Metroid Dread | NSW | Demo now available on the eshop

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OrangeRKN
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PostRe: Metroid Dread | Nintendo Switch | 8th October 2021
by OrangeRKN » Wed Jun 16, 2021 4:45 pm

Balladeer wrote:
Jenuall wrote:I didn't even know they did make a Wario platformer on the Wii! :shock:

Is it any good?

No. Looks lovely, plays mediocre from what I remember reading at the time.

OR: was Master of Disguise (which played even worse) before or after Shake Dimension?


I think it was alright, it depends on your tolerance for shake controls :lol: I like the central gimmick of having to run back through each level to the start. I remember the bosses being good too. I just looked them up again and this one feels quite cuphead-y!



The visuals definitely elevated it. It has probably aged badly from being on an SD console.

And I haven't played Master of Disguise Balla, but wikipedia tells me it was a year earlier than The Shake Dimension.

That's probably enough thread derailment :lol:

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Jenuall
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PostRe: Metroid Dread | Nintendo Switch | 8th October 2021
by Jenuall » Wed Jun 16, 2021 4:46 pm

OrangeRKN wrote:
Balladeer wrote:
Jenuall wrote:I didn't even know they did make a Wario platformer on the Wii! :shock:

Is it any good?

No. Looks lovely, plays mediocre from what I remember reading at the time.

OR: was Master of Disguise (which played even worse) before or after Shake Dimension?


I think it was alright, it depends on your tolerance for shake controls :lol: I like the central gimmick of having to run back through each level to the start. I remember the bosses being good too. I just looked them up again and this one feels quite cuphead-y!



The visuals definitely elevated it. It has probably aged badly from being on an SD console.

Ah fair enough, sounds like I didn't miss much!

I really enjoyed the GameBoy Wario Land games, would love them to do more (or even do the Nintendo thing and port/remake them!)

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PostRe: Metroid Dread | Nintendo Switch | 8th October 2021
by Green Gecko » Wed Jun 16, 2021 4:59 pm

Karl_ wrote:
Pedz wrote:
Karl_ wrote:I was told it looks better in motion so I've spent about half an hour watching someone pretty enthusiastic about it playing it. I still don't get it. I'm afraid it's just not for me!


I bet if it was a nintendo game you'd love it :slol:


No need for that, but fine, since you've cast the first stone - if it were a Nintendo game people would rightly slate it for having the simplistic and limited style of a game made by three people. It would be an incredibly disappointing effort from a real studio with a large team of developers and artists.

I've played it bro on the Big Comfy Sofa technology and it genuinely is a superbly animated and drawn art style. But if that's not your thing, I totally get the lack of love for the "hand drawn 2D UbiDevolverIndieHouse Art Engine insert metroidvania game here". There's too many of them and I don't have time for that many punishingly hard, confusing, overbearing games to grind through with "unique" (so basically the same graphic novel and or Disney realist) style of 2d sidescrolling game.

A new metroid game though yeah byebye all of that. I even liked Other M! Like actually enjoyed it and cleared it over a couple of late night playthroughs.

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PostRe: Metroid Dread | Nintendo Switch | 8th October 2021
by The Watching Artist » Wed Jun 16, 2021 5:05 pm

Thought this looked super in the Treehouse sections. Interesting how they seem to have tweaked the exploration. The map rooms look like they give you a very limited amount of info so you still have to fill it out by visiting places. They said the Adam AI is almost entirely for lore and some tips on abilities. You also start deep in the planet and have to work your way out which is a kind of reverse Metroid. Highlight of e3 for me this year. Makes me want to revisit Super and Fusion.

Oh and Hollow Knight is brilliant if a bit big for its own good and Wario Land Shake It! looks stunning you mad people.

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PostRe: Metroid Dread | Nintendo Switch | 8th October 2021
by Pedz » Wed Jun 16, 2021 5:11 pm

Karl_ wrote:
Pedz wrote:
Karl_ wrote:I was told it looks better in motion so I've spent about half an hour watching someone pretty enthusiastic about it playing it. I still don't get it. I'm afraid it's just not for me!


