Ori and the Will of the Wisps (XSX|S/XB1/Win10/Steam/Switch)

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rinks
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PostRe: Ori and the Will of the Wisps (XB1/Win10) - E3 2017 - 4K Teaser Trailer
by rinks » Sat Dec 14, 2019 10:28 am

rinks wrote:
chalkitdown wrote:No mention of a date, I assume? Next year then. This looks incredible, though.

And you'll probably wait until 2019 to play it.

This post didn’t age well.

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ITSMILNER
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PostRe: Ori and the Will of the Wisps (XB1/Win10/Steam) - out 11th March. New Game Awards trailer.
by ITSMILNER » Sun Dec 15, 2019 1:20 pm

Happy to wait for a potential Switch port of this but it looks great


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PostRe: Ori and the Will of the Wisps (XB1/Win10/Steam) - out 11th March. New Game Awards trailer.
by Venom » Tue Jan 28, 2020 9:14 pm

The game has gone gold

twitter.com/OriTheGame/status/1222236350608371713



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Monkey Man
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PostRe: Ori and the Will of the Wisps (XB1/Win10/Steam) - out 11th March. New Game Awards trailer.
by Monkey Man » Wed Feb 12, 2020 1:52 pm

From the Creative Director -

Buckle up, folks, we went all out on this one. I can't wait to see all the streams and I hope we're gonna make all of you very happy with Ori and the Will of the Wisps. When we shipped Blind Forest, Moon Studios was still a fairly scrappy studio and the game was made by only 10-15 people. For Will of the Wisps, we had 3-4 times the amount of people working on it and some of the best talent in the industry joined in this time around too.

The proof is in the pudding, we'll have to wait for press and gamers to throw in their final verdict, but I'm pretty confident in what we built, especially given our recent playtests. It took us another 4+ years to build this game, it was damn hard, but I hope you'll all agree that all the labor was well worth it. I said very early on that our goal has always been for Will of the Wisps to become to Blind Forest what Super Mario Bros. 3 was to Super Mario Bros. 1 - We kept the core of Blind Forest alive, but tried to ship a much fuller experience this time around. I hope people will agree that it's a sequel similar to the ones Nintendo shipped in the past, Zelda 1 going to Zelda 3, etc. - Same core gameplay, but massively improved all around.

Now, I fully realize that this coming from the Creative Director of the game, it should all be taken with a grain of salt, but I think I've shown many times that I'm a no-bullshitter. I'm super excited while also a bit nervous... But I think we did well and I can't wait to see you all laugh and cry again :)


1st game is £4 this week in the sale.

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PostRe: Ori and the Will of the Wisps (XB1/Win10/Steam) - out 11th March. New Game Awards trailer.
by Monkey Man » Wed Feb 26, 2020 9:31 am



Previews & some interviews -

While there is still an element of loneliness to the game, which is inherent to the Metroidvania-design, I was surprised and pleased to see that you are, in fact, not alone in your journey. As Ori is more capable of facing off with the new world's threats, he'll come to know and rely upon the forest's tribes. This storybook approach to unraveling its story and the world was such a delight to see, and I'm excited to see where it goes after its fantastic opening hours.

https://www.gamespot.com/articles/ori-a ... 0-6474123/

Everything we saw and played of the game suggests that Ori And The Will Of The Wisps will be just as accomplished, and successful, as its predecessor. It’s not the sort of game you’d normally think of as an Xbox exclusive but that’s almost part of the appeal. As such, it’s a vitally important game for Microsoft, in proving the variety and diversity of their exclusives, but the most important factor is simply that it looks to be one of the best Metroidvania games of the current generation.

https://metro.co.uk/2020/02/26/ori-will ... -12303630/

Will of the Wisps follows the traditional playbook for a sequel. Like Ori and the Blind Forest, it's a bit heavy handed when it goes for the heart, but it's still impressive how well it wrings emotion from its music and character animation with little dialogue. It's bigger, and prettier, with enough changed from the first game to feel significantly new. Honestly, I just want to get back in there and do more jumping.

https://www.pcgamer.com/ori-and-the-wil ... -hands-on/

Having played a good handful of hours with Ori and the Will of the Wisps, Moon Studio's follow-up to 2015's sumptuous Metroidvania, it's clear that a lot has changed. It's larger, deeper and somehow even more sumptuous, but one thing's exactly the same.

https://www.eurogamer.net/amp/2020-02-2 ... troidvania

After two hours of hands-on gameplay, it’s clear Ori and the Will of the Wisps is aiming to improve on its established formula with more freedom, experimentation, and a fun new set of weapons and abilities. But in the process, it’s picked up a few new weaknesses as well.

https://uk.ign.com/articles/ori-and-the ... al-preview

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Tomous
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PostRe: Ori and the Will of the Wisps (XB1/Win10/Steam) - out 11th March. Opening 20mins of Gameplay & previews.
by Tomous » Wed Feb 26, 2020 9:36 am

It looks absolutely wonderful :wub:

I wonder if we'll ever see a Switch release. Maybe in a couple of years.

