Pokémon Sun & Moon - 3DS - 2016

Anything to do with games at all.

What version are you getting?

Sun
19
45%
Moon
23
55%
 
Total votes: 42
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False
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PostRe: Pokémon Sun & Moon - 3DS - 2016
by False » Tue Jan 17, 2017 1:50 pm

Aye I knew it would stop learning moves, but this one was from an egg so had Ice Beam, Moonblast and two other decent ones anyway.

Might hold out for Blizzard.

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RockerShaun
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PostRe: Pokémon Sun & Moon - 3DS - 2016
by RockerShaun » Tue Jan 17, 2017 2:27 pm

It depends what moves you want. Alola Vulpix is one of my favourite new additions. My current one is one that I bred to have Freeze Dry and Moonblast + Snow Warning ability. If you want one for Doubles, I think Blizzard + Dazzling Gleam is the better choice of moves and you can get those two no matter what level you choose to evolve it as you can just relearn them with a heart scale. Also don't forget that Blizzard is a TM anyway, so can teach it or remove it at any time for free.

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PostRe: Pokémon Sun & Moon - 3DS - 2016
by False » Tue Jan 17, 2017 2:35 pm

Alright cool beans.

Cheers.

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Lazy Fair
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PostRe: Pokémon Sun & Moon - 3DS - 2016
by Lazy Fair » Sun Jan 29, 2017 11:21 pm

I need to evolve my Haunter and Kadabra. Could anyone help me out sometime soon?

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Errkal
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PostRe: Pokémon Sun & Moon - 3DS - 2016
by Errkal » Wed Feb 15, 2017 1:31 pm

Just gotten this and started it, I like the look at feel so far seems like a bit of an upgrade on previous ones.

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PostRe: Pokémon Sun & Moon - 3DS - 2016
by BAKA » Wed Feb 15, 2017 4:17 pm

I started this recently too, after finally finishing Final Fantasy XV, and I'm hoping to get through it before Switch arrives. It's my first of the 3D Pokemon games, my last one being Black & White (which I wasn't a fan of). I'm loving it so far. It's seriously good looking, the artistic design making up for the 3DS' limitations. I've just finished the first Island (what happened to Gyms :cry:), but some of the changes are interesting. Am I right in thinking map obstacles will now be taken care of via Pokemon you ride and therefore you don't need to build a team around having Pokemon able to learn the TMs that can take care of such obstacles? That's a big step forward if that's the case. I'm not sure I like the wild Pokemon calling in friends though. Some of my battles last much longer now. But I'm very early into it, a lot can change. I genuinely can't get over how pretty it is.

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Lazy Fair
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PostRe: Pokémon Sun & Moon - 3DS - 2016
by Lazy Fair » Sat Feb 25, 2017 6:16 pm

Anyone up for some trading? Still need to evolve haunter and kadabra. Help!

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PostRe: Pokémon Sun & Moon - 3DS - 2016
by False » Mon Mar 06, 2017 3:08 pm

Lazy Fair wrote:Anyone up for some trading? Still need to evolve haunter and kadabra. Help!


Still need help?

I could use someone to breed a Scyther for me. I have one already but its Japanese and the name upsets my tism so I need an Eng one.

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Lazy Fair
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PostRe: Pokémon Sun & Moon - 3DS - 2016
by Lazy Fair » Mon Mar 06, 2017 3:10 pm

Aye mate. Been twitching to get this done. You free tonight?

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PostRe: Pokémon Sun & Moon - 3DS - 2016
by False » Mon Mar 06, 2017 3:31 pm

Early evening, yes.

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Jamo3103
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PostRe: Pokémon Sun & Moon - 3DS - 2016
by Jamo3103 » Mon Mar 06, 2017 3:35 pm

I really need to get back to this once I'm done with Zelda, couldn't stop playing first few weeks but got busy in all the Christmas rush and haven't been back since. Probably around half-way through the main story at this point.

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PostRe: Pokémon Sun & Moon - 3DS - 2016
by False » Tue Mar 07, 2017 11:05 am

Lazy Fair wrote:Aye mate. Been twitching to get this done. You free tonight?


bruh

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Knoyleo
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PostRe: Pokémon Sun & Moon - 3DS - 2016
by Knoyleo » Sat Aug 05, 2017 7:07 pm

Started playing this today, and nintendo are giving away a shiny level 60 Tapu Koko, so I'm currently massively overpowered. Everything I'm facing is level 7-10 so far. :lol:

pjbetman wrote:That's the stupidest thing ive ever read on here i think.
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Johnny Ryall
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PostRe: Pokémon Sun & Moon - 3DS - 2016
by Johnny Ryall » Sat Aug 05, 2017 7:10 pm

Yep that's how I ended up sailing through it a couple weeks ago. Plus it's ridiculously easy anyway but it's very relaxing.

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Knoyleo
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PostRe: Pokémon Sun & Moon - 3DS - 2016
by Knoyleo » Sat Aug 05, 2017 7:54 pm

It's actually really unfun to play that way, at least right now. I'll just chuck it back in the computer for now until I start to struggle later on.

pjbetman wrote:That's the stupidest thing ive ever read on here i think.
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PostRe: Pokémon Sun & Moon - 3DS - 2016
by False » Sat Sep 09, 2017 10:51 pm

Dunno if anyone is interested, but

https://bulbanews.bulbagarden.net/wiki/ ... gion_games

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Clarkman
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PostRe: Pokémon Sun & Moon - 3DS - 2016
by Clarkman » Mon Nov 27, 2017 11:02 pm

Sooo there doesn't seem to be a topic for Ultra Sun and Ultra Moon...

Is anyone else playing? I'm 2 trials into Ultra Moon and struggling to stay too engaged. All still feels very recent. Mantine surfing was okay...

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Errkal
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PostRe: Pokémon Sun & Moon - 3DS - 2016
by Errkal » Tue Nov 28, 2017 7:28 am

Clarkman wrote:Sooo there doesn't seem to be a topic for Ultra Sun and Ultra Moon...

Is anyone else playing? I'm 2 trials into Ultra Moon and struggling to stay too engaged. All still feels very recent. Mantine surfing was okay...

You should make one.

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PostRe: Pokémon Sun & Moon - 3DS - 2016
by False » Tue Nov 28, 2017 8:38 am

I was waiting to pick it up at christmas, time off work and long enough between the last one that hopefully Ill be fresh on it.

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PatSharpsMullet
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PostRe: Pokémon Sun & Moon - 3DS - 2016
by PatSharpsMullet » Tue Nov 28, 2017 7:14 pm

I have two spare Marshadow codes for Sun and Moon if anyone wants them. They don't work in the Ultra versions so I have no use for them.

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