Paid content in videogames (DLC, loot boxes, passes, currencies, "surprise mechanics" and - new! - pay more or wait!)

Anything to do with games at all.
User avatar
Moggy
"Special"
Joined in 2008
AKA: Moggy

PostRe: Paid content in videogames (DLC, season passes, micro transactions, loot boxes, "surprise mechanics")
by Moggy » Tue Jun 07, 2022 4:38 pm

jawa_ wrote:

The Angry Joe crew are up next for Diablo Immortal. This was pretty funny and they made some good points. There are a few clips of an old Blizzard advert for StarCraft that pokes fun at the idea of paying to level up... how times change!

It's got me thinking about Microsoft's purchase of Activision Blizzard; the company has such a bad vibe because of employee abuse, unionisation avoidance and gambling (payments) that you kinda wonder who they're teaming up with. Is it worth the hassle? I guess the bottom line is that, yes, it is worth it because money and the majority of folk in the mass gaming market just aren't too fussed about - or aren't aware of - these aspects.


Could be a great move for MS if they remove all that crap after the acquisition.

User avatar
Balladeer
Member
Joined in 2018
Location: Lord's

PostRe: Paid content in videogames (DLC, season passes, micro transactions, loot boxes, "surprise mechanics")
by Balladeer » Tue Jun 07, 2022 6:12 pm

jawa_ wrote:You know that Square Enix sold off loads of stuff and were planning to push those proceeds into NFTS and blockchains? Well, they're not.

Square Enix President Yosuke Matsuda, in a message translated from Japanese, wrote:Rather than using the proceeds from the divestiture in new investment domains such as NFT and blockchains, we intend to use them primarily to fund our efforts to foster solid IP and to enhance our development capabilities in our core Digital Entertainment segment.

Yes, a gaming company is seemingly gonna focus on investment in gaming development. Crazy times!

:lol: A u-turn of Johnsonian proportions.

User avatar
Lagamorph
Member ♥
Joined in 2010

PostRe: Paid content in videogames (DLC, season passes, micro transactions, loot boxes, "surprise mechanics")
by Lagamorph » Fri Jul 01, 2022 12:49 pm

Spain to regulate lootboxes and gacha mechanics

Will require people to submit a government approved ID to verify they're of legal age before being able to access any kind of gambling mechanic like lootboxes or gacha pulls.
Will also make it mandatory to have an option for users to set a spending limit.

So basically whilst things like Fifa Ultimate Team would still be allowed, people will have to submit their ID to verify they're old enough to gamble before they're allowed to access it.

Lagamorph's Underwater Photography Thread
Zellery wrote:Good post Lagamorph.
Turboman wrote:Lagomorph..... Is ..... Right
User avatar
Tomous
Member
Joined in 2010
AKA: Vampbuster

PostRe: Paid content in videogames (DLC, season passes, micro transactions, loot boxes, "surprise mechanics")
by Tomous » Fri Jul 01, 2022 1:13 pm

Lagamorph wrote:Spain to regulate lootboxes and gacha mechanics

Will require people to submit a government approved ID to verify they're of legal age before being able to access any kind of gambling mechanic like lootboxes or gacha pulls.
Will also make it mandatory to have an option for users to set a spending limit.

So basically whilst things like Fifa Ultimate Team would still be allowed, people will have to submit their ID to verify they're old enough to gamble before they're allowed to access it.



Everywhere needs to regulate this bollocks in line with gambling.

Image
User avatar
Knoyleo
Member
Joined in 2008

PostRe: Paid content in videogames (DLC, season passes, micro transactions, loot boxes, "surprise mechanics")
by Knoyleo » Fri Jul 01, 2022 1:18 pm

Lagamorph wrote:Spain to regulate lootboxes and gacha mechanics

Will require people to submit a government approved ID to verify they're of legal age before being able to access any kind of gambling mechanic like lootboxes or gacha pulls.
Will also make it mandatory to have an option for users to set a spending limit.

So basically whilst things like Fifa Ultimate Team would still be allowed, people will have to submit their ID to verify they're old enough to gamble before they're allowed to access it.

Image

pjbetman wrote:That's the stupidest thing ive ever read on here i think.
User avatar
Tomous
Member
Joined in 2010
AKA: Vampbuster

PostRe: Paid content in videogames (DLC, season passes, micro transactions, loot boxes, "surprise mechanics")
by Tomous » Fri Jul 01, 2022 2:44 pm

twitter.com/zachulon/status/1542657615926218752




I missed this somewhat ill-advised tweet from EA :fp:


Relevant:-

Image

Image
User avatar
Met
Member
Joined in 2015

PostRe: Paid content in videogames (DLC, season passes, micro transactions, loot boxes, "surprise mechanics")
by Met » Fri Jul 01, 2022 3:31 pm

Not to defend EA, but that chart is very outdated. Titanfall is in an absolute state, but on the other hand Dead Space and Dragon Age are getting remakes/new entries. Obviously the final product will be telling.

