Rob Ho-Ho 92 wrote:What do you see as the important things wrong with both games then? One of my main issues is with how quickly they pump the games out to the detriment of quality, this has suddenly become even more apparent with SV with how poor it feels in areas but it’s not like previous games have been faultless in this area too, the wild area was poor in SS, the 3DS in general seemed to struggle with a lot of double battles you encountered too.
That's absolutely the main problem, and the graphics are a symptom of that, not the root issue. It also resulted in SV having really terrible towns, a litany of glitches (Pokémon getting stuck in walls happens in both games), things being omitted for no obvious reason (where's the set battle style? Where's the ability to choose the level of battle animation?), and I think it probably actually contributed to the open world being a bit duff. There was a lack of interesting verticality for much of the game compared to Legends, Kor/Miraidon's navigation abilities didn't feel as fun as the rideable 'Mon in that game, and the three routes did nothing for me. An illusion of freedom that's stripped away as soon as you look at the lack of dynamic levels. There were also some aspects removed from Arceus that made Arceus much better: the Pokémon tasks and catching from the wild were the big two.
As for Arceus, I thought that was a huge step in the right direction that got needlessly shouted down because the trees weren't all that. For me the simplified battle system, the paucity of good new monsters (although it's super-daft that Paldea has Stantler and Ursaring but not their evolutions), an inconsistent approach to bordering the worlds meaning I constantly ran into 'You cannot go any further' pop-ups that broke the immersion, and some outright bad side-quests were the problems there.
I will say that the performance in SV reached eye-hurting levels of jitter at times, but that's the only major graphical issue I had with either game - and again, that's a symptom of the root issue, which is exactly as you describe it above.