Remnant: From the Ashes is a third-person survival action shooter set in a post-apocalyptic world overrun by monstrous creatures.
It's being called Dark Souls with guns - but that doesn't feel right. There's Dark Souls elements (mostly how hard, respawing enemies and bonfire like checkpoints (but only the most recent one in the world can be traveled to...these ARE checkpoints, not Bonfire/Lantern replacements). There's elements of Rogue-like games in here too. And diablo-esq looting (although mostly for upgrade materials).
It's a third person shooter where your main defense is to dodge...or use abilities gained from each boss.
If you're finding the game/boss you're on to hard - re-roll campaign and restart...but the world scales up with you.
It's "procedurally generated" in that the layout of each area will change (although to be honest, not in any meaningful way) but the dungeons and bosses you'll encounter will vary from campaign to campaign. (Add in Affixes like diablo that change enounters too. Normal Boss Shroud? Easy. Enchanted Shroud? Let's re-roll that campaign: ) This means the abilities you earn (that come from bosses) won't be the same for every player as boss order changes.
A friend and I have been having good fun in co-op. It's definitely an AA title, but the price reflects that.