Paid content in videogames (DLC, season passes, micro transactions, loot boxes, "surprise mechanics")
- Joined in 2008
- Location: Essex
I can't see how anyone can find these kind of systems fun. It's effectively a fruity machine where you just have to keep "playing" until the system lets you win. I don't have a lot of free time, so when I do have some, I'd rather use it to play an actual game.