Paid content in videogames (DLC, loot boxes, passes, currencies, "surprise mechanics" and - new! - pay more or wait!)

Anything to do with games at all.
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Knoyleo
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PostRe: Paid content in videogames (DLC, season passes, micro transactions, loot boxes, "surprise mechanics")
by Knoyleo » Thu Jan 13, 2022 9:34 am



but they're not the same :lol:

EDIT: Swapped video for a non portrait, higher quality, version.

pjbetman wrote:That's the stupidest thing ive ever read on here i think.
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jawa_
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PostRe: Paid content in videogames (DLC, season passes, micro transactions, loot boxes, "surprise mechanics")
by jawa_ » Sat Jan 15, 2022 10:55 pm

Remember that ridiculous Konami Castlevania Memorial NFT auction?
jawa_ wrote:Image

Konami is celebrating Castlevania's 35th anniversary by... selling artwork and audio NFTs :toot: :fp: .

Nintendo Life wrote:The 'KONAMI MEMORIAL NFT collection' features '14 unique artworks from the Castlevania series' consisting of 'game scenes, background music (BGM), and newly drawn visuals from across the series’ history.'

The collection will be put up for worldwide auction on OpenSea (a popular NFT trading platform)...


So, what does your purchase get you? Well, not a great deal, to be honest. You will "own" the NFT, of course, but they're not particularly unique – they're all scenes and audio taken from the games, rather than totally unique content created especially for this auction.

"You will be entitled to have your desired nickname listed as the first purchaser of the NFT on our website," says Konami. However, the period of time your name will be online runs from mid-February 2022 to December 31st, 2022, so it's not a permanent deal (although Konami does say that the period might be extended).


So... you can pay a stupid amount of money at an auction in order to have your nickname listed on a website for a few months as being the "owner" (but not really the owner) of some Castlevania picture/audio that anyone else can see on YouTube for free. Amazing!

Like other publishers, Konami is looking to do more stuff with NFTs, too:

Konami wrote:KONAMI MEMORIAL NFT is a new initiative to share content that has been loved by players all over the world, for many years. As the company’s first project in this area and with NFTs and blockchain technology in its infancy, KONAMI will continue to explore new developments and listen to player feedback following this initial collection.


It feels like gaming companies are now gonna be falling over themselves to get "in" on NFTs.

Edit: On the auction site, the small text includes this final line: "Konami does not guarantee that the value of the NFT will increase after the purchase." :lol: .

Well, the figures are in. Someone paid out around $26k for an NFT of this jpg:
Image

Overall, Konami raked in approximately $160k and they're entitled to receive 10% of the price of any re-sold NFTs. Money for old rope and it seems that there will always be someone willing to stump up crazy sums for practically nothing, so it's likely that more game publishers will be rushing to try and get in on the act.

Source of sales prices: Kotaku

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jawa_
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PostRe: Paid content in videogames (DLC, season passes, micro transactions, loot boxes, "surprise mechanics")
by jawa_ » Mon Jan 17, 2022 12:57 pm

Some folk are copying pictures of popular YouTube presenters and selling them as NFTs. pretendstobeshocked.gif

Completely ridiculous but perhaps the more surprising thing is that there must be people buying this crap. Even one of the - apparently - more popular NFT trading markets, OpenSea, sounds like some kinda piracy website.

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jawa_
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PostRe: Paid content in videogames (DLC, season passes, micro transactions, loot boxes, "surprise mechanics")
by jawa_ » Fri Jan 21, 2022 8:12 am

twitter.com/tomwarren/status/1484230094772133891



You can now have an NFT profile pic on Twitter.

FFS, there's gonna be no escape from this, is there?

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Knoyleo
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PostRe: Paid content in videogames (DLC, season passes, micro transactions, loot boxes, "surprise mechanics")
by Knoyleo » Fri Jan 21, 2022 9:10 am

Will be much easier to block the NFT bros on sight, now.

pjbetman wrote:That's the stupidest thing ive ever read on here i think.
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Victor Mildew
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PostRe: Paid content in videogames (DLC, season passes, micro transactions, loot boxes, "surprise mechanics")
by Victor Mildew » Fri Jan 21, 2022 9:17 am

I still don't understand the point of this NFT gooseberry fool. The whole thing just seems like a pointless con that people are wanking themselves stupid over in the hope that they'll get rich later on because they missed out on things likeBitcoin.

