Retro City Rampage

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suzzopher
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PostRetro City Rampage
by suzzopher » Fri Jun 04, 2010 8:57 am

Image

Image

Retro City Rampage/Retro Theftendo screenshot. Originally created as an NES-style Grand Theft Auto demake and submitted to the Independent Games Festival last year, Retro City Rampage is now slated to release on WiiWare this fall.

The game offers an 8-bit open world you can explore, various missions you can take on, more than 30 vehicles you can steal (including what looks like the DeLorean from Back to the Future), and more.

You might recognize the game’s primary developer, VBlank Entertainment’s Brian Provinciano, for his homebrew NES project that received a lot of attention years ago: Grand Theftendo. Provinciano had worked on that game since 2002 and planned to release it in 2005, but that never happened — it looks like his work on that title transformed into Retro City Rampage.


http://retrocityrampage.com/

There are no words for awesome this looks and sounds :wub:

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Octoroc
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PostRe: Retro City Rampage
by Octoroc » Fri Jun 04, 2010 9:18 am

We had crap graphics in the 80s because of technical limitations not through choice.

8-bit? More like "old-shit" if you ask me.

You may have guessed: I'm not really convinced.

What a grump I am.

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Fruits Punch Samurai
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PostRe: Retro City Rampage
by Fruits Punch Samurai » Fri Jun 04, 2010 9:24 am

I agree, I have no idea why people like new games looking like gooseberry fool.Swhy I'd rather the Megaman 9 and 10 games have decent graphics.

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Qikz
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PostRe: Retro City Rampage
by Qikz » Fri Jun 04, 2010 9:30 am

Fruits Punch Samurai wrote:I agree, I have no idea why people like new games looking like gooseberry fool.Swhy I'd rather the Megaman 9 and 10 games have decent graphics.


Because graphics don't actually matter? Mega Man 9/10 are two of the best downloadable games on the services. Graphics shouldn't matter, 8 bit looks fine and it always has done, you don't need flashy graphics for a good game, I think some games are actually ruined by getting pointless fancy HD graphics.

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Drunken_Master
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PostRe: Retro City Rampage
by Drunken_Master » Fri Jun 04, 2010 9:31 am

I'd like to travel to 1985 with this game, and then pass it off as my own work. I'd make millions and be credited as the founder of open world games.
8-)

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Prime Directives : Prosecute those who steal memes from other forums. :fp:
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Preezy
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PostRe: Retro City Rampage
by Preezy » Fri Jun 04, 2010 9:31 am

So it's GTA.....but not?

No tah.

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Fruits Punch Samurai
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PostRe: Retro City Rampage
by Fruits Punch Samurai » Fri Jun 04, 2010 9:31 am

StayDead wrote:
Fruits Punch Samurai wrote:I agree, I have no idea why people like new games looking like gooseberry fool.Swhy I'd rather the Megaman 9 and 10 games have decent graphics.


Because graphics don't actually matter? Mega Man 9/10 are two of the best downloadable games on the services. Graphics shouldn't matter, 8 bit looks fine and it always has done, you don't need flashy graphics for a good game, I think some games are actually ruined by getting pointless fancy HD graphics.


I'm not saying they are bad games, I just can't play them because they look so horrible.

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Qikz
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PostRe: Retro City Rampage
by Qikz » Fri Jun 04, 2010 9:38 am

Fruits Punch Samurai wrote:
StayDead wrote:
Fruits Punch Samurai wrote:I agree, I have no idea why people like new games looking like gooseberry fool.Swhy I'd rather the Megaman 9 and 10 games have decent graphics.


Because graphics don't actually matter? Mega Man 9/10 are two of the best downloadable games on the services. Graphics shouldn't matter, 8 bit looks fine and it always has done, you don't need flashy graphics for a good game, I think some games are actually ruined by getting pointless fancy HD graphics.


I'm not saying they are bad games, I just can't play them because they look so horrible.


Your loss, I've never had a problem with graphics since I grew up playing games back then, I actually like the older graphical styles, especially late 16bit generation because they seriously perfected that, some of the games looked so good.

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suzzopher
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PostRe: Retro City Rampage
by suzzopher » Fri Jun 04, 2010 9:40 am

StayDead wrote:
Fruits Punch Samurai wrote:
StayDead wrote:
Fruits Punch Samurai wrote:I agree, I have no idea why people like new games looking like gooseberry fool.Swhy I'd rather the Megaman 9 and 10 games have decent graphics.


Because graphics don't actually matter? Mega Man 9/10 are two of the best downloadable games on the services. Graphics shouldn't matter, 8 bit looks fine and it always has done, you don't need flashy graphics for a good game, I think some games are actually ruined by getting pointless fancy HD graphics.


I'm not saying they are bad games, I just can't play them because they look so horrible.


