"Finished" it yesterday but back on to the adventure mode today which is certainly a step up in difficulty. I usually have the map on screen at all times so would like the option of making it more transparent but a adjustible mini-map would be better. Would also like the option to take the enchantments off a weapon without destroying it so I can play around with my load out more.
Tip for the final boss - You can roll off the level where you enter and get placed back before the boss fight without losing health. You can then hang around refilling your health etc and then bounch back into the fight when you're ready.
The update is out now for Nintendo Switch and Playstation 4, but it'll be coming to Xbox One and Windows as well shortly.
Fixed several crashes that could occur during gameplay Fixed a crash that could occur when starting a game session Fixed a crash that could occur when using fishing rods Fixed several crashes related to picking up food items Fixed a crash that could occur when moving away from enchanted mobs Fixed a crash that could occur when joining a game Fixed players crashing if the host transitioned to Camp while when players were almost finished loading Fixed infinite loading screen issue when transitioning between levels while players are loading in online co-op Adjusted the look of the Hero Cape (MCD-1813) Added version number to the Settings screen Fixed spawning and sometimes dying under the world when a mission is completed (MCD-70) Fixed a slope in Pumpkin Pastures that could kill players just by walking into it (MCD-62) It's no longer possible to leave Creepy Crypt without picking up the tome (MCD-1356) Fixed the settings menu not able to be opened more than once from the main menu Fixed the Surprise Gift enchantment not dropping any items Fixed players getting stuck in railing on Highblock Halls when entering from the well during local co-op Enchanted mob groups now have a chance of dropping rewards when defeated While the left gamepad stick is being tilted, pressing the A button now results in attacking a mob instead of picking up an item Fixed several issues that occurred while Player 3 was joining a game session in local co-op Fixed merchants not showing up properly in online co-op Food spawned from enchantments and the tables in Highblock Halls now count towards the "Om Nom Nom" achievement Fixed "Kill the Zombie" tutorial hint lingering for too long Fixed several text strings not fitting inside buttons in several languages Fixed the music for the stats and reward screen not playing after completing a mission Implemented missing arrow impact sound effects Fixed items spawned by Food Reserves and Surprise Gifts to not appear for all players in online co-op Fixed a chance of getting stuck in the air when Ghost Cloak ran out Fixed players sometimes getting sent back to the main menu when starting or completing mission Spawn cage audio no longer continues to play after destruction Fixed chests sometime looping the opening sound effect Fixed low host FPS disconnecting players during camp/mission transition Fixed missing textures on the reward screen in several instances Radiance enchantment effects are now visible to all players in online co-op Fixed runes not activating properly for clients in multiplayer sessions
Fixed the game becoming unresponsive when Airplane Mode has been turned on while waiting for the code to link a Microsoft Account Fixed the quick unequip button being incorrect on single Joy-Con, as well as category shifting buttons being wrong after changing between single and dual Joy-Cons while in the inventory Fixed incorrect button prompts on the user interface when using a single Joy-Con in local co-op Fixed the game freezing when pressing the Back button on the code screen while linking a Microsoft Account
Fixed a green line that appeared at the bottom of the Mojang Studios splash screen in 1080p Trophies are now disabled for non-PSN account local users on PS4 local co-op when not Player 1
Last month, Mojang Studios released Minecraft Dungeons. Have you played it yet? I have and quite enjoyed it, even though it’s obvious that the team didn’t use any of the notes that I have been continuously submitting. I might believe that they didn’t get my emails and phone calls, but how could they miss the carrier pigeons I sent to their home addresses? I’m not saying that they had to change everything to center around yours truly, but a few references wouldn’t have hurt.
One thing they did add was more shrubbery, vines, and humidity. Foliage as far as the eye can see. Oh, and a bunch of new weapons, armors, artifacts, and mobs. And three new story missions! Aaaand a free update, which includes the Lost Temple dungeon, some new items, and a few game balancing changes. Phew! I’m out of breath and I haven’t even gotten to the pandas yet.
That’s right, the first Dungeons DLC is on its way! Jungle Awakens will be released on July 1, so get ready to battle new mobs such as the Leapleaf and Whisperer before ultimately saving the day by defeating the Jungle Abomination. For those of you who already bought the Hero Edition, all of this is included! Don't worry, you can always upgrade your standard game with the Hero Pass.