Nintendo Switch Chat Thread V

Anything to do with games at all.
deathofcows
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PostRe: Nintendo Switch Chat Thread V
by deathofcows » Thu Apr 15, 2021 12:39 pm

OrangeRKN wrote:
deathofcows wrote:But I think once you stop worrying about death it just becomes punctuation (like in Meat Boy or something) and you can instead enjoy the puzzles and set-pieces (which are good!) and gradually unfolding themes and drama. Also some bits teach you how death occurs, then still manages to imbue the scene with tension when you know these 'rules' that you have to work within. I liked Inside and am deffo glad I played it (having not finished Limbo), though I thought the ending was over-hyped.


I enjoy the spectacle of set pieces in something like Uncharted, but there you rarely die or have to repeat a section. In Limbo that happened all the time which I think was a detriment to the enjoyment of the set pieces, breaking up the experience and the repetition laying bare the shackled direction. There were good set pieces, and the deaths were often grimly satisfying to watch, but I ended up feeling very detached from the whole thing because the strict rules to progress were so apparent. Was worrying about death not the intention? The light horror trappings and general oppressive atmosphere suggest you should be.


Hmm, I guess you do worry about death, but also accept it as an inevitable part of learning the rules of the world/the scene. I guess I found the prospect of death/failure good enough to add tension and stakes, but the puzzles (often physics based I think) and gamefeel loose enough that it didn't feel too scripted to me.

But I get your points and your concerns. I guess overall it just worked for me as a whole, though I wasn't quite as blown away as some.

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PostRe: Nintendo Switch Chat Thread V
by Barnsy! » Thu Apr 15, 2021 2:32 pm

Finished Kaze and the Wild Masks - on a system so rich with 2D platformers this up there with the best. Thoroughly enjoyed - sequel please

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PostRe: Nintendo Switch Chat Thread V
by Drumstick » Thu Apr 15, 2021 3:57 pm

I do kind of want to buy into the Hades hype... but I can't stand the idea of committing hours to a game, dying, and having to start from scratch.

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Tomous
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PostRe: Nintendo Switch Chat Thread V
by Tomous » Thu Apr 15, 2021 3:59 pm

Drumstick wrote:I do kind of want to buy into the Hades hype... but I can't stand the idea of committing hours to a game, dying, and having to start from scratch.



Ah, early 90's Mega Drive gaming :wub:

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Christopher
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PostRe: Nintendo Switch Chat Thread V
by Christopher » Thu Apr 15, 2021 4:02 pm

Drumstick wrote:I do kind of want to buy into the Hades hype... but I can't stand the idea of committing hours to a game, dying, and having to start from scratch.


You don't though, there is some permanence to each run.

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PostRe: Nintendo Switch Chat Thread V
by Victor Mildew » Thu Apr 15, 2021 4:19 pm

Ok mate

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OrangeRKN
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PostRe: Nintendo Switch Chat Thread V
by OrangeRKN » Thu Apr 15, 2021 4:30 pm

Drumstick wrote:I do kind of want to buy into the Hades hype... but I can't stand the idea of committing hours to a game, dying, and having to start from scratch.


There is loads of permanent progression and a full run takes about 20-40 minutes. With both mechanical unlocks and story progression it definitely avoids that "starting from scratch" idea.

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ITSMILNER
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PostRe: Nintendo Switch Chat Thread V
by ITSMILNER » Thu Apr 15, 2021 6:01 pm

ITSMILNER wrote:

twitter.com/NintendoUK/status/1382385706052562951



Sale now on, tons of stuff on there, I have picked up the deluxe bundle of Void Bastards for £13.99, tempted by Ruiner for £8.99 as well


Few more games seem to have been added to the sale overnight, Spiritfarer is now under £16, Risk of Rain 2 also on sale and Hypnospace Outlaw can be had for under £8

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Drumstick
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PostRe: Nintendo Switch Chat Thread V
by Drumstick » Thu Apr 15, 2021 8:19 pm

OrangeRKN wrote:
Drumstick wrote:I do kind of want to buy into the Hades hype... but I can't stand the idea of committing hours to a game, dying, and having to start from scratch.

There is loads of permanent progression and a full run takes about 20-40 minutes. With both mechanical unlocks and story progression it definitely avoids that "starting from scratch" idea.

Oh. Is it not a rogue like then? Confused

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Rik_
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PostRe: Nintendo Switch Chat Thread V
by Rik_ » Thu Apr 15, 2021 8:50 pm

Drumstick wrote:
OrangeRKN wrote:
Drumstick wrote:I do kind of want to buy into the Hades hype... but I can't stand the idea of committing hours to a game, dying, and having to start from scratch.

There is loads of permanent progression and a full run takes about 20-40 minutes. With both mechanical unlocks and story progression it definitely avoids that "starting from scratch" idea.

Oh. Is it not a rogue like then? Confused

I think the term is a rogue-lite, it's got the random elements of a roguelike in that each run takes you through different rooms, gives you different buffs, lets you interact with different NPCs etc.; but you don't start completely from scratch whenever you die. You have to start from the first area again when you go on a new run, but you keep hold of various resources you picked up and you can use them to buy permanent stat buffs, build new facilities in the home base, and unlock and upgrade new weapons which all helps you get a little bit further each time.

