In addition to delivering players the games they want, with the people they want, across console and PC, Xbox is also empowering people to play wherever they want by bringing Xbox to the cloud.
First, Xbox announced the ability to stream games from your Xbox One console, starting in preview this October. With console streaming, gamers will have access to their Xbox One game library and Xbox Game Pass titles on the go, streamed directly from an Xbox One console to a mobile device.
The Xbox E3 Briefing also marked a new milestone for Project xCloud, with E3 2019 attendees being among the first in the world to play Xbox One games like Halo 5: Guardians and Hellblade: Senua’s Sacrifice streaming on smartphones and tablets. With Project xCloud, Xbox is investing to ensure players have the choice and freedom to play the games they want, with the friends they want, how and where they want.
Project xCloud demo of Halo 5 nearly indistinguishable from local play
Only a few ms of additional input latency when streaming to a smartphone.
In our video tests, the time between tapping the A button and seeing a response on the smartphone screen took 16 frames of a 240fps video (or 67 milliseconds) across three subsequent tests. That's almost imperceptibly slower than the 63ms (milliseconds) input latency Digital Foundry measured on the Xbox One version of Halo 5 in 2017 tests.
Xbox head Phil Spencer says it 'makes sense' to bundle xCloud with Xbox Game Pass
"We haven't talked about the business model yet. We're here with the public preview to let people try it out, which is cool. It's the first time we've had a hands-on for people who don't work at Microsoft, so we're learning a lot and listening a lot. We announced a date for when it's coming, and we will be talking about a business model before it comes so people know what to do to sign up. As you think about a subscription like Xbox Game Pass, I do think the idea of Xbox Game Pass and an xCloud-like subscription makes a ton of sense. Think about what the convergence of those two things looks like. I think it's smart to think about. We haven't announced anything there, but I'd say that idea makes a ton of sense. How do I build my library? Xbox Game Pass is a great way for you to secure a bunch of content. Then, how do I get access to that library wherever I go? Do I use hardware that's Microsoft's or hardware that's my own in my home?"