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PostRe: Ori and the Will of the Wisps (XB1/Win10/Steam) - out 11th March. Opening 20mins of Gameplay & previews.
by Clarkman » Wed Feb 26, 2020 10:38 am

Great work Monkey Man. Very jealous of everyone who gets to play this at launch.

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Monkey Man
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PostRe: Ori and the Will of the Wisps (XB1/Win10/Steam) - out 11th March. Opening 20mins of Gameplay & previews.
by Monkey Man » Wed Mar 04, 2020 6:55 pm

twitter.com/OriTheGame/status/1235275458209443840



Midnight tonight.

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PostRe: Ori and the Will of the Wisps (XB1/Win10/Steam) - out 11th March. Opening 20mins of Gameplay & previews.
by Jenuall » Thu Mar 05, 2020 11:53 am

I didn't really click with the original, the control wasn't tight enough for my liking, but hoping this one can make good on the promise of the first.

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PostRe: Ori and the Will of the Wisps (XB1/Win10/Steam) - out 11th March. Opening 20mins of Gameplay & previews.
by kazanova_Frankenstein » Thu Mar 05, 2020 12:21 pm

Jenuall wrote:I didn't really click with the original, the control wasn't tight enough for my liking, but hoping this one can make good on the promise of the first.


I felt this way for the first couple of hours and dropped it. Then I came back to it about a month later and was absolutely swept up in the presentation and beauty of it.
But yeah, I can understand your criticism.

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PostRe: Ori and the Will of the Wisps (XB1/Win10/Steam) - out 11th March. Opening 20mins of Gameplay & previews.
by Photek » Thu Mar 05, 2020 12:48 pm

Might go back this weekend and finish it finally. Loved it but just went onto online stuff.

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Tomous
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PostRe: Ori and the Will of the Wisps (XB1/Win10/Steam) - out 11th March. Opening 20mins of Gameplay & previews.
by Tomous » Fri Mar 06, 2020 10:05 am

Jenuall wrote:I didn't really click with the original, the control wasn't tight enough for my liking, but hoping this one can make good on the promise of the first.



How long did you give it? It takes a few hours for the controls to click-you need the extra abilities. That doesn’t really change the feel though so might not have made that much difference for you.

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Jenuall
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PostRe: Ori and the Will of the Wisps (XB1/Win10/Steam) - out 11th March. Opening 20mins of Gameplay & previews.
by Jenuall » Fri Mar 06, 2020 10:10 am

Tomous wrote:
Jenuall wrote:I didn't really click with the original, the control wasn't tight enough for my liking, but hoping this one can make good on the promise of the first.



How long did you give it? It takes a few hours for the controls to click-you need the extra abilities. That doesn’t really change the feel though so might not have made that much difference for you.

I played the whole thing! :lol:

I enjoyed it, the art style and presentation are great and it's got lots of things going for it, but the controls just always felt a bit to floaty and skittery for me.

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Tomous
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PostRe: Ori and the Will of the Wisps (XB1/Win10/Steam) - out 11th March. Opening 20mins of Gameplay & previews.
by Tomous » Fri Mar 06, 2020 10:12 am

Fair enough :lol:

They are a little floaty, I know what you mean. The air movement was what I loved though.

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PostRe: Ori and the Will of the Wisps (XB1/Win10/Steam) - out 11th March. Opening 20mins of Gameplay & previews.
by Moggy » Fri Mar 06, 2020 11:56 am

I played and completed the first game during paternity leave after my son was born. All those hours that he was asleep were a wonderful time to get some gaming in. It’s a shame he doesn’t still do it. ;)

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Monkey Man
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PostRe: Ori and the Will of the Wisps (XB1/Win10/Steam) - out 11th March. Opening 20mins of Gameplay & previews.
by Monkey Man » Fri Mar 06, 2020 1:42 pm

Pre-load is out now, sounds like they'll be another update before launch.

Reviews out at 10am on the 10th.

Streams from 9pm tonight.

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Tomous
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PostRe: Ori and the Will of the Wisps (XB1/Win10/Steam) - out 11th March. Opening 20mins of Gameplay & previews.
by Tomous » Mon Mar 09, 2020 1:06 pm

Monkey Man wrote:Pre-load is out now, sounds like they'll be another update before launch.

Reviews out at 10am on the 10th.

Streams from 9pm tonight.



Get the feeling this is going to be brilliant.

Really hoping for a Switch release at some point.

