Re: Nintendo 3DS Chat
Posted: Wed Oct 10, 2018 4:43 pm
Every video I've seen of Luigi's Mansion looks really choppy in terms of framerate. Not sure if that's an issue with the videos I've seen or the game itself.
ITSMILNER wrote:When you vacuum you can either use the analog nub or motion control to aim, problem is when you let go of the button it does not reset the position. For example, if you were last aiming up while holding R vacuuming and then let go of R and switch to torch it’s still stuck in the up position.
Kriken wrote:ITSMILNER wrote:When you vacuum you can either use the analog nub or motion control to aim, problem is when you let go of the button it does not reset the position. For example, if you were last aiming up while holding R vacuuming and then let go of R and switch to torch it’s still stuck in the up position.
Yes this kind of annoyed me too. More so because it just looked silly.
You can also use up and down on the D-pad to adjust the torch/vacuum, even if you aren't vacuuming anything.
ITSMILNER wrote:Kriken wrote:ITSMILNER wrote:When you vacuum you can either use the analog nub or motion control to aim, problem is when you let go of the button it does not reset the position. For example, if you were last aiming up while holding R vacuuming and then let go of R and switch to torch it’s still stuck in the up position.
Yes this kind of annoyed me too. More so because it just looked silly.
You can also use up and down on the D-pad to adjust the torch/vacuum, even if you aren't vacuuming anything.
Oh really? I didn’t try that, you would think they would let it reset the position once you let go of the vacuum button though.
Green Gecko wrote:ITSMILNER wrote:Kriken wrote:ITSMILNER wrote:When you vacuum you can either use the analog nub or motion control to aim, problem is when you let go of the button it does not reset the position. For example, if you were last aiming up while holding R vacuuming and then let go of R and switch to torch it’s still stuck in the up position.
Yes this kind of annoyed me too. More so because it just looked silly.
You can also use up and down on the D-pad to adjust the torch/vacuum, even if you aren't vacuuming anything.
Oh really? I didn’t try that, you would think they would let it reset the position once you let go of the vacuum button though.
I think it worked this way on the GC. Think of it more like a twin stick shmup, with strafing. Depending on the situation there is an ideal angle to generally point at. You spend hardly any time not searching and vacuuming so maintain that angle as a preference. Otherwise because luigis aiming is so slow you spend a lot of time just moving back to the same general upward tilted position.
SugarDave wrote:Been looking at trying the Professor Layton series and from what I can tell, Lost Future for the DS and Azran Legacy on 3DS seem to generally be considered the favourites. I don't know if I have the time or patience to go through all six of them so was wondering if anyone thinks these two would be newcomer friendly (both story and gameplay-wise), especially considering they are each the last game in their respective trilogies.
ITSMILNER wrote:Green Gecko wrote:ITSMILNER wrote:Kriken wrote:ITSMILNER wrote:When you vacuum you can either use the analog nub or motion control to aim, problem is when you let go of the button it does not reset the position. For example, if you were last aiming up while holding R vacuuming and then let go of R and switch to torch it’s still stuck in the up position.
Yes this kind of annoyed me too. More so because it just looked silly.
You can also use up and down on the D-pad to adjust the torch/vacuum, even if you aren't vacuuming anything.
Oh really? I didn’t try that, you would think they would let it reset the position once you let go of the vacuum button though.
I think it worked this way on the GC. Think of it more like a twin stick shmup, with strafing. Depending on the situation there is an ideal angle to generally point at. You spend hardly any time not searching and vacuuming so maintain that angle as a preference. Otherwise because luigis aiming is so slow you spend a lot of time just moving back to the same general upward tilted position.
I am wondering if I should change the control settings to strafe using the circle pad and aim with the nub that way? I’ll have a muck about tonight and see if I can find that sweet spot but right now it’s kinda spoiling my enjoyment of the game
Sent from my iPhone using Tapatalk
jawafour wrote:OrangeRKN wrote:...Yesterday I bought Dillon's Dead-Heat Breakers, which I only just realised came out and was a bit of an impulse buy. I haven't played the first two games but damn, this is properly Mad Max and I love it for it. Starts with my mii turning into a wolf and then driving a big rig down a post-apocalyptic highway with enemies driving in pursuit, who Dillon then races down. It's a bit out there.
. Dang it, Orange, you *knew* that'd get my attention .
Green Gecko wrote:ITSMILNER wrote:Green Gecko wrote:ITSMILNER wrote:Kriken wrote:ITSMILNER wrote:When you vacuum you can either use the analog nub or motion control to aim, problem is when you let go of the button it does not reset the position. For example, if you were last aiming up while holding R vacuuming and then let go of R and switch to torch it’s still stuck in the up position.
Yes this kind of annoyed me too. More so because it just looked silly.
You can also use up and down on the D-pad to adjust the torch/vacuum, even if you aren't vacuuming anything.
Oh really? I didn’t try that, you would think they would let it reset the position once you let go of the vacuum button though.
I think it worked this way on the GC. Think of it more like a twin stick shmup, with strafing. Depending on the situation there is an ideal angle to generally point at. You spend hardly any time not searching and vacuuming so maintain that angle as a preference. Otherwise because luigis aiming is so slow you spend a lot of time just moving back to the same general upward tilted position.
I am wondering if I should change the control settings to strafe using the circle pad and aim with the nub that way? I’ll have a muck about tonight and see if I can find that sweet spot but right now it’s kinda spoiling my enjoyment of the game
Sent from my iPhone using Tapatalk
Yeah cos that's how you aimed with the c stick. It was awkward at first but became second nature very quickly. Shame the nub is small but it is very responsive at least.
jawafour wrote:
Orange, I'm gonna be journeying into 'Breakers! The price dropped and so I thought I'd dive in; it should arrive tomorrow. I'm ready to join wee animals driving and battling in a Mad Max-styled world .
OrangeRKN wrote:... (Dillon's Dead Heat Breakers) is good fun. I never completed it as it gets a little repetitive (despite the variety in gameplay that exists) and more games came along, but I played for several hours and definitely enjoyed it. I reckon you'll enjoy how the miis are used and the mad-max style world.
SugarDave wrote:Been looking at trying the Professor Layton series and from what I can tell, Lost Future for the DS and Azran Legacy on 3DS seem to generally be considered the favourites. I don't know if I have the time or patience to go through all six of them so was wondering if anyone thinks these two would be newcomer friendly (both story and gameplay-wise), especially considering they are each the last game in their respective trilogies.
Squinty wrote:SugarDave wrote:Been looking at trying the Professor Layton series and from what I can tell, Lost Future for the DS and Azran Legacy on 3DS seem to generally be considered the favourites. I don't know if I have the time or patience to go through all six of them so was wondering if anyone thinks these two would be newcomer friendly (both story and gameplay-wise), especially considering they are each the last game in their respective trilogies.
Lost Future will be okay from what I remember. Azran Legacy is kind of connected with the other two in that trilogy. So maybe not that one.
Lost Future is the better one anyway. It is genuinely the best story in the series, and the only game in the series that I think transcends that 'good' to 'great' line. There's some absolutely gut wrenching stuff in there.