I bet if it was a nintendo game you'd love it :slol:


No need for that, but fine, since you've cast the first stone - if it were a Nintendo game people would rightly slate it for having the simplistic and limited style of a game made by three people. It would be an incredibly disappointing effort from a real studio with a large team of developers and artists.


I'm just joking, dude.

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PostRe: Metroid Dread | Nintendo Switch | 8th October 2021
by Green Gecko » Wed Jun 16, 2021 5:17 pm

About the graphics and "gunmetal" aesthetic of Other M. Having played all the metroid games, that isn't really true. Other M followed after the prime games in terms of visual style, perhaps a lack of things like fog, rain, snow and other nice environmental effects and population of the environment but much like Ninja Gaiden, Team Ninja included quite a few outdoor areas, lush biomes and naturalistic areas. Metroid has always been about biomes and thematic areas with monsters in them, so I wouldn't see cause for concern based on this one trailer of one area. It's not P. N. 03, which literally was the same for the entire game. Let's see how it pans out.

Samus Returns absolutely didn't stick to one environment style and was in all but in perspective a Prime style game which itself was based on Super Metroid...

I remember people thinking BOTW all looked the same, or was too bland or unpopulated, but that was definitely a game who needed to zoom out and view as a whole. I kind of see this happening with larger games over the years with Nintendo direction. We see a small slice of an unfinished game and everyone worries that's the whole game. That rarely manifests. If it does.. Well, don't buy it. Prime 4 is still coming and then after that, well I expect metroid to go the way of f zero honestly.

This is a nice surprise.

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PostRe: Metroid Dread | Nintendo Switch | 8th October 2021
by Yubel » Wed Jun 16, 2021 5:39 pm

I'll probably try to snag the steelbook and/or art book via eBay post-launch, though if this special edition included one of the new amiibos, I would have it pre-ordered already.

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PostRe: Metroid Dread | Nintendo Switch | 8th October 2021
by VlaSoul » Wed Jun 16, 2021 10:01 pm

Qikz wrote:
VlaSoul wrote:As much as the graphics of this game look underbaked for a modern game, I'm looking forward to this. I can't lie though, I felt some kind of DREAD when I saw Sakamoto in the development history video. I really hope he's kept well the strawberry float away from actual development of this game.


What have you got against Sakamoto? He's literally been involved in the creation of the best Metroid games. :lol:

It's partly Other M, as Tomous said. To some extent Fusion too. Both games are more linear and heavy handed with their story; this works fine for Fusion but not so for Other M so I'm worried about it. Sakamoto seems to think he's a clever writer but he takes all too much from Aliens in terms of narrative themes and this is played up to a genuinely misogynistic degree in Other M. Couple that with the way both Fusion and Other M tend to limit your path, and I would prefer he doesn't take on too much responsibility with this game.

tl;dr Sakamoto has problems when given too much creative control and technology, so I hope his vision is restrained somewhat in this game

Jenuall wrote:I didn't even know they did make a Wario platformer on the Wii! :shock:

Is it any good?

It's pretty good but it's one of those wii platformers that makes you play with the remote on the side and fills in extra functionality with motion controls. I'd pick it up if you like mario I guess.

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PostRe: Metroid Dread | Nintendo Switch | 8th October 2021
by Tomous » Wed Jun 16, 2021 10:19 pm

That Wario game I think was Good Feel's first bash at a Nintendo IP with Kirby and Yoshi obviously following since. They've had some creative ideas over the years, would be interested to see them given a go at something else but it seems like they might be going in their own direction now.

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PostRe: Metroid Dread | Nintendo Switch | 8th October 2021
by Parksey » Wed Jun 16, 2021 10:42 pm

Managed to cancel my special edition.tje extra £30-40 could be used to buy a number of other games in eshop scales.

I do quite like the look of this special edition due to the art book and stuff, but it's not worth the premium cost.

The game itself is still on my radar, will see how my backlog goes.

