Redfall (XSX|S/PC/Cloud/Game Pass). 60FPS Patch out now as well as other changes.

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Monkey Man
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PostRedfall (XSX|S/PC/Cloud/Game Pass). 60FPS Patch out now as well as other changes.
by Monkey Man » Sun Jun 13, 2021 7:26 pm

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Redfall is an open-world, co-op FPS from Arkane Austin, the award-winning team behind Prey and Dishonored. Continuing Arkane’s legacy of carefully crafted worlds and immersive sims, Redfall brings the studio’s signature gameplay to this story-driven action shooter.

https://bethesda.net/en/game/redfall

Developer: Arkane Austin
Publisher: Bethesda Softworks
Platform: Xbox Series X|S/Microsoft Windows 10/Steam/Game Pass/Xbox Cloud Gaming.
Release Date: 2nd May 2023.
Genre: First-Person Action
Co-op: 1-4
Open Critic & Metacritic: https://opencritic.com/game/14768/redfall/reviews and https://www.metacritic.com/game/pc/redfall

https://www.xbox.com/en-GB/games/redfall
https://www.facebook.com/playRedfall
https://twitter.com/playRedfall

THE ARKANE APPROACH

Redfall is a co-op FPS that brings Arkane Austin’s unique DNA and love of deep, immersive stories to an ever-changing open-world setting that reacts to your choices and actions. Traverse the island, collect and customize new gear, and upgrade your hero’s abilities to suit your playstyle, whether it’s a fast and noisy “bullets and stakes for everyone” approach or something a little more subtle.

“Every game we make is a little different for the last,” says Co-Creative Director Ricardo Bare. “Dishonored featured stealth. Prey leveraged tons of physics-related gameplay. Mooncrash introduced rogue-like elements. Despite those differences, in every case our focus remains on deep world building and inventive game mechanics. The same will be true of Redfall.”

https://bethesda.net/en/article/6pQKSjd ... ial-reveal

Announced during the Xbox & Bethesda Games Showcase, Redfall is a new co-op, open-world first-person shooter from Arkane Austin, the award-winning team behind Prey and Dishonored. Play it solo or in co-op with up to four players to face off against a legion of vampires that have overtaken the once-quaint island town of Redfall. In signature Arkane style, you will choose your path across the island and through the vampire masses as you discover what caused this plague of bloodsuckers, then put an end to the threat. Pick from a roster of heroes with unique skills and gear them up with customizable weaponry found throughout the island. Do whatever it takes to build the perfect team of vampire slayers.

Redfall is coming exclusively to Xbox X|S and PC in Summer 2022 and will be available with Game Pass on day one.

This Used to be Such a Nice Place

Redfallused to be a bustling, beautiful island community. It had everything a coastal town in Massachusetts should have: a lighthouse, a lobster shack, a boardwalk…

When the vampires took over, they blocked out the sun, pushed back the tides, and effectively walled off the island from the rest of society, trapping everyone who remained. Now vampires rule the town by night and the human cultists who worship them patrol the streets by day. Not too many people venturing out of safety to check out the boardwalk these days, and forget about getting fresh lobster.

Enter: You.

In Redfall, you’ll choose from a lineup of unconventional heroes, each with their own unique abilities and specialized weaponry, and face off against the bloodsucking legions threatening the island. You can go it alone, building your chosen character around solo play, or you can select the perfect character to round out a roster of heroes in up to four-player co-op.

Meet the Squad

“We wanted players to have an Arkane experience, but with the option of playing with friends this time,” says Co-Creative Director Ricardo Bare. “As a result, we thought going for heroes with strong personalities and distinctive backgrounds would make for a stronger game. We think players are going to enjoy not only the interaction of their various abilities as they fight the vampires, but also seeing their chemistry develop over time as they liberate Redfall.”

Redfall features a rich campaign that explores not only the story of the island and the creatures plaguing its streets, but the stories of our four heroes as well.

Layla Ellison – She may be the youngest member of the team, but there isn’t much she can’t handle with her wits and wildly powerful telekinetic abilities.

Jacob Boyer – Jacob is an ex-military sharpshooter with a penchant for dark clothing and a mysterious vampiric eye. If you need to find him on the field, look for his spectral raven circling overhead. Jacob won’t be far away.

Remi de la Rosa – Always spotted with her robotic compatriot, Bribón, Remi lives on the frontlines of conflict, using her brilliant mind and strong sense of empathy to protect her loved ones and help those in need around the world.

Devinder Crousley – Inventor and internet-famous paranormal investigator, Devinder is ready to prove to the world that vampires are real – but he’s going to need to survive them first.

How did they end up in Redfall? Why are they fighting to save what remains? Why do Layla’s powers manifest in the forms of an old-fashioned elevator and an umbrella? You’ll answer these questions and more as you explore Redfall.

The Things that Bite in the Night

The Arkane vampire isn’t afraid of crosses or allergic to garlic. They probably don’t sleep in coffins or need an invite to come into your house. Not that long ago, these vampires were just normal people. Well, normal, greedy people. People who were so obsessed with the idea of eternity that they used science to turn themselves into monsters.