User avatar
Lagamorph
Member ♥
Joined in 2010

PostRe: Paid content in videogames (DLC, season passes, micro transactions, loot boxes, "surprise mechanics")
by Lagamorph » Fri Jul 01, 2022 3:44 pm

Met wrote:Not to defend EA, but that chart is very outdated. Titanfall is in an absolute state, but on the other hand Dead Space and Dragon Age are getting remakes/new entries. Obviously the final product will be telling.

Mass Effect is getting a new entry too.

Lagamorph's Underwater Photography Thread
Zellery wrote:Good post Lagamorph.
Turboman wrote:Lagomorph..... Is ..... Right
User avatar
Lagamorph
Member ♥
Joined in 2010

PostRe: Paid content in videogames (DLC, season passes, micro transactions, loot boxes, "surprise mechanics")
by Lagamorph » Fri Jul 01, 2022 5:59 pm

Dutch government also now progressing with banning paid lootboxes in the Netherlands for children.

EA are going to run out of European countries where they just stop selling games rather than taking the lootboxes out.

Lagamorph's Underwater Photography Thread
Zellery wrote:Good post Lagamorph.
Turboman wrote:Lagomorph..... Is ..... Right
User avatar
jawa_
Member
Joined in 2021

PostRe: Paid content in videogames (DLC, season passes, micro transactions, loot boxes, "surprise mechanics")
by jawa_ » Mon Jul 04, 2022 8:02 pm

Brilliant news to hear that the Dutch are gonna ban loot boxes for children :toot: .

- - - - - - - - - -

twitter.com/Polium__/status/1543288314433867777



Meanwhile, the world's first NFT/Blockchain-focused console is in development. The Polium One is "a multi-chain console for Web3 gaming" :dread: .

Oh, and Polium have ripped off the GameCube logo for their own logo. Seemingly it's okay to copy a logo if you just turn it around a bit :lol: .

Edit: That Twitter post is amazing:

Polarium wrote:We did not copy the Nintendo’s GameCube logo. There are multiple companies that are using a similar logo. But we will illustrate a new logo that is original.

User avatar
Xeno
Member
Joined in 2008

PostRe: Paid content in videogames (DLC, season passes, micro transactions, loot boxes, "surprise mechanics")
by Xeno » Tue Jul 05, 2022 9:29 am

Another aspect of paid content for older games.

https://www.pcgamer.com/ubisoft-to-pull ... -your-dlc/

Ubisoft has announced that, effective September 1, it will be decommissioning the online features (opens in new tab) of a selection of older games. I've compiled a list of the PC games affected, their release dates, and what features will be removed below:

Anno 2070 (2011): multiplayer, linking accounts, online features
Assassin's Creed 2 (2009): multiplayer, linking accounts, online features
Assassin's Creed 3 (2012): multiplayer, linking accounts, online features, access to DLC
Assassin's Creed Brotherhood (2010): multiplayer, linking accounts, online features, access to DLC
Assassin's Creed Liberation HD (2014): multiplayer, linking accounts, online features, access DLC
Driver San Francisco (2011): multiplayer, linking accounts, online features, access to DLC
Far Cry 3 (2012): multiplayer, linking accounts, online features, access to DLC
Prince of Persia: The Forgotten Sands (2010): co-op multiplayer, linking accounts, online features, access to DLC
Silent Hunter 5 (2010): multiplayer, linking accounts, online features, access to DLC
Space Junkies (2019): "As a multiplayer only title, you will be unable to play the game going forward."
Splinter Cell: Blacklist (2013): multiplayer, linking accounts, online features

User avatar
Balladeer
Member
Joined in 2018
Location: Lord's

PostRe: Paid content in videogames (DLC, season passes, micro transactions, loot boxes, "surprise mechanics")
by Balladeer » Tue Jul 05, 2022 9:40 am

jawa_ wrote:Meanwhile, the world's first NFT/Blockchain-focused console is in development. The Polium One is "a multi-chain console for Web3 gaming" :dread: .

Oh, and Polium have ripped off the GameCube logo for their own logo. Seemingly it's okay to copy a logo if you just turn it around a bit :lol:

Green Gecko wrote:For you

User avatar
Tomous
Member
Joined in 2010
AKA: Vampbuster

PostRe: Paid content in videogames (DLC, season passes, micro transactions, loot boxes, "surprise mechanics")
by Tomous » Tue Jul 05, 2022 9:41 am

Xeno wrote:Another aspect of paid content for older games.

https://www.pcgamer.com/ubisoft-to-pull ... -your-dlc/

Ubisoft has announced that, effective September 1, it will be decommissioning the online features (opens in new tab) of a selection of older games. I've compiled a list of the PC games affected, their release dates, and what features will be removed below:

