Metroid Prime Remaster (NSW - Digital Release 8.2.23)

Anything to do with games at all.

Do you prefer 2D or 3D Metroid?

2D (Super Metroid Style)
18
47%
3D (first person: Prime Style)
20
53%
3D (third person: Metroid Other M style)
0
No votes
 
Total votes: 38
BOR
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PostRe: Metroid Prime Remaster (NSW - Digital Release 8.2.23)
by BOR » Wed Mar 15, 2023 12:27 pm

I've just got the Gravity Suit.

It's so good to play and I need to figure it out where I need to go next now. I think I know one or two areas that I could use the new suit.

"The job is done, and the bitch is dead."
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Barnsy!
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PostRe: Metroid Prime Remaster (NSW - Digital Release 8.2.23)
by Barnsy! » Wed Mar 15, 2023 2:02 pm

Fin :datass:

65% completion, 15 hours. It was....
The least I've ever enjoyed a game I like!. Felt the same way finishing this game as I feel finishing a piece of work in the wee-hours or leaving the cinema after seeing a film I wasn't enjoying - same rush of endorphins and adrenalin from the sense of freedom because its done! Of the 15 hours (actual playtime 40 hours - so that 25 hours of twisting the map around which is just like lost time), I probably enjoyed had a good time for 8-9 hours. When it's good it good - but I always like to feel like I'm making some progress, a lot of my playtime was circling and getting lost or having to repeat lengthy sections, I wouldn't even describe it as grindy - grindy to me implies 'you put the time in and gradually chip away at a greater goal'; I had whole play sessions where I didn't achieve anything. But, the nice side of the frustrations is, its one of the few times I've felt accomplished in finishing a game; I'm not a skilled gamer and don't particularly take pride in gaming-but it feels like an achievement to have stuck out what is both a difficult and for me often frustrating game.

This game is ridiculously sophisticated and ahead of its time. I didn't so much enjoy the diminishing returns of the middle of this game, I liked exploring and making decent progress at the beginning but my favourite was the last third of this game; being fully powered slaying anything that stood in my way artifact hunting and final boss fights. I enjoyed the last part of the game so much in part to struggling in the middle, because I spent so much time getting lost I now knew the overworld so well, how it all linked together etc, getting around was easy and more importantly fun and enjoyable. I wonder if all the people who played this back in the day and enjoyed this re-release had the same struggle as I had on my first playthrough. Perhaps this game is best enjoyed replaying every 20 years, when you've forgotten, but not really forgotten it.

To be clear, this is a great and immensely intelligent game and overall I enjoyed a lot of it. Looking forward to Prime 4.

P.s. For anyone who played but didn't fully absorb the story as they were going wiki had a nice breakdown.

wiki plot wrote:Setting
Retro Studios wrote an extensive storyline for Metroid Prime,[20] which was considered a major difference from previous Metroid games. Short cutscenes appear before important battles, and a scanner in the heads-up display extracts backstory-related information from objects.[10] The Prime trilogy is set between the events of Metroid and Metroid II.[4][5]

The game takes place on the planet Tallon IV, formerly inhabited by the Chozo race.[21] Five decades ago, the Chozo race fell after a meteor impacted on Tallon IV. The meteor contaminated the planet with a corruptive, mutagenic substance that the Space Pirates later named Phazon,[21][22] and also brought with it a creature known to the Chozo as "The Worm".[23] A large containment field emitter of the Artifact Temple in the Tallon Overworld area was built as a seal to the meteor's energies and influence within the crater where it landed,[24] which the Space Pirates attempt to disable or bypass in order to gain better access to extract the Phazon.[25] The containment field is controlled by twelve Chozo artifacts that are scattered around the planet.[11][26]

Story
Samus Aran intercepts a distress signal from the Space Pirate frigate Orpheon, whose crew have been slaughtered by the Pirates' own genetically modified, experimental subjects, using a mysterious radioactive substance called Phazon. At the ship's core, she battles with the Parasite Queen, a giant version of the tiny parasites aboard the ship. The Parasite Queen is defeated and falls into the ship's reactor core, initiating the destruction of the ship. While Samus is escaping from the frigate, she encounters a cybernetic version of Ridley called Meta Ridley, who also escapes. During her escape, an explosion damages Samus's suit, causing some of her abilities to malfunction. Samus escapes the frigate and chases Ridley in her gunship towards the nearby planet Tallon IV.[27][28]