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Winckle
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PostRe: Paid content in videogames (DLC, season passes, micro transactions, loot boxes, "surprise mechanics")
by Winckle » Fri Jan 21, 2022 9:27 am

Victor Mildew wrote:I still don't understand the point of this NFT gooseberry fool. The whole thing just seems like a pointless con that people are wanking themselves stupid over in the hope that they'll get rich later on because they missed out on things likeBitcoin.

I think the second sentence of this posts demonstrates you in fact do understand the point.

We should migrate GRcade to Flarum. :toot:
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Cuttooth
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PostRe: Paid content in videogames (DLC, season passes, micro transactions, loot boxes, "surprise mechanics")
by Cuttooth » Mon Jan 24, 2022 8:04 am



A great two hour video essay that explains everything about NFTs, and crypto in general, and the hellish future digital landscape the culture envisions.

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Knoyleo
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PostRe: Paid content in videogames (DLC, season passes, micro transactions, loot boxes, "surprise mechanics")
by Knoyleo » Mon Jan 24, 2022 9:54 am

Finished watching that yesterday, and it's excellent. Taught me a lot that I didn't already know about block chain tech, and flags some of the major security failings. The common explanation that block chains are just shared ledgers does not adequately convey the fact that they can also carry executable code. That people can send malicious code to anyone's wallet, and there's then nothing the recipient can do to block that from arriving, or even remove it, is a laughable security oversight.

And most relevant to the games section here, confirmation that NFTs will not be the solution to ownership of digital games. They will instead just be another vehicle for publishers to earn more profit, potentially securing a cut of future resales, inflating prices on the second hand market, and presumably raising the initial cost of new digital sales, as they now come with resale potential.

pjbetman wrote:That's the stupidest thing ive ever read on here i think.
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Green Gecko
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PostRe: Paid content in videogames (DLC, season passes, micro transactions, loot boxes, "surprise mechanics")
by Green Gecko » Mon Jan 24, 2022 12:53 pm

jawa_ wrote:

twitter.com/tomwarren/status/1484230094772133891



You can now have an NFT profile pic on Twitter.

FFS, there's gonna be no escape from this, is there?

This is very funny. The only reason this feature has been added over what I imagine are more pressing matters, is consumer demand.

It's because cryptobros get pissy about people "stealing" their chimp avatars. Now they can proudly show only THEY have the REAL NFT (thus bragging rights for whatever ridiculous amount they spent on it) because only theirs is framed in a hexagon and thus "legit, strawberry float the haters". No amount of sense or argument can or will detract away from coveting the jpg. It's Very Important that these people are recognised for owing an NFT.

In fact, the entire Internet (and society) should be rewritten to the mythical "Web3" so that people can covet their NFTs, as if the trainers they're wearing strawberry floating matter over and above the gooseberry fool they actually say and do.

Of course everyone should respond to this by framing their avatars inside hexagons using any image editor.

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jawa_
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PostRe: Paid content in videogames (DLC, season passes, micro transactions, loot boxes, "surprise mechanics")
by jawa_ » Fri Jan 28, 2022 10:38 am

You know all that bad press that NFTs are getting? Well, Ubisoft have said:

Gamer feedback was negative to the point of being aggressive. As gamers are want to do. The big names in game press were also tepid in their analysis. One way or the other, this was a landmark moment in gaming, but the media clearly didn’t want to gain the ire of their readers.


And then...

...gamers really believe it’s first destroying the planet, and second just a tool for speculation. But what we [at Ubisoft] are seeing first is the end game. The end game is about giving players the opportunity to resell their items once they’re finished with them or they’re finished playing the game itself.

So, it’s really, for them. It’s really beneficial. But they don’t get it for now.


So don't worry. It's all okay. Us dumbasses just "don't get it".

See Kotaku for the full report.

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Cuttooth
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PostRe: Paid content in videogames (DLC, season passes, micro transactions, loot boxes, "surprise mechanics")
by Cuttooth » Fri Jan 28, 2022 10:47 am

Idiots think it's just a tool for speculation. It's not. It's a tool for speculation!

