Perfect Dark (N64)

Anything to do with games at all.
User avatar
Drumstick
Member ♥
Joined in 2008
AKA: Vampbuster

PostPerfect Dark (N64)
by Drumstick » Fri Aug 22, 2008 12:35 am

Let's talk of the finest FPS game to appear on the N64.

PD is still my favourite ever FPS game, the amount of fun I had on it has yet to be replicated on any other game I've played. I wasted an inordinate amount of time on the game, probably something close to 300 hours. The endless multiplayer options always kept my friends and I occupied, and if I was alone I always had the single-player to chip away at, whether it was speeding through levels in record time or actually trying to progress in the game, all that time was well worth it.

So, over to you guys. Do you have any particular favourite moments from the game, any epic multiplayer sessions etc?

Check out my YouTube channel!
One man should not have this much power in this game. Luckily I'm not an ordinary man.
Image Image Image
User avatar
Super Dragon 64
Member
Joined in 2008

PostRe: Perfect Dark (N64)
by Super Dragon 64 » Fri Aug 22, 2008 1:05 am

The single player was huge in itself, especially the challenges. I swear some are nigh on impossible with those damn Darksims. But the multiplayer was amazing. Pretty much all of the multiplayer sessions we had on PD were epic. I think the huge scope for customisation made PD much more fun than GoldenEye's multiplayer. Also it may just be me but PD seems to have a faster pace about it, at least from what I remember. It would be great if a PC emulator let you play this online.

Image
User avatar
Rax
Member
Joined in 2008
AKA: Raxicori

PostRe: Perfect Dark (N64)
by Rax » Fri Aug 22, 2008 8:40 am

Loved this game. My brother was way better than me so I hated playing multiplayer with him. I loved the laptop gun, throw it done, lure in a few enemies and watch it do all the work.

User avatar
Dienamite
Member
Joined in 2008

PostRe: Perfect Dark (N64)
by Dienamite » Fri Aug 22, 2008 11:40 am

I still remember seeing those pre-release shots of the city and thinking - woah!
These days they don't quite hold up:

Image Image

Even so, any game with a sidekick alien called Elvis has to be amazing.

User avatar
Super Dragon 64
Member
Joined in 2008

PostRe: Perfect Dark (N64)
by Super Dragon 64 » Fri Aug 22, 2008 2:54 pm

I actually still like the look of most N64 games. Here's hoping a DS N64 emulator comes out one day.

Image
User avatar
floydfreak
Member
Joined in 2008

PostRe: Perfect Dark (N64)
by floydfreak » Fri Aug 22, 2008 3:50 pm

Dienamite wrote:I still remember seeing those pre-release shots of the city and thinking - woah!
These days they don't quite hold up:

Image Image

Even so, any game with a sidekick alien called Elvis has to be amazing.


That level in the screenshots was a cool level combined with the rain and lighting. One of the cool features i liked was being able to send rooms into darkness by shooting all the lights out.

User avatar
PuppetBoy
Member
Joined in 2008

PostRe: Perfect Dark (N64)
by PuppetBoy » Fri Aug 22, 2008 8:59 pm

From a technical viewpoint Perfect Dark stunned me. Not only did it look brilliant, but also the sheer amount of features they crammed onto the cart was amazing. The lights out thing is a good example (you can't even do that in Halo, or even some rubbish shooters now) but there are plenty of others, for instance the ability to give orders to sims on your team in multiplayer. I didn't even notice that for about a year. Things you do on one level affecting the next was another highlight.

Shame about the slowdown though.

Image
User avatar
Mafro
Moderator
Joined in 2008
AKA: based
Contact:

PostRe: Perfect Dark (N64)
by Mafro » Sat Aug 23, 2008 12:49 am

Loved the soundtrack, especially the end credits tune.

Fisher wrote:shyguy64 did you sell weed in animal crossing new horizons today.

Twitter
User avatar
PJ
Member ♥
Joined in 2008
Location: Hastings, UK
Contact:

PostRe: Perfect Dark (N64)
by PJ » Sat Aug 23, 2008 3:09 am

'twas a great game, a bunch of friends and I used to play the multiplayer a lot during the same of 2000. We'd play king of the hill against a group of the more difficult bots (can't think for the life of me what they were called!) and man it was difficult.

I tried playing this game earlier this year and the frame rate is unbearable compared to today's standards. It does make me wonder what would've happened if Rare had held the game back and released it as a launch title for the Gamecube.

User avatar
Super Dragon 64
Member
Joined in 2008

PostRe: Perfect Dark (N64)
by Super Dragon 64 » Sat Aug 23, 2008 10:34 pm

Mafro wrote:Loved the soundtrack, especially the end credits tune.


Air base X 8-)

I totally forgot about the simbot orders, that was great. I was actually thinking today as I played TimeSplitters, how useful it'd be to have that function (playing on a replica map of the Temple from GE64 that I had greated 8-) )

That's it, this is me getting out the N64 next weekend to play PD and No Mercy :P

Image
User avatar
Lotus
Member
Joined in 2008

PostRe: Perfect Dark (N64)
by Lotus » Sun Aug 24, 2008 4:55 pm

PJ wrote:It does make me wonder what would've happened if Rare had held the game back and released it as a launch title for the Gamecube.

