Buckle up, folks, we went all out on this one. I can't wait to see all the streams and I hope we're gonna make all of you very happy with Ori and the Will of the Wisps. When we shipped Blind Forest, Moon Studios was still a fairly scrappy studio and the game was made by only 10-15 people. For Will of the Wisps, we had 3-4 times the amount of people working on it and some of the best talent in the industry joined in this time around too.
The proof is in the pudding, we'll have to wait for press and gamers to throw in their final verdict, but I'm pretty confident in what we built, especially given our recent playtests. It took us another 4+ years to build this game, it was damn hard, but I hope you'll all agree that all the labor was well worth it. I said very early on that our goal has always been for Will of the Wisps to become to Blind Forest what Super Mario Bros. 3 was to Super Mario Bros. 1 - We kept the core of Blind Forest alive, but tried to ship a much fuller experience this time around. I hope people will agree that it's a sequel similar to the ones Nintendo shipped in the past, Zelda 1 going to Zelda 3, etc. - Same core gameplay, but massively improved all around.
Now, I fully realize that this coming from the Creative Director of the game, it should all be taken with a grain of salt, but I think I've shown many times that I'm a no-bullshitter. I'm super excited while also a bit nervous... But I think we did well and I can't wait to see you all laugh and cry again