“Vampires are perennially fun, classical villains, because they’re ripe for every generation to reinvent and experience in a new light,” says Bare. “In our case, Redfall vampires are science-inspired, triggered by biotech longevity experimentation.”

Now they’re building an army on Redfall, and there’s a clear hierarchy of power. After their transformation, some vampires develop abilities like the Angler (seen in the trailer), who uses a psychic harpoon to drag you away from your team. These vampires are getting stronger and stronger as they grow their numbers and you’ll need to ascend a ladder dripping with blood in order to reach the creatures at the top that started it all.

Learn even more about Redfall and stay up-to-date on all news and behind-the-scenes information at OMEN.com.

https://news.xbox.com/en-us/2021/06/13/ ... series-xs/

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Last edited by Monkey Man on Fri Oct 06, 2023 5:49 pm, edited 25 times in total.
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KingK
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PostRe: Redfall (XSX|S/PC/Game Pass) announced. Out summer 2022 from Arkane Austin Studios.
by KingK » Sun Jun 13, 2021 7:41 pm

Blimey MM you posted this up quick!

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Monkey Man
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PostRe: Redfall (XSX|S/PC/Game Pass) announced. Out summer 2022 from Arkane Austin Studios.
by Monkey Man » Mon Jun 14, 2021 8:52 am

KingK wrote:Blimey MM you posted this up quick!

:slol: I knew it was coming (sort of) so easy to put together. Hope it's more Gears "solo" than Sea of Thieves "solo". Nice that it's next-gen only I guess.

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Photek
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PostRe: Redfall (XSX|S/PC/Game Pass) announced. Out summer 2022 from Arkane Austin Studios.
by Photek » Mon Jun 14, 2021 9:35 am

It's Arkane so im intrigued more than usual. Fully open world I think this is?

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jiggles
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PostRe: Redfall (XSX|S/PC/Game Pass) announced. Out summer 2022 from Arkane Austin Studios.
by jiggles » Mon Jun 14, 2021 9:54 am

Did they change their mind on all XGS games for 2 years coming out on Xbox One then?

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Photek
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PostRe: Redfall (XSX|S/PC/Game Pass) announced. Out summer 2022 from Arkane Austin Studios.
by Photek » Mon Jun 14, 2021 10:07 am

jiggles wrote:Did they change their mind on all XGS games for 2 years coming out on Xbox One then?


They seem to have, Redfall, Starfield and Forza Motorsport are all next gen only.

Flight sim is out next month, that's next gen only too thank fook.

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Monkey Man
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PostRe: Redfall (XSX|S/PC/Game Pass) announced. Out summer 2022 from Arkane Austin Studios.
by Monkey Man » Mon Jun 14, 2021 10:20 am

jiggles wrote:Did they change their mind on all XGS games for 2 years coming out on Xbox One then?

Matt Booty said 1-2 years in November 2019 so pretty much only Flight Sim is coming in that period. Decent chance you'll be able to play that on your XB1 via xCloud by the end of this year as well.

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PostRe: Redfall (XSX|S/PC/Game Pass) announced. Out summer 2022 from Arkane Austin Studios.
by Buffalo » Mon Jun 14, 2021 10:26 am

Open world is a bit of a concern, I usually think of Arkane games as having exceptional design thanks to more hemmed in environments. 4 players in the mix, too. I hope it’s not some messy ‘Crackdown with vampires’ effort.

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PostRe: Redfall (XSX|S/PC/Game Pass) announced. Out summer 2022 from Arkane Austin Studios.
by Jenuall » Mon Jun 14, 2021 10:54 am

Oh a co-op open world shooter, just what I want from Arkane :dread:

They've earned my trust with everything they've done in the past but so I'll still be following this, but it may just end up being the first Arkane game I don't play. :(

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PostRe: Redfall (XSX|S/PC/Game Pass) announced. Out summer 2022 from Arkane Austin Studios.
by Tafdolphin » Mon Jun 14, 2021 12:32 pm

I'm holding onto the fact they emphasized it can be played solo too.

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PostRe: Redfall (XSX|S/PC/Game Pass) announced. Out summer 2022 from Arkane Austin Studios.
by Robbo-92 » Mon Jun 14, 2021 1:13 pm

I’ll be playing it solo, really hope it’s properly offline in single player rather than Sea of Thieves single player mode though. Looks great from what we’ve seen, even better knowing it’s day 1 on Game Pass :toot:

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Monkey Man
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PostRe: Redfall (XSX|S/PC/Game Pass) announced. Out summer 2022 from Arkane Austin Studios.
by Monkey Man » Tue Jun 15, 2021 5:57 pm

twitter.com/shinobi602/status/1404823545075712003



THE ARKANE APPROACH

Redfall is a co-op FPS that brings Arkane Austin’s unique DNA and love of deep, immersive stories to an ever-changing open-world setting that reacts to your choices and actions. Traverse the island, collect and customize new gear, and upgrade your hero’s abilities to suit your playstyle, whether it’s a fast and noisy “bullets and stakes for everyone” approach or something a little more subtle.

