Ad7 wrote:The main thing that puts me getting any of these now besides the relentless collectathon, is the future stuff. It was only in the first game as a twist, why can't they just reference it at the start or something and then just let.you forget about it? I want to be engrossed in the world, not be reminded it's a simulation all the time with stupid futuristic overlays.
I agree, I want to mess around in ancient Egypt not strawberry float about in a cave (wherever the hell that was!) with a PC in.
Some people seem to like the future bits though, they ought to just cater for both and let people leave the animus whenever they want to do missions in the present day, but make it completely optional and never force you out of the animus.