After landing in the Tallon Overworld, Samus explores nearby areas of Tallon IV and discovers ruins of an ancient Chozo settlement. As she explores the ruins, she learns that the Chozo on the planet had been killed off by the Phazon infesting the planet, which originated from a meteor that impacted on the planet many years ago. After regaining her lost abilities in the ruins, as well as defeating a mutated plant creature that was poisoning the local water supply, Samus finds her way to the Magmoor Caverns, a series of magma-filled tunnels, which are used by the Space Pirates as a source of geothermal power. Following the tunnels, Samus travels to the Phendrana Drifts, a cold, mountainous location which is home to another ancient Chozo ruin and a Space Pirate research lab used to study the Metroids. After obtaining new abilities, Samus explores the wreckage of the crashed Orpheon and then infiltrates the Phazon Mines, where she learns the outcome of the Phazon experimentation project, including the Metroid Prime, a creature that had come to Tallon IV with the meteor. Advancing deeper into the mines, Samus fights her way through the Phazon-enhanced Space Pirates and obtains the Phazon Suit after defeating the monstrous Omega Pirate.[27][28]

At some point, Samus discovers the Artifact Temple that the Chozo built to contain the Metroid Prime and to stop the Phazon from spreading over the planet. To gain access to the meteor's Impact Crater, Samus must collect and unite the twelve Chozo artifacts. As Samus returns to the temple with the artifacts, Meta Ridley appears and attacks her. Samus defeats Ridley and enters the Impact Crater, where she finds the Metroid Prime. After she defeats it, the Metroid Prime absorbs Samus's Phazon Suit and explodes. Samus escapes the collapsing crater and leaves Tallon IV in her ship.[27][28]

If the player completes the game with all of the items obtained, Metroid Prime reconstructs itself into a body resembling Samus.[29][/inlinespoiler]

It's so good to play and I need to figure it out where I need to go next now. I think I know one or two areas that I could use the new suit.

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Squinty
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PostRe: Metroid Prime Remaster (NSW - Digital Release 8.2.23)
by Squinty » Wed Mar 15, 2023 2:28 pm

I think the lack of IR pointer controls really soured my experience with this. Just didn't like how fidgety the controls were.

I still liked it enough to finish it in like a week or so. But yeah, I think it's an inferior version in that respect, but probably not overall.

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Drumstick
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PostRe: Metroid Prime Remaster (NSW - Digital Release 8.2.23)
by Drumstick » Wed Mar 15, 2023 2:38 pm

Barnsy! wrote:my favourite was the last third of this game; being fully powered slaying anything that stood in my way artifact hunting and final boss fights.

Drumstick wrote:That's one of the best parts of Metroid for me, marauding around the map near the endgame to hoover up the remaining items, OP as hell, annihilating all and sundry that dare to stand in your way.

That intergalactic killing machine feel.

8-)

Sorry to hear it wasn't a complete hit with you though. It has stood in my all-time my top five since the release of the original and I look forward to getting hold of a copy when funds permit.

What was your favourite moment/upgrade/boss?

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Barnsy!
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PostRe: Metroid Prime Remaster (NSW - Digital Release 8.2.23)
by Barnsy! » Wed Mar 15, 2023 10:03 pm

Drumstick wrote:
Barnsy! wrote:my favourite was the last third of this game; being fully powered slaying anything that stood in my way artifact hunting and final boss fights.

Drumstick wrote:That's one of the best parts of Metroid for me, marauding around the map near the endgame to hoover up the remaining items, OP as hell, annihilating all and sundry that dare to stand in your way.

That intergalactic killing machine feel.

8-)

Sorry to hear it wasn't a complete hit with you though. It has stood in my all-time my top five since the release of the original and I look forward to getting hold of a copy when funds permit.

