(PCGT V) PC gaming is dead, press F to pay respects

Anything to do with games at all.
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Rightey
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PostRe: (PCGT V) PC gaming is dead, press F to pay respects
by Rightey » Sun Jun 02, 2019 10:33 pm

Well I'm out of touch. Still what a shitty thing to happen to a guy.

Pelloki on ghosts wrote:Just start masturbating furiously. That'll make them go away.

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Alvin Flummux
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PostRe: (PCGT V) PC gaming is dead, press F to pay respects
by Alvin Flummux » Mon Jun 03, 2019 9:51 pm


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Xeno
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PostRe: (PCGT V) PC gaming is dead, press F to pay respects
by Xeno » Mon Jun 10, 2019 11:19 pm

Just watching the AMD E3 coverage and so far seems pretty decent (salt included). No 16 core mentioned so far.

Navi while a step in the right direction I doubt I would get it till some better cards come out.

It looks like they will be shilling the xbox game pass with certain amd cpu's and graphics cards.

The 16 core 3950X is a bit pricey at $750. Waiting on the benchies.

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KK
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PostRe: (PCGT V) PC gaming is dead, press F to pay respects
by KK » Tue Jun 18, 2019 10:39 pm

For those with Mac:

Aspyr ends 32-bit Mac game sales in shift to 64-bit support only

Game publisher Aspyr is ceasing sale of its 32-bit Mac game catalog on Tuesday, with Monday being the last day the company was offering the titles for purchase, citing Apple's shift of macOS to 64-bit and end of support for 32-bit as the reason for the change.

Apple has warned for some time that it was discontinuing support for 32-bit applications in macOS, with the recently-revealed macOS Catalina 10.15 being the first version of the operating system to work with just 64-bit apps. High Sierra was the last to support 32-bit apps fully, while the current macOS Mojave will be the last to support 32-bit applications at all.

Due to the change, Aspyr has confirmed it too is ending support for 32-bit applications for future operating systems. From Tuesday onwards, Aspyr's remaining 32-bit Mac library will become 64-bit or receive a 64-bit update by September, in time for macOS Catalina's public release.

"Once Apple announced it was discontinuing support for 32-bit titles, we decided ending sales for those games was the right thing to do, and well before Apple's support ends later this year," said Aspyr vice president of publishing Elizabeth Howard. "Giving players fun, innovative games across all platforms is our focus, and we have some exciting new projects that we will reveal very soon."

The company has published a complete list of 32-bit games that will be removed in its support pages. Its complete game library is 190 games in size, with many already 64-bit compatible or will be in the future.

The list of games being removed includes "Borderlands: The Pre-Sequel," five "Call of Duty" titles, "Civilization IV" and "Colonization," "Duke Nukem Forever," four "Star Wars" games, and a selection of others.

Aspyr advises players can continue to enjoy the 32-bit titles if they don't upgrade to macOS Catalina, while those who use Steam can take advantage of SteamPlay to play their games on other platforms that do support 32-bit software.

https://appleinsider.com/articles/19/06 ... pport-only

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