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PostRe: Nintendo Switch Chat Thread V
by Fisher » Thu Apr 15, 2021 11:58 pm

syguy64 did you sell fish in animal crossing new horizons today.

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OrangeRKN
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PostRe: Nintendo Switch Chat Thread V
by OrangeRKN » Fri Apr 16, 2021 1:54 am

Drumstick wrote:
OrangeRKN wrote:
Drumstick wrote:I do kind of want to buy into the Hades hype... but I can't stand the idea of committing hours to a game, dying, and having to start from scratch.

There is loads of permanent progression and a full run takes about 20-40 minutes. With both mechanical unlocks and story progression it definitely avoids that "starting from scratch" idea.

Oh. Is it not a rogue like then? Confused


As Rik says, there are permanent weapon and equipment unlocks and skill and modifier unlocks. You also keep your resources gathered during each run. The hub between runs has continuous story progression and all of the characters both in the hub and found mid-run have permanent developing relationships. It's still a run-based roguelite but the persistent progression is integral to the design.

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aayl1
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PostRe: Nintendo Switch Chat Thread V
by aayl1 » Fri Apr 16, 2021 9:33 am

Drumstick wrote:
OrangeRKN wrote:
Drumstick wrote:I do kind of want to buy into the Hades hype... but I can't stand the idea of committing hours to a game, dying, and having to start from scratch.

There is loads of permanent progression and a full run takes about 20-40 minutes. With both mechanical unlocks and story progression it definitely avoids that "starting from scratch" idea.

Oh. Is it not a rogue like then? Confused


It's a rogue like for people who don't like rogue likes.

It is a fantastic game and my fave game of last year. It is amazing how they managed to craft a compelling, engaging narrative around a run based game.

Give it a go.

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shy guy 64
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PostRe: Nintendo Switch Chat Thread V
by shy guy 64 » Fri Apr 16, 2021 9:53 am

Fisher wrote:syguy64 did you sell fish in animal crossing new horizons today.


no fisher

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PostRe: Nintendo Switch Chat Thread V
by Fisher » Fri Apr 16, 2021 11:57 pm

syguy64 did you get new recipe in animal crossing new horizons today.

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Drumstick
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PostRe: Nintendo Switch Chat Thread V
by Drumstick » Sat Apr 17, 2021 7:22 am

Takaya Imamura, the now-retired Nintendo artist and designer who helped create The Legend of Zelda: Majora's Mask and characters like Captain Falcon and Fox McCloud, has said that while F-Zero isn't dead, it is a series that is "hard to bring back" without a "grand idea."

Imamura spoke to IGN about his 30-year career at Nintendo, and he revealed that he considers F-Zero GX to be "the ultimate F-Zero." However, 2003's F-Zero GX is 18 years old and is the last console F-Zero game to be released.

While many Nintendo franchises have lived on with new entries, F-Zero has been quiet for nearly two decades, although it wasn't for lack of trying.

“Of course, I’ve thought about it many times, but without a grand new idea, it’s hard to bring it back,” Imamura says.

Despite that, Imamura reassures us that the F-Zero series isn't dead, even with him no longer being at Nintendo.

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Tomous
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PostRe: Nintendo Switch Chat Thread V
by Tomous » Sat Apr 17, 2021 7:39 am

Online and HD are grand enough ideas for a series that hasn't had an entry in over 15 years.

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shy guy 64
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PostRe: Nintendo Switch Chat Thread V
by shy guy 64 » Sat Apr 17, 2021 9:44 am

Fisher wrote:syguy64 did you get new recipe in animal crossing new horizons today.


nope

Tomous wrote:Online and HD are grand enough ideas for a series that hasn't had an entry in over 15 years.


so two things nintendo consider an after thought

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VlaSoul
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PostRe: Nintendo Switch Chat Thread V
by VlaSoul » Sat Apr 17, 2021 10:55 am

Drumstick wrote:
Takaya Imamura, the now-retired Nintendo artist and designer who helped create The Legend of Zelda: Majora's Mask and characters like Captain Falcon and Fox McCloud, has said that while F-Zero isn't dead, it is a series that is "hard to bring back" without a "grand idea."

Imamura spoke to IGN about his 30-year career at Nintendo, and he revealed that he considers F-Zero GX to be "the ultimate F-Zero." However, 2003's F-Zero GX is 18 years old and is the last console F-Zero game to be released.

While many Nintendo franchises have lived on with new entries, F-Zero has been quiet for nearly two decades, although it wasn't for lack of trying.

“Of course, I’ve thought about it many times, but without a grand new idea, it’s hard to bring it back,” Imamura says.

Despite that, Imamura reassures us that the F-Zero series isn't dead, even with him no longer being at Nintendo.

Yeah he's right about GX being the pinnacle of the series, it's hard to know where to go after it. That being said, they have no reason to not remake it in HD with online multiplayer + the AX content since iirc that's already on the disc anyway

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OrangeRKN
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PostRe: Nintendo Switch Chat Thread V
by OrangeRKN » Sat Apr 17, 2021 11:02 am

Someone else said it before but: online, HD, death race, track builder. That sounds great to me! They could even do an F-Zero 99 online death race battle royale thing.

I think with Nintendo they don't see any of the above as core game mechanics and that's what they mean when they say it needs sonething "new". Like how Mario Kart 8 had the anti-grav gimmick.

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