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Trelliz
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PostRe: Paid content in videogames (DLC, season passes, micro transactions, loot boxes, "surprise mechanics")
by Trelliz » Fri Jan 28, 2022 11:01 am

jawa_ wrote:The end game is about giving players the opportunity to resell their items once they’re finished with them or they’re finished playing the game itself and take a cut of every single sale to grift people every step of the way and on their way out the door


Fixed.

Man, strawberry float videogames. strawberry float being gaslighted by these grasping snakes with human faces who say we're stupid for seeing exactly what they're doing but are trying to couch as some noble, benevolent and generous cause and we are the stick-waving neanderthals for standing in the way of their hyper-capitalist hellscape.

jawa2 wrote:Tl;dr Trelliz isn't a miserable git; he's right.
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Moggy
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PostRe: Paid content in videogames (DLC, season passes, micro transactions, loot boxes, "surprise mechanics")
by Moggy » Fri Jan 28, 2022 11:06 am

jawa_ wrote:You know all that bad press that NFTs are getting? Well, Ubisoft have said:

Gamer feedback was negative to the point of being aggressive. As gamers are want to do. The big names in game press were also tepid in their analysis. One way or the other, this was a landmark moment in gaming, but the media clearly didn’t want to gain the ire of their readers.


And then...

...gamers really believe it’s first destroying the planet, and second just a tool for speculation. But what we [at Ubisoft] are seeing first is the end game. The end game is about giving players the opportunity to resell their items once they’re finished with them or they’re finished playing the game itself.

So, it’s really, for them. It’s really beneficial. But they don’t get it for now.


So don't worry. It's all okay. Us dumbasses just "don't get it".

See Kotaku for the full report.


Image

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OrangeRKN
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PostRe: Paid content in videogames (DLC, season passes, micro transactions, loot boxes, "surprise mechanics")
by OrangeRKN » Fri Jan 28, 2022 1:20 pm

Incredible stuff from Ubisoft :lol:

Image
Image
orkn.uk - Top 5 Games of 2023 - SW-6533-2461-3235
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Balladeer
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PostRe: Paid content in videogames (DLC, season passes, micro transactions, loot boxes, "surprise mechanics")
by Balladeer » Fri Jan 28, 2022 1:36 pm

I'm shocked that UbiSoft are doing something slimy in a slimy way. Shocked I tell you.

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OrangeRKN
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PostRe: Paid content in videogames (DLC, season passes, micro transactions, loot boxes, "surprise mechanics")
by OrangeRKN » Fri Jan 28, 2022 1:39 pm

I don't know, slimy suggest some level of subterfuge, this just comes across as stubbornly out of touch -not self aware enough to be slimy about it :lol:

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Qikz
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PostRe: Paid content in videogames (DLC, season passes, micro transactions, loot boxes, "surprise mechanics")
by Qikz » Fri Jan 28, 2022 1:40 pm

jawa_ wrote:You know all that bad press that NFTs are getting? Well, Ubisoft have said:

Gamer feedback was negative to the point of being aggressive. As gamers are want to do. The big names in game press were also tepid in their analysis. One way or the other, this was a landmark moment in gaming, but the media clearly didn’t want to gain the ire of their readers.


And then...

...gamers really believe it’s first destroying the planet, and second just a tool for speculation. But what we [at Ubisoft] are seeing first is the end game. The end game is about giving players the opportunity to resell their items once they’re finished with them or they’re finished playing the game itself.

So, it’s really, for them. It’s really beneficial. But they don’t get it for now.


So don't worry. It's all okay. Us dumbasses just "don't get it".

See Kotaku for the full report.


You can do this without needing NFTs. Have they not heard about the Steam Marketplace? :lol:

The Watching Artist wrote:I feel so inept next to Qikz...
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Balladeer
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PostRe: Paid content in videogames (DLC, season passes, micro transactions, loot boxes, "surprise mechanics")
by Balladeer » Fri Jan 28, 2022 1:43 pm

I presume they can't take cuts of fully harness the power of the blockchain for Steam Marketplace sales though.

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jawa_
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PostRe: Paid content in videogames (DLC, season passes, micro transactions, loot boxes, "surprise mechanics")
by jawa_ » Mon Jan 31, 2022 9:48 pm



Oh, boy, I missed this news. Atari have created NFT loot boxes. And they've called them "GFTS" ("gifts"). And they've made a "rarity" chart detailing the percentage chance of getting particular items*.

* "Items" as in "absolutely nothing".


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