Anno 2070 (2011): multiplayer, linking accounts, online features
Assassin's Creed 2 (2009): multiplayer, linking accounts, online features
Assassin's Creed 3 (2012): multiplayer, linking accounts, online features, access to DLC
Assassin's Creed Brotherhood (2010): multiplayer, linking accounts, online features, access to DLC
Assassin's Creed Liberation HD (2014): multiplayer, linking accounts, online features, access DLC
Driver San Francisco (2011): multiplayer, linking accounts, online features, access to DLC
Far Cry 3 (2012): multiplayer, linking accounts, online features, access to DLC
Prince of Persia: The Forgotten Sands (2010): co-op multiplayer, linking accounts, online features, access to DLC
Silent Hunter 5 (2010): multiplayer, linking accounts, online features, access to DLC
Space Junkies (2019): "As a multiplayer only title, you will be unable to play the game going forward."
Splinter Cell: Blacklist (2013): multiplayer, linking accounts, online features




What does the access to DLC involve? Is it multiplayer DLC and they're switching off access? Which is still no excuse as they could do a final update to hand the game over to the fanbase to run themselves (if it has a dedicated enough one) but surely they're not removing single player DLC?

Image
User avatar
jawa_
Member
Joined in 2021

PostRe: Paid content in videogames (DLC, season passes, micro transactions, loot boxes, "surprise mechanics")
by jawa_ » Tue Jul 05, 2022 9:44 am

Tomous wrote:...surely they're not removing single player DLC?

Just what I was thinking. It must be multiplayer online access, the sale of DLC and the ability to claim any new kit that is being stopped; not any single-player gameplay?

User avatar
Lagamorph
Member ♥
Joined in 2010

PostRe: Paid content in videogames (DLC, season passes, micro transactions, loot boxes, "surprise mechanics")
by Lagamorph » Tue Jul 05, 2022 9:47 am

I think the DLC being referred to is the uPlay bonus stuff.

Lagamorph's Underwater Photography Thread
Zellery wrote:Good post Lagamorph.
Turboman wrote:Lagomorph..... Is ..... Right
User avatar
Tomous
Member
Joined in 2010
AKA: Vampbuster

PostRe: Paid content in videogames (DLC, season passes, micro transactions, loot boxes, "surprise mechanics")
by Tomous » Tue Jul 05, 2022 9:55 am

Lagamorph wrote:I think the DLC being referred to is the uPlay bonus stuff.



So not stuff people have directly paid for?

Image
User avatar
Lagamorph
Member ♥
Joined in 2010

PostRe: Paid content in videogames (DLC, season passes, micro transactions, loot boxes, "surprise mechanics")
by Lagamorph » Tue Jul 05, 2022 9:57 am

Tomous wrote:
Lagamorph wrote:I think the DLC being referred to is the uPlay bonus stuff.



So not stuff people have directly paid for?

I think so, though I'm not 100% certain.

Lagamorph's Underwater Photography Thread
Zellery wrote:Good post Lagamorph.
Turboman wrote:Lagomorph..... Is ..... Right
User avatar
jawa_
Member
Joined in 2021

PostRe: Paid content in videogames (DLC, season passes, micro transactions, loot boxes, "surprise mechanics")
by jawa_ » Tue Jul 05, 2022 10:10 am

I think the uPlay stuff is gained for free; on the Wii U I earned some uPlay coins and exchanged them for stuff in ZombiU and Watch Dogs. It's a shame that it'll no longer be possible!

User avatar
BID0
Member
Joined in 2008
Location: Essex

PostRe: Paid content in videogames (DLC, season passes, micro transactions, loot boxes, "surprise mechanics")
by BID0 » Tue Jul 05, 2022 10:29 am

Yup it's the uplay freebies DLC. Usually a few weapons or clothes per game and occasionally they'll throw a bonus game level or two (which are basic) that you can unlock with your rewards points.

Access to those free items get authenticated by the server when you load the game, so if the servers are switched off then it can't be verified that you've unlocked them.

When you buy Games and DLC for these particular games on the Xbox or PlayStation stores then they are authenticated by Microsoft/Sony servers, so not affected by what Ubisoft is doing.

User avatar
Green Gecko
Treasurer
Joined in 2008

PostRe: Paid content in videogames (DLC, season passes, micro transactions, loot boxes, "surprise mechanics")
by Green Gecko » Wed Jul 06, 2022 2:47 pm

Balladeer wrote:
jawa_ wrote:Meanwhile, the world's first NFT/Blockchain-focused console is in development. The Polium One is "a multi-chain console for Web3 gaming" :dread: .

Oh, and Polium have ripped off the GameCube logo for their own logo. Seemingly it's okay to copy a logo if you just turn it around a bit :lol:

Green Gecko wrote:For you

I'm far more furious about ripping off the best console logo ever than these crooks.

"It should be common sense to just accept the message Nintendo are sending out through their actions."
_________________________________________

❤ btw GRcade costs money and depends on donations - please support one of the UK's oldest video gaming forums → HOW TO DONATE

Return to “Games”

Who is online

Users browsing this forum: Bertie, Jezo, Little Old Man, Memento Mori, Nook29, Ploiper, Robbo-92 and 564 guests