What was your favourite moment/upgrade/boss?


Favourite upgrade: the spider ball :datass:

One of my favourite moments was the space station at the beginning of the game before you lose your powers. Where other beginnings of games e.g. the great plateau act like microcosms of the larger game its a shame I never got from the rest game what the space station beginning implied I was going to get - a bit more action based. I knew the game was about mood and atmosphere, but it was all either quite slow or super intense boss fights (nothing in between). Whilst I didn't enjoy Doom - too intense but Doom didn't really require any thought, given that Metroid is more about exploration and puzzle solving the standard battles with enemies wasn't intense but more just annoying for me when I was trying to work stuff out (maybe that's the point but personally I didn't have much fun with it). Like you I like the ending of the game, when you are a fully powered killing machine - but by the time you are fully powered there is literally just backtracking for artifacts to do, I think I should replay the beginning fully powered but now I will appreciate it.

Other favourite bits were when you first arrive on Tallon - that actually awesome sense of wonder coupled with the haunting music is why I kept playing through the times I wasn't having fun.

If this is your top 5 games - I think you are in for a treat, its a bloody good remake!

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Barnsy!
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PostRe: Metroid Prime Remaster (NSW - Digital Release 8.2.23)
by Barnsy! » Sun Mar 19, 2023 1:50 pm

Drumstick wrote:.


@Drummy (and anyone else); Have you played Metroid Fusion (GBA game on Switch online)/did you like it?

Playing Fusion at the moment, pretty easy - but I absolutely love it, so fun. Note Fusion came out the same year as Prime - Metroid fans ate well in 2002....and again 2 years late with Prime 2 and Zero Mission in 2004.

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Drumstick
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PostRe: Metroid Prime Remaster (NSW - Digital Release 8.2.23)
by Drumstick » Sun Mar 19, 2023 2:13 pm

Never played it. Only played Prime 1/2 and Dread.

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Tomous
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PostRe: Metroid Prime Remaster (NSW - Digital Release 8.2.23)
by Tomous » Sun Mar 19, 2023 6:19 pm

Barnsy! wrote:
Drumstick wrote:.


@Drummy (and anyone else); Have you played Metroid Fusion (GBA game on Switch online)/did you like it?

Playing Fusion at the moment, pretty easy - but I absolutely love it, so fun. Note Fusion came out the same year as Prime - Metroid fans ate well in 2002....and again 2 years late with Prime 2 and Zero Mission in 2004.



They released the same day in NA in fact.

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Jenuall
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PostRe: Metroid Prime Remaster (NSW - Digital Release 8.2.23)
by Jenuall » Sun Mar 19, 2023 7:58 pm

They definitely ate well in 2002, but after that... :|

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Robbo-92
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PostRe: Metroid Prime Remaster (NSW - Digital Release 8.2.23)
by Robbo-92 » Sun Mar 19, 2023 8:28 pm

Fusion is such a good game, still think Dread just about edges it for myself but it’s very close. Must have been such a crazy day with Metroid Prime and Fusion on the same day.

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BOR
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PostRe: Metroid Prime Remaster (NSW - Digital Release 8.2.23)
by BOR » Sun Mar 19, 2023 11:05 pm

I've got a power bomb at last. So, I can go further with blocked paths. :)

"The job is done, and the bitch is dead."
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PostRe: Metroid Prime Remaster (NSW - Digital Release 8.2.23)
by Jenuall » Sun Mar 19, 2023 11:07 pm

Robbo-92 wrote:Fusion is such a good game, still think Dread just about edges it for myself but it’s very close. Must have been such a crazy day with Metroid Prime and Fusion on the same day.

Yeah I think Dread has taken the crown for me as well, although Super, Fusion and Dread are all up there for different reasons

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PostRe: Metroid Prime Remaster (NSW - Digital Release 8.2.23)
by BOR » Sat Mar 25, 2023 7:34 pm

Just got a Plasma beam.

Great, one of the joy cons is starting drifting on the left side. :simper: :x

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PostRe: Metroid Prime Remaster (NSW - Digital Release 8.2.23)
by poshrule_uk » Sat Mar 25, 2023 7:53 pm

So I have made it to the Phizon Mines and this section is hard, it's so long to the next save point.

