Alvin Flummux wrote:Gotta love that unpatchable exploit calling into question the entire console's online future.
It's (almost) nothing to do with some users having root access though, right? It's about the game servers not running basic consistency checks on user input. The modified client is saying "I want to shoot ten trillion times a second" and the server is unthinkingly saying "OK, seems legit". (EDIT: To clarify, FWIW I understand that Splatoon 2 is P2P, but that doesn't mean the host has to accept bad input from the clients or vice-versa.)
Everyone has root level access to their PC, it hasn't killed PC online. Server-side anti-cheat can stop dead all but the most subtle hacks, and client-side anti-cheat can take care of the rest and still be very difficult to get around.
The Tegra hack might kill Switch multiplayer but if it does it will be because of Nintendo's laziness and incompetence, not because it was some unpreventable inevitability of hacked hardware.