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The same sadly cannot be said for an unwelcome Dark Souls legacy - framerate drops. Dark Souls 3 features some astounding vistas and huge open environments, some of which it has trouble handling. An enormous swamp is the first time you'll see it struggle to cope, but the worst offender is Castle Lothric - which is more or less the climactic environmental challenge, utterly beautiful, and has significant drops throughout. (Digital Foundry has had an early look at the final console code, and will be looking at the PC version in the not too distant future.)
In addition to this, on a handful of occasions enemies either glitched into the scenery or ended up floating in mid-air. Once, I escaped from an enemy onto an elevator only to have them fall through the elevator's 'solid' roof onto my head. On another occasion, the game lost the online connection and returned to title menu while I was at the Blacksmith - when I returned, my Dragon Crest shield had reverted from +4 to +3 but the 8 twinkling titanite spent on it was gone. From Software games do not typically release with such ugly problems.
These faults are real and should not be ignored, but are ultimately dwarfed by Dark Souls 3's vision. This feels like the biggest Souls game by a distance, not just in terms of sheer scale but in the achievement of delivering a kind of 'ultimate' Souls experience. Old hands may grouse about this not being quite as pure or unusual an experience as the earlier games but, in truth, the Souls series has transitioned from niche hit into mainstream blockbuster with only the slightest of compromises.
The fact is that From Software own the action RPG genre to such an extent that the only valid comparison is with themselves - not a single other studio can match the quality or rate of production of the four Souls games and Bloodborne. Dark Souls 3 bears the hallmarks of a mighty heave to bring closure, from creatives who have long since mastered their tools and style.
This is a truly epic journey, from your first faltering steps across gloomy cliffs to striding like a lord-slayer through Lothric Castle. Like all epics it has endless diversions, quarrels, unexpected companions, and great big fights. Is it the finest Souls game yet? I don't know; it might be. I can say this, though: Dark Souls 3 is a fabulous game, and a fitting conclusion to the greatest trilogy of modern times.
http://www.eurogamer.net/articles/2016- ... s-3-review