You serious? That would've meant waiting an extra 2 years and the N64 missing out on one of its defining titles.

Definitely one of my favourite games though. I usually don't like futuristic stuff, but I liked the Perfect Dark setting. It's one of the few games where I've actually gone back through levels after I've completed them purely because they're so enjoyable. Spent goodness knows how long in the Combat Simulator as well.

Best music? Check it:


User avatar
Drumstick
Member ♥
Joined in 2008
AKA: Vampbuster

PostRe: Perfect Dark (N64)
by Drumstick » Sun Aug 24, 2008 9:53 pm

I like how in the video it says it's the music for Carrington Villa Hostage One when it's actually Chicago Stealth. ;)

Oh if anyone wants the soundtrack, you can get it here.

Check out my YouTube channel!
One man should not have this much power in this game. Luckily I'm not an ordinary man.
Image Image Image
User avatar
PJ
Member ♥
Joined in 2008
Location: Hastings, UK
Contact:

PostRe: Perfect Dark (N64)
by PJ » Sun Aug 24, 2008 11:15 pm

Lotus wrote:
PJ wrote:It does make me wonder what would've happened if Rare had held the game back and released it as a launch title for the Gamecube.

You serious? That would've meant waiting an extra 2 years and the N64 missing out on one of its defining titles.


Not really, it was just a thought. The Gamecube would've handled it better, the frame rate issues in that game make it feel (when you look back today) like it was made with a different console in mind.

User avatar
Super Dragon 64
Member
Joined in 2008

PostRe: Perfect Dark (N64)
by Super Dragon 64 » Mon Aug 25, 2008 4:42 pm

Drumstick wrote:I like how in the video it says it's the music for Carrington Villa Hostage One when it's actually Chicago Stealth. ;)

Oh if anyone wants the soundtrack, you can get it here.


o/

Air Base X and GoldenEye multiplayer tracks, here I come.

Image
User avatar
Drumstick
Member ♥
Joined in 2008
AKA: Vampbuster

PostRe: Perfect Dark (N64)
by Drumstick » Mon Aug 25, 2008 5:19 pm

Dark Dragon 64 wrote:o/

Air Base X and GoldenEye multiplayer tracks, here I come.

\o

That's another thing which sets this game apart from pretty much all other FPS games... even the soundtrack is incredible. Some of the music composed is fantastic, and I can listen to it pretty much whenever.

Check out my YouTube channel!
One man should not have this much power in this game. Luckily I'm not an ordinary man.
Image Image Image
User avatar
T9Flake
Member
Joined in 2008
Location: In front of a PC
Contact:

PostRe: Perfect Dark (N64)
by T9Flake » Wed Aug 27, 2008 12:16 am

Getting.

The game was fantastic, I spent ages on the MP, my character was Shigsy's head on a suited body

User avatar
consolegaming
Member
Joined in 2008

PostRe: Perfect Dark (N64)
by consolegaming » Wed Aug 27, 2008 11:21 am

T9Flake wrote:Getting.

The game was fantastic, I spent ages on the MP, my character was Shigsy's head on a suited body


Rare have simply got to remake this properly on the 360, i do not think there are any issues with this as they are releasing the original banjo kazooie on xbla!

User avatar
T9Flake
Member
Joined in 2008
Location: In front of a PC
Contact:

PostRe: Perfect Dark (N64)
by T9Flake » Wed Aug 27, 2008 4:43 pm

consolegaming wrote:
T9Flake wrote:Getting.

The game was fantastic, I spent ages on the MP, my character was Shigsy's head on a suited body


Rare have simply got to remake this properly on the 360, i do not think there are any issues with this as they are releasing the original banjo kazooie on xbla!


The only issue I can forsee is shigsy's face

User avatar
Witcher
Member
Joined in 2008

PostRe: Perfect Dark (N64)
by Witcher » Wed Aug 27, 2008 9:01 pm

Me and a freind used to create "The Surgery" - which involved wearing the surgeon clothing on your character - playing the "grid" map and making all sims on your team.... make all the weapons tranquilizers.... stay in the lift and go up and down between floors - and as the sims come into the lift... switch between the tranquilizer function and LETHAL INJECTION and give the sims some "medical attention" for comedy value haha I urge you try this its funny :p

You may know me as Max....

Image
User avatar
Mafro
Moderator
Joined in 2008
AKA: based
Contact:

PostRe: Perfect Dark (N64)
by Mafro » Thu Aug 28, 2008 1:12 am

I loved Daniel Carrington's Sean Connery rip-off voice in this.

"Pleash don't do that Joanna...it worriesh me".

Fisher wrote:shyguy64 did you sell weed in animal crossing new horizons today.

Twitter

Return to “Games”

Who is online

Users browsing this forum: addsy087, Google [Bot], poshrule_uk, Red 5 stella and 633 guests