deathofcows wrote:That makes me more interested, tbh! Wasn't Portal 2 actually a bit linear with its puzzle solving and you basically just looked for the one but of white in the rooms to solve the puzzles? Am I misremembering? I just remember finding the puzzles more ones of executing the inevitable as opposed to properly, satisfyingly surprising.
(Also the way there was talking/Hilarious Quips at the beginning and end of every single puzzle felt pretty forced and formulaic.)
But then again it's been a while tbh!
(And obviously if it's too too hard it'd feel a bit Baba Is You where each puzzle feels like an exhausting Celeste C-side endeavour! But maybe I'm dumb)
“Find the portal-able tile and put a portal on it” was the reason I thought Portal 2 was such a massive step backwards from the original, and I’ve been losing my mind that anyone thinks the sequel’s single player outdoes it in any way but length.