https://www.vice.com/en_us/article/3k3a ... mediocrityIf only Rage 2 existed in a vacuum, its every moment might not remind you of the better games that it borrows from. The fast, gracefully violent combat would feel like a welcome return to the classic shooter formula that id Software pioneered and perfected across the 1990s, except that we already experienced this back in 2016 with the new edition of Doom which, frankly, did it better. Driving across the broken desert wastelands in armored muscle cars, shooting it out with roving enemy convoys, is kind of novel but it’s also a pale shadow of what Avalanche Studios accomplished in its own Mad Max game in 2015. The entire campaign structure, where you bounce between a map covered in activities and hub locations where you get mission from thinly-written goofball characters, is reminiscent of the modern Far Cry series in all the wrong ways and few of the good ones.
Waypoint/Vice didn't like it much, essentially saying it takes features from it's progenitors, Mad Max, Doom, Far Cry, and does them all worse. Which is a real shame as the marketing seemed to all be about pushing everything that little bit further.