“Every game we make is a little different for the last,” says Co-Creative Director Ricardo Bare. “Dishonored featured stealth. Prey leveraged tons of physics-related gameplay. Mooncrash introduced rogue-like elements. Despite those differences, in every case our focus remains on deep world building and inventive game mechanics. The same will be true of Redfall.”

https://bethesda.net/en/article/6pQKSjd ... ial-reveal

Pete talks about Redfall after 5 mins here, hype rising -


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Monkey Man
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PostRe: Redfall (XSX|S/PC/Game Pass) announced. Out Summer 2022 from Arkane Austin Studios.
by Monkey Man » Sat Sep 11, 2021 7:38 am

twitter.com/WCGamingTweets/status/1436538171114786818



- Its got a very "modern gothic" tone overall. Horror-inspired but not a horror game in and of itself. If you're familiar with Vampire: The Masquerade, imagine that, but Vampires have taken over the modern-day environments openly.

-A core story taking you across the world, but also a myriad of side arcs, missions, and fights.

- Gameplay style/loop is very similar to Borderlands

- Seamless openworld compared to the likes of BoTw and Ghost of Tsushima

-Can be played solo or co-op

- 6 Playable characters to chose from

-Each character has a unique hero ability

-One character had a bird that acted as a sort-of drone, and the other could cloak for added stealth. Another character had something similar to a shadow hop or other short-range teleport move (Blink ability in Dishonored)

-Game can be tackled stealth or guns blazing

-Get XP from killing enemies and doing missions (theres side missions)

-There are bossfights in the game similar to bosses of Borderlands

-Size of the map is similar in scope to Fallout 76 or Ghost of Tsushima

-Mix of traditional weapons like rifles and handguns, and also more unique stuff like a Stake Launcher.

-Enemies are a dynamic mix of ranged, melee, vampire, and human.

- There are NPCs, but not AI partners replacing human co-op like in Left 4 Dead. Closer to Borderlands or Assassin's Creed NPCs.

- The game is far closer to Borderlands than Left 4 Dead. Imagine BotW-style map with Borderlands gameplay, and Arkane Games-style Hero abilities.

- A single large worldspace with locations containing main quest events, random enemy encounters, side quest chains, and one-off missions. There are fast travel points dotted around the map, as well as "safehouses" that are similar to the rest areas with health and ammo vending machines in Borderlands.

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Garth
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PostRe: Redfall (XSX|S/PC/Game Pass). Summer 2022 from Arkane Austin Studios. Very early screens leaked.
by Garth » Thu May 12, 2022 1:03 pm

Delayed until 2023:

twitter.com/bethesda/status/1524721132720566272


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Photek
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PostRe: Redfall (XSX|S/PC/Game Pass). Summer 2022 from Arkane Austin Studios. Very early screens leaked.
by Photek » Thu May 12, 2022 1:05 pm

:x

Presume that means it will be showing gameplay at the showcase at least.

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Monkey Man
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PostRe: Redfall (XSX|S/PC/Game Pass). Out 1st half 2023 from Arkane Austin Studios.
by Monkey Man » Sun Jun 12, 2022 6:21 pm



Redfall is an open-world, single-player and co-op FPS from Arkane Austin, the award-winning team behind Prey and Dishonored. Continuing Arkane’s legacy of carefully crafted worlds and immersive sims, Redfall brings the studio’s signature gameplay to this story-driven action shooter.

https://www.xbox.com/games/redfall

Redfall used to look like it was straight out of a postcard.

That was before a legion of vampires staked their claim over the island…and its inhabitants. By blocking out the sun and pushing the ocean back from Redfall’s shores, these new vampire overlords have completely cut the island off from the outside world and any hope of rescue.

That’s where you come in. You’ll pick from a roster of four diverse heroes and either go solo or team up with up to three other players to round out your squad. Armed with a wide array of customizable gear, specialized weaponry and unique character abilities, ranging from the scientific to the mystical, you’ll take on the bloodthirsty threat and take back Redfall.

Bite Back when Redfall launches in 2023!

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ITSMILNER
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PostRe: Redfall (XSX|S/PC/Game Pass). Out 1st half 2023 from Arkane Austin Studios.
by ITSMILNER » Sun Jun 12, 2022 6:23 pm

I wonder how this will scale for solo play, the trailer focused more on co-op but I would be wanting to play solo

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Monkey Man
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PostRe: Redfall (XSX|S/PC/Game Pass). Out 1st half 2023 from Arkane Austin Studios.
by Monkey Man » Tue Jun 14, 2022 7:09 am

twitter.com/idlesloth84/status/1536379148591149056


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PostRe: Redfall (XSX|S/PC/Game Pass). Out 1st half 2023 from Arkane Austin Studios.
by Garth » Tue Jun 14, 2022 11:19 pm


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Buffalo
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PostRe: Redfall (XSX|S/PC/Game Pass). Out 1st half 2023 from Arkane Austin Studios.
by Buffalo » Wed Jun 15, 2022 7:04 am

I just hope it’s playable solo. It didn’t look remotely possible.

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