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Monkey Man
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PostRe: Ori and the Will of the Wisps (XB1/Win10/Steam) - out on Wednesday!!!
by Monkey Man » Tue Mar 10, 2020 10:08 am

Reviews

IGN - 9

In Ori and the Will of the Wisps, Moon Studios has taken an excellent foundation and made even more out of it. Its many new elements expand on and add to the first game’s fun without bogging it down or becoming overcomplicated. And that’s really the best praise you can give a sequel - it stays true to the spirit of the original, doubles down on what made it great, and gives you more stake in the world and options to navigate it. Ori and the Will of the Wisps is an excellent heartfelt follow-up that pushes the series to new heights.

https://uk.ign.com/articles/ori-and-the ... sps-review

Gameinformer - 9.5

The story is fantastic, the world is breathtaking, and all of that pales in comparison to the wonderfully made gameplay that soars both as a platforming and combat game. Moon Studios has outdone itself with Will of the Wisps, delivering an experience that doesn’t have any lulls, makes the player feel clever, and just keeps getting better as it goes.

https://www.gameinformer.com/review/ori ... r-than-the

RockPaperShotgun - Bestest Bests

Ori And The Will Of The Wisps is one of the most charming, engaging, visually striking and emotionally touching games I’ve played in a long time. It’s difficult but fair, complex but intuitive, and gruelling but conquerable. It’s a game in which you are the light illuminating the world – literally, as Ori’s glow acts as a constant visual centrepiece, defining the darkness, and working with the colour palette, in each and every environment. And when I eventually recognised and realised the titular Will Of The Wisps, I almost immediately decided to plunge the world into eternal darkness for a second time, just so I could save it all over again. I know that sounds mad, little Moki, but trust me. I’ll save it quicker this time.

https://www.rockpapershotgun.com/2020/0 ... pc-review/

Destructoid - 9.5

With the need to go bigger, Ori and the Will of the Wisps loses some of the simplicity and innocence of the original game, but it steps up in turn with bite and refinement. It's the perfect companion to Ori and the Blind Forest, and is an early defining moment of the decade to come.

https://www.destructoid.com/review-ori- ... 2480.phtml

PC Gamer - 81%

I prefer Ori and the Blind Forest for its compactness and simplicity, but Ori and the Will of the Wisps is also worth playing to the end. It trips over its complexity at times, and really doesn't need so much combat, but it's gorgeous, funny, and the triple-jumping could go on forever without getting old.

https://www.pcgamer.com/ori-and-the-wil ... ps-review/

Press Start - 9

After the stunning Ori and the Blind Forest, I found it hard to imagine Moon Studios being able to one-up themselves with Will of the Wisps and yet it's another beautifully crafted chapter in a series that is held so dear and treasured. As a platforming exercise, it's slick and sublime, it has evolved in subtle ways and Ori's world has grown a little larger as a result. While Ori and the Will of the Wisps is a sequel that'll challenge your resolve and temper your spirit at times, its final act will fill your heart and have it bursting with joie de vivre.

https://press-start.com.au/reviews/xbox ... s-willing/

Windows Central 4.5/5

It's quite honestly almost absurd that this game costs just $30. Simply put, Ori and the Will of the Wisps has more of a soul than many $60 "AAA" titles I've played in recent years, and is a cherishable experience I'm sure I will return to repeatedly for many years to come. There wasn't a single moment throughout Will of the Wisp's powerful campaign that I felt bored, or fatigued, and the ending left me with an immediate sense of longing for more of Ori's enchanted world.

You may want to wait a little while after launch to see if the issues I encountered get smoothed out to get the best experience, but the issues did little to stop me having an incredible experience. Ori and the Will of the Wisps is a true joy.

https://www.windowscentral.com/ori-and- ... sps-review

Gamesradar - 4.5/5

A gorgeous, tear-jerking platformer which improves on absolutely everything in the first game and ranks among the finest Metroidvanias available today.

https://www.gamesradar.com/ori-and-the- ... ps-review/



Currently 90% on Opencritic - https://opencritic.com/game/7403/ori-an ... -the-wisps & 92% on metacritic - https://www.metacritic.com/game/xbox-on ... -the-wisps

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Tomous
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PostRe: Ori and the Will of the Wisps (XB1/Win10/Steam) - out on Wednesday!!! Reviews out now!
by Tomous » Tue Mar 10, 2020 10:37 am

Yep, it’s brilliant then :D

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PostRe: Ori and the Will of the Wisps (XB1/Win10/Steam) - out on Wednesday!!! Reviews out now!
by Clarkman » Tue Mar 10, 2020 11:25 am

Nice work Money Man. Sounds like scores will be even higher after the day 1 patch is added into the reviewers' considerations.


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