OrangeRKN wrote::lol:
The "Splatoon 2 and Mario Maker 2 are basically ports" argument really irks me though, it even gets said for Smash Ultimate. It's Nintendo's doing because of the oversaturation of ports and deluxe versions but they are absolutely sequels by any reasonable measure!
...
I think it's clear the output has fallen because of the increased demands of making modern HD games. It was never a simple trade of one console with double the output because making a game for Switch is not comparable to making one for DS (even though it could be if they and the consumer were willing to accept lesser production values, but I'm not sure either are from a mainstream perspective)
I’ve played bits and pieces of all three of those games, and by far the most of Smash Ultimate. It’s definitely the most porty-feeling of the three!
While I agree with the last paragraph, I personally don’t think it’s a good trade-off. Also at this stage it doesn’t feel like we’ve even got 1.5 machines’ worth of games. Right now it feels like from a games perspective we’ve outright lost out from this new strategy, even though I’m sure more work goes into making a Switch game (more work that I’m not sure I’ve really seen the benefits of outside 2017’s releases personally).
Anyway that’s why I’m so keen on Nintendo farming out their IP to smaller studios. Then the ‘average consumer’ is more likely to accept a smaller budget game!