads could go in the latter and have stricter guidelines; we could differentiate between a folder for general games chat (Sounds familiar!) And wider "gamer culture" (Sorry for using this term) discussions- I'm thinking of the recent threads that have sparked controversy and been split apart - these might fit more comfortably within these seperate folders.

Generating Real Conversations About Digital Entertainment
User avatar
Karl_
Nyaaaaaaa~!
Nyaaaaaaa~!
Joined in 2008
Contact:

PostRe: Meta-discussion: what are our issues and how do we better structure solutions?
by Karl_ » Fri Jun 21, 2019 1:14 pm

Re: larger "trending posts": Yeah, that's a good idea! Agreed 100%.

Re: subcategories: the problem with "more subforums" is that (sad to say it) we barely have enough activity for two subforums at the moment. It's Friday today, and the bottom of the first page of Stuff are threads last posted in on Monday. Games is even worse, it goes back to Sunday. Nothing says "dead community, not worth joining" to potential newbies like being able to see last week's chat on the main listing and that would be even worse the more boards we add. I think tags & filters would be a better way to achieve what you're suggesting.

User avatar
Walking in a Winter Winckleland
Technician
Joined in 2008
Location: Liverpool

PostRe: Meta-discussion: what are our issues and how do we better structure solutions?
by Walking in a Winter Winckleland » Fri Jun 21, 2019 1:28 pm

Tags are definitely the solution used by most successful forums these days.

User avatar
Dannie Lennox_
Go for it, Danmon!
Joined in 2008
Location: Peach Mountain

PostRe: Meta-discussion: what are our issues and how do we better structure solutions?
by Dannie Lennox_ » Fri Jun 21, 2019 1:42 pm

We already have tags though and folk don't use them... maybe it's cynical but perhaps we could display fewer topics on each page, and similarly 'pad' the space between them (possibly by displaying the first line of the most recent post underneath the topic title)?

The other option is that tags could be applied by others, not just thread creators.

Generating Real Conversations About Digital Entertainment
User avatar
Green Gecko
Treasurer
Joined in 2008
Location: Sussex
Contact:

PostRe: Meta-discussion: what are our issues and how do we better structure solutions?
by Green Gecko » Fri Jun 21, 2019 3:55 pm

One issue with that is there is a bug where tags don't work the first time when creating thread, but they do editing it a 2nd time. Most people don't know about that :slol:, and so one of those small jobs nobody knows happens is I add them in to threads habitually.

I think there is a "thread preview" feature already in phpBB I can check. We could have a little more padding.. But there is a strong view that we should optimise screen space as much as possible because our core userbase is pretty old school.

Anyone being able to tag a thread is a good idea.

♥ gaems | t: @GRcade | FB: GRcadeUK | YT: GRcadeVideo | Twitch: GRcadeUK
Image
User avatar
Dannie Lennox_
Go for it, Danmon!
Joined in 2008
Location: Peach Mountain

PostRe: Meta-discussion: what are our issues and how do we better structure solutions?
by Dannie Lennox_ » Fri Jun 21, 2019 5:58 pm

THE ONLY TRUE GAMER wrote:
I also think the weighting of our structure could do with reconsidering...


I know this has kind of already been decided against but I still wanted to better articulate the kind of thing I had in mind.

So currently we have

DISCUSSION
Games
Stuff

COMMUNITY
CoA
Feedback
Trading Post
Archive

But I was thinking a structure more like:

GAMES
Software (threads for individual games)
Culture (other gaming topics)
Create (GRView, user generated content, forum games)

STUFF
Chat (fun, light hearted threads, comedy content, ents & sport)
Discussion (news, politics, more strictly moderated)
Trading Post

FORUM
Feedback & Rules
CoA
Archive

Generating Real Conversations About Digital Entertainment
User avatar
Errkal
Member
Joined in 2011
Location: Hastings

PostRe: Meta-discussion: what are our issues and how do we better structure solutions?
by Errkal » Fri Jun 21, 2019 6:49 pm

Siloing conversation would kill it even more. Forums need opening up not closing off.

Personally those groups would make great top level tags.

Id have 2 folders at most one for all threads and an archive, there would 2 tag tiers, those you specified as top level one set centrally and an dynamic second tier tag that is typed in and can be whatever the creator wants. You would type and it would show existing tags to assign or allow you to make one.

That way you can see set of threads using top level tags, and also find more specific stuff using 2nd tier tags or combining them.

It's probably not doable in phpbb however, so yeah.

User avatar
Cal
Member
Member
Joined in 2008

PostRe: Meta-discussion: what are our issues and how do we better structure solutions?
by Cal » Fri Jul 05, 2019 3:16 pm

Karl_ wrote:...restricting politics chat will drive even more people away. We've been trying to work around for this for years, but maybe it's worth having another think. All ideas welcome obviously.


Comrades of The Committee of Action!

I petition you:

You could let me back in to the collective!*

Salut, Brothers (and Sisters).

Image

*But seriously, come on - how long has it been, now? Give a comrade a second chance!

Image
XB1X: CalUKGR PS4Pro: CalUKGR
User avatar
Partridge Iciclebubbles
"Special"
Joined in 2008
AKA: Moggy

PostRe: Meta-discussion: what are our issues and how do we better structure solutions?
by Partridge Iciclebubbles » Fri Jul 05, 2019 3:28 pm

Cal wrote:
Karl_ wrote:...restricting politics chat will drive even more people away. We've been trying to work around for this for years, but maybe it's worth having another think. All ideas welcome obviously.


Comrades of The Committee of Action!

I petition you:

You could let me back in to the collective!*

Salut, Brothers (and Sisters).

Image

*But seriously, come on - how long has it been, now? Give a comrade a second chance!


Are you willing to vote for the Green party and for Remain when the next referendum happens?

Image
User avatar
Errkal
Member
Joined in 2011
Location: Hastings

PostRe: Meta-discussion: what are our issues and how do we better structure solutions?
by Errkal » Fri Jul 05, 2019 3:51 pm

In fairness I would think coming back is fair after all this time but on a sort of probation. Any instance of being a cock again and you get back in the box.

User avatar
Mafro
Moderator
Joined in 2008
AKA: DAT MAF
Contact:

PostRe: Meta-discussion: what are our issues and how do we better structure solutions?
by Mafro » Fri Jul 05, 2019 4:45 pm

Cal wrote:
Karl_ wrote:...restricting politics chat will drive even more people away. We've been trying to work around for this for years, but maybe it's worth having another think. All ideas welcome obviously.


Comrades of The Committee of Action!

I petition you:

You could let me back in to the collective!*

Salut, Brothers (and Sisters).

Image

*But seriously, come on - how long has it been, now? Give a comrade a second chance!

Image

HSH28 wrote:Assmung you ever get one that is.

Blog | Twitter

Return to “Committee of Action”

Who is online

Users browsing this forum: No registered users and 3 guests