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PostRe: Metroid Dread | Nintendo Switch | October 8th 2021
by Superfurryfox64 » Thu Jun 17, 2021 7:05 am

Balladeer wrote:Looks bloody tre(ehouse)mendous. :D

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PostRe: Metroid Dread | Nintendo Switch | 8th October 2021
by ITSMILNER » Thu Jun 17, 2021 9:46 am

Parksey wrote:Managed to cancel my special edition.tje extra £30-40 could be used to buy a number of other games in eshop scales.

I do quite like the look of this special edition due to the art book and stuff, but it's not worth the premium cost.

The game itself is still on my radar, will see how my backlog goes.


Yeah I was considering getting the CE but £80 is a bit rich, when you consider pre-ordering Skyward Sword gets you the steel book for that for free it seems a bit much.

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PostRe: Metroid Dread | Nintendo Switch | 8th October 2021
by Zerudaaaaa! » Thu Jun 17, 2021 10:25 am

The first Metroid Prime and Metroid Fusion are my favourite Metroid games. I still can't believe how a little GBA game could be so atmospheric and tense.

Don't know if this new one can match those heights, let's see. Either way, great to see Samus make a comeback.

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PostRe: Metroid Dread | Nintendo Switch | 8th October 2021
by Green Gecko » Thu Jun 17, 2021 12:31 pm

Do think the special edition is way overpriced. I'm pretty sure nintendo charge on despatch, so I'm going to see how I feel about it. Hopefully they add something!

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PostRe: Metroid Dread | Nintendo Switch | 8th October 2021
by ITSMILNER » Thu Jun 17, 2021 5:34 pm



Some gameplay footage without the commentary.

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PostRe: Metroid Dread | Nintendo Switch | 8th October 2021
by Dual » Thu Jun 17, 2021 6:22 pm

Looks like 2D Metroid.

I think the gameplay has been bettered elsewhere.

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PostRe: Metroid Dread | Nintendo Switch | 8th October 2021
by Jenuall » Fri Jun 18, 2021 9:14 pm

So the talk of this being Metroid 5 and "wrapping up that story" makes me question: are the 2D games and 3D ones not in the same timeline then?

I never paid much attention after Prime but assumed it was all the same world?

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PostRe: Metroid Dread | Nintendo Switch | 8th October 2021
by Robbo-92 » Fri Jun 18, 2021 9:34 pm

Jenuall wrote:So the talk of this being Metroid 5 and "wrapping up that story" makes me question: are the 2D games and 3D ones not in the same timeline then?

I never paid much attention after Prime but assumed it was all the same world?


Without looking I’m sure they are in the same timeline but the Prime series takes place a bit before the 2D series? If Dread is wrapping up the 2D story I hope they don’t use that as a reason to leave it nearly another 20 years before making a new one. I really hope we start to get GBA games on the Switch in some way, or at least Zero Mission and Fusion.

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PostRe: Metroid Dread | Nintendo Switch | 8th October 2021
by shy guy 64 » Fri Jun 18, 2021 9:51 pm

Jenuall wrote:So the talk of this being Metroid 5 and "wrapping up that story" makes me question: are the 2D games and 3D ones not in the same timeline then?

I never paid much attention after Prime but assumed it was all the same world?


every game is part of the time line, this one just happens to be the futherest along

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PostRe: Metroid Dread | Nintendo Switch | 8th October 2021
by Met » Fri Jun 18, 2021 9:52 pm

The timeline is Metroid [Zero Mission] > Metroid Prime 1 > Metroid Prime Hunters > Metroid Prime 2 > Metroid Prime 3 > Metroid Prime 4 (presumably) > Metroid 2 > Super Metroid > Metroid Other M > Metroid Fusion > Metroid Dread. And Federation Force is somewhere, I guess.

Prime series sits in there and is canon, but is generally its own thing. Like a subseries. Things do have crossover, like aspects of Prime series showing up in the Metroid 2 remake, but due to the game release schedule nothing else has had a chance to be used.


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