OrangeRKN wrote:Yeah I love e.g. being able to constantly and easily craft more ammo mid-quest, but SOS feels like it strays over into cheating your way through, and I just don't get the balance of it with adjusting monster health based on the number of players. And yes, I like me some prepping.
I found that even being able to access my item box on a quest became a crutch for me where I wouldn't bother to learn monsters as much when I could more easily tank gooseberry fool. I guess that's a flaw with me, but I would prefer if the option wasn't there.
The SOS stuff has lead to a lot more people just letting others carry them through quests, which was much rarer in the older games.
Being able to eat on the quest is cool tho, but it should be a once per quest thing instead of having a cool down timer.
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