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Re: Project Draco announced (Kinect)

Posted: Fri Sep 16, 2011 11:38 am
by Christopher
Octoroc wrote:How would text based adventure games work on Kinect?

I'm intrigued.


Pretty much what Fishy says, or even classic role playing books could be turned into games on Kinect. I think the potential in this area is huge for Kinect, sadly I don't think the money men see it that way.

Something Fishy wrote:I would like some classic point and clicks to use Kinect, that would surely work well.

Great picture BTW :lol:

Re: Project Draco announced (Kinect)

Posted: Fri Sep 16, 2011 11:38 am
by Something Fishy
Nah the money men don't seem to see much of what I want from it sadly I must say.

Re: Project Draco announced (Kinect)

Posted: Fri Sep 16, 2011 6:40 pm
by oo_Yungstar_oo
Octoroc wrote:How would text based adventure games work on Kinect?

I'm intrigued.

voice?

Re: Project Draco (Kinect)

Posted: Tue Jun 11, 2013 10:52 pm
by Garth

Re: Crimson Dragon (X1)

Posted: Wed Sep 18, 2013 7:58 pm
by Garth
TGS trailer:


Re: Crimson Dragon (X1)

Posted: Thu Sep 19, 2013 8:49 am
by NickSCFC

Re: Crimson Dragon (X1)

Posted: Thu Sep 19, 2013 11:54 am
by Saint of Killers
:lol: Nick, have you got Garth on block or something?

Re: Crimson Dragon (X1)

Posted: Thu Sep 19, 2013 3:27 pm
by Garth
:(

Looks like this will be a budget release, US price is $19.99 :)
http://www.polygon.com/2013/9/19/474792 ... hots-draco

Re: Crimson Dragon (X1)

Posted: Wed Nov 06, 2013 6:28 pm
by Monkey Man
"Crimson Dragon Scratches That Star Fox 64 Itch.The Xbox One launch title is a delightful throwback to a forgotten genre":-

I'm grateful that Microsoft has removed a majority of the Kinect features from the game. Crimson Dragon was originally slated to be controlled via motion gestures, much like how you could play Child of Eden back in 2011. Since this feels so much like a throwback to a classic genre, I'm personally glad that they decided to keep a more traditional mode of play and allow us to use the Xbox One controller instead.

Playing about an hour of Crimson Dragon also got me thinking if this $20 digital release is indicative of the future of the AA game. Are things like this and Powerstar Golf, two games that are bigger than indies but smaller than AAA blockbusters, going to become standard in this upcoming console generation? I for one would love to see this trend continue, but only time will tell.

http://uk.ign.com/articles/2013/11/06/c ... ox-64-itch

Re: Crimson Dragon (X1)

Posted: Wed Nov 06, 2013 10:14 pm
by SuperChris
Aww, it says on that ign article under release date that it's been cancelled. :(
Is this true? It looked like quite a fun game.

Re: Crimson Dragon (X1)

Posted: Wed Nov 06, 2013 11:08 pm
by Jay Adama
DayumChris xD wrote:Aww, it says on that ign article under release date that it's been cancelled. :(
Is this true? It looked like quite a fun game.


I think it's probably because of this (just above release date):
IGN wrote:Crimson Dragin was originally planned for release on Xbox 360 but has since been transformed to an Xbox One-exclusive release.


Also, Dragin? Come on guys, no wonder no one takes video game journalism seriously.

Re: Crimson Dragon (X1)

Posted: Sat Nov 16, 2013 9:49 am
by Monkey Man
Review Embargo for Crimson Dragon lifts at 2pm on Monday.

GAF official thread - http://www.neogaf.com/forum/showthread.php?t=716885

Gameplay of 1st level -


Re: Crimson Dragon (X1)

Posted: Sat Nov 16, 2013 10:44 am
by HSH28
It really doesn't look like a next-gen game at all.

Still probably end up getting it though unless it gets terrible reviews.

Re: Crimson Dragon (X1)

Posted: Mon Nov 18, 2013 1:56 pm
by Monkey Man
6/10 from Gameinformer:-

Summary
•Concept: Resurrect the on-rails shooter genre with a spiritual successor to Sega’s classic Panzer Dragoon series, but fail to recapture the glory
•Graphics: The environmental design is exotic, but the graphical detail isn’t much better than last-gen games. Not surprising, since it originally began as an Xbox 360 title
•Sound: The music is moody and dramatic, but mostly unremarkable. The voice acting sounds like a Saturday-morning cartoon
•Playability: You control your dragon with the left analog stick and your aiming reticule with the right stick, which takes a bit of getting used to
•Entertainment: Crimson Dragon might offer fans a few cheap thrills of rail shooters, but the repetitive gameplay grows old quickly
•Replay: Moderately Low

http://www.gameinformer.com/games/crims ... n-fun.aspx

Edge 5

Crimson Dragon is at its most absorbing when it’s not hard. There’s a sense of satisfying caretaking to easier levels, and the constant stream of instant rewards for playing well is more gratifying than it should be. It’s during its harder moments that Crimson Dragon pushes you away. A combination of heavy handling and poor communication make you feel hoodwinked rather than outmatched, and the ability to buy continues with Gems you’ve purchased with real money sullies the challenge. It’s a good job that the Zen gardens of those easier levels are always there to return to.

http://www.edge-online.com/review/crims ... on-review/

IGN 5.9

Crimson Dragon works well enough as a straight arcade shooter, and there’s plenty of challenge in it. There’s some nostalgic value, too, but it’s weak graphics and frustrating free-flight boss fights make it tough to enjoy the stroll down memory lane.

http://uk.ign.com/articles/2013/11/18/c ... gon-review

Polygon 4

Crimson Dragon is a total misfire

But I could forgive all of these missteps, the weird microtransactions, the underwhelming graphics, the off-kilter systems, if, on a very basic level, it was fun. It's not. Crimson Dragon manages to take riding on a sweet flying dragon and make it a bland, frustrating slog. In my book, that's about as unforgivable as sins come.

http://www.polygon.com/2013/11/18/51130 ... gon-review

Destructoid 8

Great: Impressive efforts with a few noticeable problems holding it back. Won't astound everyone, but is worth your time and cash.


http://www.destructoid.com/review-crims ... 5767.phtml

Metacritic - http://www.metacritic.com/game/xbox-one/crimson-dragon

Re: Crimson Dragon (X1)

Posted: Mon Nov 18, 2013 2:57 pm
by bear
Stop using Destructoids generic score text.

Re: Crimson Dragon (X1)

Posted: Mon Nov 18, 2013 8:36 pm
by Harry Bizzle
Huh. I was betting on this being the best non-Forza game in the X1 lineup.

Shame they messed it up. That microtransaction continues thing sounds diabolical.

Re: Crimson Dragon (X1)

Posted: Tue Nov 19, 2013 11:18 am
by Monkey Man
Gamespot demo:-


Re: Crimson Dragon (X1)

Posted: Tue Nov 19, 2013 11:52 am
by Lagamorph
Until I read microtransactions I was ready to day one this.
Not anymore.

Re: Crimson Dragon (X1)

Posted: Tue Nov 19, 2013 4:20 pm
by DatsTooSadXD
Garth wrote:Image


looks beautiful :))