Your loss, I've never had a problem with graphics since I grew up playing games back then, I actually like the older graphical styles, especially late 16bit generation because they seriously perfected that, some of the games looked so good.


Same here. Graphics just don't bother me at all. I still have fun with NES games or even Atari 2600 games. Gameplay is all that matters(I know that sounds silly when I am a JRPG whore).

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Floex
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PostRe: Retro City Rampage
by Floex » Fri Jun 04, 2010 11:33 am

I love 2D gaming but I'm with Samurai on this one. If you're going to copy a style from the past why not use the finest assets of the 2D generation and use 16-bit

Can you imagine something like Yoshi's Island in HD? :wub:

Oh no wait, we get Megaman 10 that looks like gooseberry fool from the NES :roll:

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PostRe: Retro City Rampage
by Albear » Fri Jun 04, 2010 11:49 am

I love graphics, bit of a graphics whore really, and I genuinely find myself just stopping and taking in the Vista's in RDR. However if a game is fun, then they don't really matter to me at all.

I'd take PixelJunk Shooter over Killzone2 any day.

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suzzopher
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PostRe: Retro City Rampage
by suzzopher » Fri Jun 04, 2010 11:50 am

Albear wrote:I love graphics, bit of a graphics whore really, and I genuinely find myself just stopping and taking in the Vista's in RDR. However if a game is fun, then they don't really matter to me at all.

I'd take PixelJunk Shooter over Killzone2 any day.


Pixel Junk Shooter looks gorgeous though.

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PostRe: Retro City Rampage
by Albear » Fri Jun 04, 2010 11:53 am

You think? I mean they serve the purpose perfectly, but I wouldn't go as far as saying it's a gorgeous looking game.

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suzzopher
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PostRe: Retro City Rampage
by suzzopher » Fri Jun 04, 2010 11:56 am

Albear wrote:You think? I mean they serve the purpose perfectly, but I wouldn't go as far as saying it's a gorgeous looking game.


In terms of art style it's lovely. It makes the world what it is. It's a much more pleasant experience to look at than Killzone 2.

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Fruits Punch Samurai
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PostRe: Retro City Rampage
by Fruits Punch Samurai » Fri Jun 04, 2010 11:57 am

I think the retro stuff annoys me in Megaman's case because Megaman 7 and 8 certainly looked better than 9 and 10. Imagine if a new Megaman could look like the recent Wario Land game! A lot of companies seem to rely on nostalgia for existing franchises these days going as far to make the games look like they came from then. It is an artistic choice I just don't like.

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Octoroc
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PostRe: Retro City Rampage
by Octoroc » Fri Jun 04, 2010 11:58 am

Albear wrote:I love graphics, bit of a graphics whore really, and I genuinely find myself just stopping and taking in the Vista's in RDR. However if a game is fun, then they don't really matter to me at all.

I'd take PixelJunk Shooter over Killzone2 any day.


The graphics in PixelJunk Shooter are excellent though. PJ Eden is another good example of a game that is stylistically retro with a contemporary graphics engine. Limit the palette by all means, but not the resolution.

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TheTurnipKing
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PostRe: Retro City Rampage
by TheTurnipKing » Fri Jun 04, 2010 2:11 pm

Octoroc wrote:We had crap graphics in the 80s because of technical limitations not through choice.

8-bit? More like "old-shit" if you ask me.

You may have guessed: I'm not really convinced.

What a grump I am.

I think this technically IS an NES game. The original game ran on NES hardware IIRC. This may be Wiiware, but it wouldn't surprise me at all to find out that it's an NES emulator running a ROM image.

The technical limitations are real, in other words.

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Jazzem
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PostRe: Retro City Rampage
by Jazzem » Fri Jun 04, 2010 2:16 pm

More than anything, 8-bit is a stylistic choice these days, and one that when done right can be very appealing. Does everything have to be HD and all that guffin? Nay I say, nay!

And Mega Man's never looked right in anything other than 8-bit IMO.

Last edited by Jazzem on Fri Jun 04, 2010 2:16 pm, edited 1 time in total.
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suzzopher
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PostRe: Retro City Rampage
by suzzopher » Fri Jun 04, 2010 2:16 pm

Jazzem wrote:More than anything, 8-bit is a stylistic choice these days, and one that when done right can be very appealing. Does everything have to be HD and all that guffin? Nay I say, nay!


o/

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TheTurnipKing
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PostRe: Retro City Rampage
by TheTurnipKing » Fri Jun 04, 2010 2:20 pm

Jazzem wrote:More than anything, 8-bit is a stylistic choice these days, and one that when done right can be very appealing. Does everything have to be HD and all that guffin? Nay I say, nay!

And Mega Man's never looked right in anything other than 8-bit IMO.

I dunno. Powered Up was really nice :)


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