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Re: The Playstation 4 sales thread - 79m shipped

Posted: Tue Feb 12, 2019 8:16 am
by Poser
Ad7 wrote:so if my subscription lapses do I get to keep the games?


At the weekend, I was trying to download a couple of the VR games that had been free on Plus ages ago. Couldn't figure out why they weren't working. My Plus sub had expired. The rumours are true :slol:

Re: The Playstation 4 sales thread - 79m shipped

Posted: Tue Feb 12, 2019 8:26 am
by jawafour
Poser wrote:
Ad7 wrote:so if my subscription lapses do I get to keep the games?


At the weekend, I was trying to download a couple of the VR games that had been free on Plus ages ago. Couldn't figure out why they weren't working. My Plus sub had expired. The rumours are true :slol:

Finally, an answer to the age-old question! :lol: .

I predict the next big question will be "can I play my PS4 games on PS5?". And the answer will be outlandishly convoluted.

Re: The Playstation 4 sales thread - 79m shipped

Posted: Tue Feb 12, 2019 8:44 am
by Wedgie
jawafour wrote:
Poser wrote:
Ad7 wrote:so if my subscription lapses do I get to keep the games?


At the weekend, I was trying to download a couple of the VR games that had been free on Plus ages ago. Couldn't figure out why they weren't working. My Plus sub had expired. The rumours are true :slol:

Finally, an answer to the age-old question! :lol: .

I predict the next big question will be "can I play my PS4 games on PS5?". And the answer will be outlandishly convoluted.


Well the rumours are saying that we may play PS1-2-3-4 games on the PS5. I’m hoping that is true.

Bet you that it’s restricted to some shite like PS Now.

Re: The Playstation 4 sales thread - 79m shipped

Posted: Tue Feb 12, 2019 9:04 am
by Victor Mildew
Poser wrote:
Ad7 wrote:so if my subscription lapses do I get to keep the games?


At the weekend, I was trying to download a couple of the VR games that had been free on Plus ages ago. Couldn't figure out why they weren't working. My Plus sub had expired. The rumours are true :slol:


:lol:

Re: The Playstation 4 sales thread - 94.2m shipped

Posted: Tue Feb 12, 2019 9:09 am
by NickSCFC
Saint of Killers wrote:Why they're not at E3:

You're not the first big company to bow out of the big E3 video game show in June, but I'm curious why you chose this year to drop out?

When we decided to take video games out of CES, back in 1995 during the PlayStation 1 era, E3 served two constituencies: retailers and journalists.

Retailers would come in -- you'd see a guy come in, and he'd say, "I'm from Sears, and I handle Hot Wheels, Barbie, VHS and video games. So what are you about?" There was a huge educational component.

Then you had journalists who had magazines and lead time and jockeying for position on the cover. And there was no internet to speak of. So a trade show at that time of year for this nascent industry was exactly what we needed to do.

Now we have an event in February called Destination PlayStation, where we bring all retailers and third-party partners to come hear the story for the year. They're making purchasing discussions in February. June, now, is just too late to have a Christmas holiday discussion with retailers.

So retail has really dropped off. And journalists now, with the internet and the fact that 24/7 there is game news, it's lost its impact around that.

So the trade show became a trade show without a lot of trade activity. The world has changed, but E3 hasn't necessarily changed with it.

And with our decision to do fewer games -- bigger games -- over longer periods of time, we got to a point where June of 2019 was not a time for us to have a new thing to say. And we feel like if we ring the bell and people show up here in force, people have expectation "Oh, they're going to tell us something."

We are progressing the conversation about, how do we transform E3 to be more relevant? Can E3 transition more into a fan festival of gaming, where we don't gather there to drop the new bomb? Can't it just be a celebration of games and have panels where we bring game developers closer to fans?

https://www.cnet.com/news/sonys-shawn-l ... ion-games/


I think that's the first time I've heard of Destination PlayStation :?


I can see why they've done it, but I'm not happy.

E3 has been something I've looked forward to every year since the E3 issues of CVG back in 1996 blew my mind with loads of new games being unveiled.

It's strange as (excluding last year's gooseberry fool show) Sony had the best E3 conferences of the generation.

Re: The Playstation 4 sales thread - 94.2m shipped

Posted: Tue Feb 12, 2019 9:33 am
by Poser
NickSCFC wrote:Sony had the best E3 conferences of the generation.


That's the real quiz.

Re: The Playstation 4 sales thread - 79m shipped

Posted: Tue Feb 12, 2019 10:48 am
by NickSCFC
Ad7 wrote:
Poser wrote:
Ad7 wrote:so if my subscription lapses do I get to keep the games?


At the weekend, I was trying to download a couple of the VR games that had been free on Plus ages ago. Couldn't figure out why they weren't working. My Plus sub had expired. The rumours are true :slol:


:lol:


At least you didn't pay for games that were later taken down on the store and couldn't be downloaded on your new console.

Re: The Playstation 4 sales thread - 94.2m shipped

Posted: Mon Mar 25, 2019 10:42 pm
by NickSCFC
4.2m PSVR headsets sold

https://blog.us.playstation.com/2019/03 ... mmer-2019/

We’re also very excited to reveal that we have officially sold-through more than 4.2 million PS VR systems worldwide as of March 3, 2019. We’d like to thank our fans for the amazing support for helping us achieve the milestone. Now without further ado, on to all the great games coming to PS VR.

Re: The Playstation 4 sales thread - 94.2m shipped

Posted: Tue Mar 26, 2019 5:46 am
by Saint of Killers
Wow. All those sales really helped shift the system.

Re: The Playstation 4 sales thread - 94.2m shipped

Posted: Tue Mar 26, 2019 8:43 am
by jawafour
Watching the State of Play vid yesterday, it felt like VR was really getting some attention. From a developer perspective I guess you normally want to target the largest audience (i.e. non-VR) but there has to be some attraction in creating a VR game that four million-odd tech-engaged people will want to buy.

Re: The Playstation 4 sales thread - 94.2m shipped

Posted: Tue Mar 26, 2019 10:28 am
by Preezy
jawafour wrote:Watching the State of Play vid yesterday, it felt like VR was really getting some attention. From a developer perspective I guess you normally want to target the largest audience (i.e. non-VR) but there has to be some attraction in creating a VR game that four million-odd tech-engaged people will want to buy.

Yep. If you can make a great VR game, everyone with PSVR will buy it (nearly-guaranteed 4m sales), regardless of its genre. Just look at Astrobot - massively popular even with people that don't normally go for platformers. People want to justify their expensive VR purchase, and they do that by getting the best games, even if they're not normally something they'd play.

If you make a great non-VR game, only people that are fans of that particular genre will look at it, and even then it'd still be competing with all the other AAA games out there (which all lose to GTA5 :lol: ).

Should be a no-brainer for a developer to focus on the VR market, it's got such huge potential.

Re: The Playstation 4 sales thread - 94.2m shipped

Posted: Tue Jul 30, 2019 7:28 pm
by Monkey Man
Sony has now shipped 100 million PS4 consoles worldwide. The fastest console to hit the milestone.

https://www.eurogamer.net/articles/2019 ... -worldwide

twitter.com/ZhugeEX/status/1156086524397727745