Re: (PCGT IV) The PC Gaming Thread - L4D2 Servers Now Up
Posted: Fri May 09, 2014 5:49 am
by Xeno
KF2 already has a bloody steam store page with a very basic faq in discussions.
Killing Floor 2 FAQ
To help answer many of the most frequently asked questions I've put together (and will be adding to) this FAQ.
1) What engine is the game running on?
A heavily modified Unreal Engine 3. We'll be talking more about it in the future.
2) Why not UE 4?
When we started work on KF, UE 4 was not an option and switching at this point would likely add an additional 2 years to the project (and un-needed cost).
3) What is the price?
TBD - This is something we are still deciding on
4) When will it be released?
When it is done
5) What about early access?
Unknown - we are still working hard to get to the point where we can firmly decide that its ready for early access.
Is this a Steamworks title?
Yes
6) Will it have Linux support?
Yes, Linux and SteamOS.
7) What about other platforms?
We are still evaluating other options.
8) Will it have an SDK/Be moddable?
Yes it will. If you want to get started early grab the last UE 3 build of the UDK and start working with that and pay attention to our KF 2 modding forums. We will be adding in items such as Scale and other useful information.
9) What about ANYTHING HERE?
We aren't ready to talk about too much just yet but that will change as we charge ahead so stay tuned for the latest news.
To help answer many of the most frequently asked questions I've put together (and will be adding to) this FAQ.
1) What engine is the game running on?
A heavily modified Unreal Engine 3. We'll be talking more about it in the future.
2) Why not UE 4?
When we started work on KF, UE 4 was not an option and switching at this point would likely add an additional 2 years to the project (and un-needed cost).
3) What is the price?
TBD - This is something we are still deciding on
4) When will it be released?
When it is done
5) What about early access?
Unknown - we are still working hard to get to the point where we can firmly decide that its ready for early access.
Is this a Steamworks title?
Yes
6) Will it have Linux support?
Yes, Linux and SteamOS.
7) What about other platforms?
We are still evaluating other options.
8) Will it have an SDK/Be moddable?
Yes it will. If you want to get started early grab the last UE 3 build of the UDK and start working with that and pay attention to our KF 2 modding forums. We will be adding in items such as Scale and other useful information.
9) What about ANYTHING HERE?
We aren't ready to talk about too much just yet but that will change as we charge ahead so stay tuned for the latest news.