Metroid Dread | NSW | Demo now available on the eshop
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- Jenuall
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- AKA: Jenuall
- Location: 40 light-years outside of the Exeter nebula
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- Balladeer
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- Location: Lord's
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Last edited by deathofcows on Thu Oct 21, 2021 2:35 pm, edited 2 times in total.
- Victor Mildew
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Hexx wrote:Ad7 is older and balder than I thought.
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I kind of think this is by design and potentially a good thing - rooms don't individually load anymore (or do something akin to the streaming in metroid prime when they do), the whole area seems to be loaded into memory, so you can do whatever through them, including shooting enemies ahead of you and shinesparking.
I don't think I've even posted one impression yet as I got the game a week late. I'm about 10-15hrs (counter time not real time) through with a lot of deaths, and I think it's strawberry floating excellent. Definitely up there with super metroid for 2D metroids, maybe in no 2 just because it's so competent technically and well presented, and the movement is fantastic. I'm sure it'll drop when I replay the other games, I also recognise the game is pretty punningly hard and tense at times, but that's always been the case with metroid bosses (especially since Prime). I know the EMMIs are divisive but in terms of an HD 3D-rendered 2D metroid with its own twists and turns and additions its about as good as it could have been in my opinion, if the concept of EMMIs was going to be in it even 10 years ago then they were going to be in it and I'm glad they exist to differentiate the game. It's very satisfying when you've strawberry floated them off and I have managed to counter them a surprising amount of times (the game tells you to pay attention to the pulsating rhythm of the red light on their face). With there only being about 5 or 6 in the game it's certainly not ruinous even if you dislike those sections. It would be different if movement was painful and there were no rhyme or rhythm to how to despatch them and when you can it's just a couple of minutes getting it done (although it sometimes takes me 3 to 4 attempts to "warm them up" and then issue that final blow - which also needs charging up, which adds to the tension).
"It should be common sense to just accept the message Nintendo are sending out through their actions."
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❤ btw GRcade costs money and depends on donations - please support one of the UK's oldest video gaming forums → HOW TO DONATE ❤