Buffalo wrote:No disrespect to the guy who’s calling TLoU’s gameplay clunky, but I’ve replayed it and it’s anything but, despite it being from 2013. And those crying about Uncharted being a crap cover shooter are just crap at the game, I’m sorry - replayed all of those recently and the ‘cover’ aspect, the ‘shooter’ aspect, are all perfectly fine.
Most people have played through these recently because of the Nathan Drake Collection. If you read the guys original message he is not just dismissing them as a crap cover shooter. He is pointing out distinct flaws that have previously been documented for the Uncharted games:
- The number of bullets it takes to kill enemies can be ridiculous for a 'realistic' setting
- The difficulty is defined by reducing the availability of ammo and making enemies super-human bullet sponges
- In some sections wave after wave of enemies appear out of nowhere which, added to the issues above, makes some sections quite tedious
That was what I was agreeing on - i.e. the combat does the job, but it's far from perfect. They are great games, but I am saying such gameplay flaws make the Naughty Dog games over-hyped (
to me) because they seem to consistently prioritise story over the gameplay. To be fair they aren't so much flaws as dated gameplay concepts, and although combat was a bit better in 3 and 4 (iirc) the same issues were still present.
However, it's an opinion and people can like or dislike games for different reasons. Also, just because people find flaws with the gameplay doesn't mean they are automatically crap at the game.