Fade wrote:Karl wrote:Fade wrote:Also, this game is all about space control, so saying you can beat Bridgette by playing keep away isn't really much help most of the time.
You don't have to stand around in Brigitte's zone waiting to get bashed to take control of the space she's in. Ranged characters control space they see, not space they're in.
Sure, but so long as she has her barrier up they don't really control any space. That's why she's so good.
Eh? Go play Brigitte and sit 30 yards away from a ranged DPS with your shield up. Report back on who you feel controlled the space you are in.
Brigitte is "so good" because she has an overtuned ult and great synergy with deathball. The former needs tweaking, but the latter isn't a bad thing. I hope it means we'll see mirror deathball on flat maps and mirror dive on maps with verticality, instead of just mirror dive all the time. Mirror dive has been the standard meta since, what, Competitive Season 3? Season 2 in Korea IIRC (they caught on faster).