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Robbo-92
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PostRe: Metroid Prime Remaster (NSW - Digital Release 8.2.23)
by Robbo-92 » Sat Mar 25, 2023 8:12 pm

BOR wrote:Just got a Plasma beam.

Great, one of the joy cons is starting drifting on the left side. :simper: :x


Means you can just focus more on strafing :datass:

poshrule_uk wrote:So I have made it to the Phizon Mines and this section is hard, it's so long to the next save point.


Yeah it’s definitely the hardest section of the game, such a trek the first time through.

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Barnsy!
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PostRe: Metroid Prime Remaster (NSW - Digital Release 8.2.23)
by Barnsy! » Sun Mar 26, 2023 12:04 pm

Jenuall wrote:
Robbo-92 wrote:Fusion is such a good game, still think Dread just about edges it for myself but it’s very close. Must have been such a crazy day with Metroid Prime and Fusion on the same day.

Yeah I think Dread has taken the crown for me as well, although Super, Fusion and Dread are all up there for different reasons


Finished and absolutely loved Fusion. It's definitely a shallower player experience than Prime, but I had a lot more fun with it. Different type of game, more platformer/shooter/horror. Its not really a metroidvania, it has gated progression etc, but whereas other Metroid games you remember a certain coloured door then backtrack etc - even if the world is structured to push you a certain direction, you feel like you discovered the path forward on your own. Fusion is beyond linear, its on rails! You're often [temporarily] locked out of previous areas and the game makes it impossible for you to get lost. Its also formulaic, for 2/3rds of the game - you go to the navigation room, your objective is go to the floor you're told, route to the data room is blocked, go to the security room to unlock a set of doors, boss fight, new power up, navigation room telling you which floor, repeat.

But I did have a lot of fun with it, as a platformer! Exciting when it gets into escape sequences etc.

Robbo-92 wrote:
BOR wrote:Just got a Plasma beam.

Great, one of the joy cons is starting drifting on the left side. :simper: :x


Means you can just focus more on strafing :datass:

poshrule_uk wrote:So I have made it to the Phizon Mines and this section is hard, it's so long to the next save point.


Yeah it’s definitely the hardest section of the game, such a trek the first time through.


Long time between save points in Phizon Mines, I had to redo it a few times. That electrified morph ball maze section to get whichever power up just before the save station - when you are very low on health is as stressful as I'd imagine brain surgery is!

Thinking about. I liked this game and sorry fella's but....I think when Prime 4 comes I'm going to play in casual mode!

Was very happy to be challenged in Dread - which was a difficult game. But I think of 3D Metroid as more exploration and puzzle solving. I like the world, lore etc of Metroid, but there's elements I find stressful and I'm not really a shooting game kinda chap; I would rather concentrate on navigating the world, I don't think I can work out what to do and deal with hordes of enemies AND have fun.

I beat Prime 1 on normal mode but might re-do one day in casual and I bet I have way more fun with it :D

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PostRe: Metroid Prime Remaster (NSW - Digital Release 8.2.23)
by Drumstick » Sun Mar 26, 2023 12:08 pm

Ultimately each person has to play the game in a manner or style that elicits the most enjoyment - don't worry about what others think.

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PostRe: Metroid Prime Remaster (NSW - Digital Release 8.2.23)
by poshrule_uk » Fri Mar 31, 2023 2:12 pm

Finally got past Phizon Mines and it was mega easy (helps i used a video guide.

Just got the x ray vision. I must be ferry near the end.

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PostRe: Metroid Prime Remaster (NSW - Digital Release 8.2.23)
by BOR » Sun Apr 02, 2023 10:28 pm

I've finally got a Phazon suit! :datass:

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PostRe: Metroid Prime Remaster (NSW - Digital Release 8.2.23)
by Rubix » Mon Apr 03, 2023 8:27 am

I forgot how lost I can get in this game, normally I am waiting for the game to tell me the next location and just end up wondering around until that happens.

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