No Man's Sky

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ITSMILNER
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PostRe: No Man's Sky - Switch release due on 7th October
by ITSMILNER » Thu Aug 24, 2023 4:15 pm

Some cool stuff coming for Switch

Nintendo Switch visual improvements

A highly customised version of AMD FidelityFX™ Super Resolution 2 (FSR 2), tailored specifically for No Man's Sky on Switch, now provides higher image quality for Switch players. This temporal upscaling technology has been combined with dynamic resolution scaling to offer not only a boost to visual quality, but also improved and smoother framerates.

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jawa_
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PostRe: No Man's Sky - Switch release due on 7th October
by jawa_ » Wed Sep 20, 2023 7:41 am

...yeah, those graphical updates on the Switch version sound good and there is another update arriving shortly that has further improvements including:

FSR2 visuals on Nintendo Switch have been further refined and improved.
Introduced a number of rendering optimisations for Nintendo Switch.
Introduced a number of texture optimisations and improvements for Nintendo Switch.
Introduced a significant memory optimisation for Switch.

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jawa_
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PostRe: No Man's Sky - Switch release due on 7th October
by jawa_ » Wed Sep 20, 2023 7:34 pm

jawa_ wrote:
OldSoulCyborg wrote:Less than two months until this comes to Switch. So excited.

... :lol: . I'm not sure if SoK has travelled back to the past or is predicting the arrival of the next update!

SoK doesn't seem to have been around on GR these past few months. Please would it be possible - if they are reading this! - for a mod to remove the "Switch release" bit from the title? It's almost a year out of date now :lol: . Ta v much! :wub: .

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OldSoulCyborg
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PostRe: No Man's Sky - Switch release due on 7th October
by OldSoulCyborg » Wed Sep 20, 2023 7:41 pm

Can't see that backfiring in any way whatsoever.

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jawa_
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PostRe: No Man's Sky - Switch release due on 7th October
by jawa_ » Wed Sep 20, 2023 7:46 pm

OldSoulCyborg wrote:Can't see that backfiring in any way whatsoever.

...it never has in the past :toot: .

[Prepares for "hilarious japes"]

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Robbo-92
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PostRe: No Man's Sky - Switch release due on 7th October
by Robbo-92 » Sat Sep 30, 2023 3:24 pm

Got this downloaded, so might give it a try this evening. What’s a good mode to start on if I just want to fly around and see various planets? Not sure how vital the actual story is to this game or not.

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Robbo-92
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PostRe: No Man's Sky - Switch release due on 7th October
by Robbo-92 » Sat Sep 30, 2023 9:21 pm

Tried to set up a custom setting that felt like it'd suit me, started playing and almost immediately didn't gel with this, might give it a little more time before completely saying no to it, probably try it on the fully creative mode where theres no damage and no cost to anything but first impressions were not great sadly!

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jawa_
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PostRe: No Man's Sky - Lego Ideas proposal
by jawa_ » Thu Dec 14, 2023 12:32 pm

twitter.com/NoMansSky/status/1735257084319715632



^ Lego No Man's Sky... yeah, that would be pretty neat!

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jawa_
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PostRe: No Man's Sky - Switch release due on 7th October
by jawa_ » Mon Dec 18, 2023 4:13 pm

^ It has reached 10k support and so I believe that the idea will now be reviewed by Lego :-).

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jawa_
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PostRe: No Man's Sky - Switch release due on 7th October
by jawa_ » Thu Feb 15, 2024 9:40 am

twitter.com/NoMansSky/status/1758060627778490581


^ Looks like there is gonna be *another* update... "Omega" is on the way! :toot:

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Xeno
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PostRe: No Man's Sky - Switch release due on 7th October
by Xeno » Wed Mar 27, 2024 7:21 pm

Seems we have a new one.


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jawa_
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PostRe: No Man's Sky - Switch release due on 7th October
by jawa_ » Wed May 29, 2024 6:55 pm

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Hello Games wrote:Hello Everyone!

A lot has changed in the years since No Man’s Sky released. There’s so much we love about the game now, but there was something unique at release in how alone you felt in the universe. Going further back I have great memories of early unreleased versions of No Man’s Sky where there were no NPCs, no shops, no help… just you the player as a tiny dot lost in the infinite.

For our next update we wanted to allow players to experience an alternative universe. We are calling it Adrift, and for the first time players can be truly alone in No Man’s Sky. We think it’s a special feeling.

Removing other lifeforms means no shops, no trading, no shortcuts and no help, providing a very different survival experience.

This alternative universe is more dangerous too, with sandworms now roaming free and fiend eggs spreading across planets.

Buildings are broken and rusted, the few remaining landmarks the graves of lost Travellers. In space, a new ghostly frigate beckons, allowing players to recruit a piece of this lonely universe.

To help provide safe haven is a new bulky Hauler starship, called the Iron Vulture. Since we added ship customisation in our last update, we’re also seeding the game with lots of new customisation options in Adrift.

Adrift was supposed to be our next expedition, which it is, but it’s ballooned out into an update filled with improvements, new unique gameplay content and rewards.


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