Epic Mickey 2: The Power of Two - E3 Gameplay p2

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Victor Mildew
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PostRe: Epic Mickey 2: The Power of Two Announced
by Victor Mildew » Thu Mar 22, 2012 2:15 pm

I really enjoyed epic Mickey, even if the environments didnt really live up to their initial promise.

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tomvek
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PostRe: Epic Mickey 2: The Power of Two Announced
by tomvek » Fri Mar 23, 2012 1:50 pm

Debut Trailer


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Winckle
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PostRe: Rumour: Co-op Multi-platform Epic Mickey 2 Next Year
by Winckle » Fri Mar 23, 2012 2:09 pm

Mafro wrote:
Winckle wrote:It's nice that they've decided to release it on relevant platforms this time. It's a bold move, and I hope it pays off.

But I see no PC release!

That's because the PC is a poor choice of platform on which to release a game for children. Much better suited on consoles.

We should migrate GRcade to Flarum. :toot:
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TheTurnipKing
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PostRe: Epic Mickey 2: The Power of Two - Trailer p2
by TheTurnipKing » Sat Mar 24, 2012 11:29 am

Maybe they could even make the camera not a piece of shite this time. That'd be nice.

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PostRe: Rumour: Co-op Multi-platform Epic Mickey 2 Next Year
by Herdanos » Sat Mar 24, 2012 11:33 am

Winckle wrote:
Mafro wrote:
Winckle wrote:It's nice that they've decided to release it on relevant platforms this time. It's a bold move, and I hope it pays off.

But I see no PC release!

That's because the PC is a poor choice of platform on which to release a game for children. Much better suited on consoles.


:|

You don't normally post bollocks, Winckle. What gives?

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Winckle
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PostRe: Epic Mickey 2: The Power of Two - Trailer p2
by Winckle » Sat Mar 24, 2012 11:34 am

Dan. wrote:
Winckle wrote:
Mafro wrote:
Winckle wrote:It's nice that they've decided to release it on relevant platforms this time. It's a bold move, and I hope it pays off.

But I see no PC release!

That's because the PC is a poor choice of platform on which to release a game for children. Much better suited on consoles.


:|

You don't normally post bollocks, Winckle. What gives?

I'm just joking with Mafro.

We should migrate GRcade to Flarum. :toot:
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PostRe: Epic Mickey 2: The Power of Two - Trailer p2
by tomvek » Sat Mar 24, 2012 2:33 pm

Why Warren Spector made Epic Mickey 2 a musical

Right before showing a room full of journalists the opening cinematic of Disney Epic Mickey 2: The Power of Two (which, despite the original's Nintendo exclusivity, Disney will be releasing on the Wii, PlayStation 3, and Xbox 360), game designer Warren Spector surprised the crowd when he casually told us that the action-adventure platformer would be a musical.

Sure enough, after a quick scene of Oswald the Lucky Rabbit (who returns in this sequel as a cooperative player alongside Mickey) running away from an earthquake, the mad doctor (one of the antagonists from the first game) started singing a song. He implored the residents of the Wasteland to, "Help me help you"...all to a catchy tune.

After the presentation, I had a chance to chat with Spector with a roundtable of other journalists. Despite the announced co-op play and multiplatform release, I asked him why he decided to make a musical video game.

"Easy. I love musicals! I run the studio," said the vice president and creative director of developer Junction Point with a joking smile. "My mom started dragging me to Broadway musicals when I was about five. I saw Camelot with the original cast. I saw Oliver with Davy Jones as the Artful Dodger. I've been going to musicals all my life. I love them."

Indeed, if you're making a Disney game, why not a musical? Ever since the very first Mickey Mouse cartoon, Steamboat Willie (one of the first to feature synchronized sound), the studio and music have been intertwined. It's doubtful Snow White and the Seven Dwarves would have been the megahit it was without "Whistle While You Work," "Heigh-Ho," and "Someday My Prince Will Come." Many people associate Disney with the great songs created for their films in the late '80s and '90s, including Aladdin's "Friend Like Me" and The Lion King's "Hakuna Matata."

So if any publisher is going to allow a musical video game, it makes sense it would be Disney. "There was this wonderful sort of confluence of events where Warren loves musicals, he's working for Disney," said Spector. "No publisher has been foolish enough to let me make a musical before. When you say to Disney, 'I want to make a musical,' they go, 'Well, of course. You're making a game that honors 80 years of Disney creativity. How could you not have songs in your game?' So there was no resistance."

A long line of great songwriters have contributed to Disney musicals over the years, including the recently deceased Robert Sherman, who worked on Mary Poppins and The Jungle Book, and Alan Menkin, who was responsible, along with his lyricist partner Howard Ashman, for The Little Mermaid, Beauty and the Beast, and Aladdin. I was eager to know who would be writing the songs for Spector's newest project.

"Well, we were lucky enough on the first game to connect with James Dooley, who composed the, frankly, undersung, underappreciated, dynamic, interactive score for the first game and the second game. Jim is actually writing the songs for us this time. He won an Emmy award for Pushing Daisies, and he crafted…certainly one of the most interactive and dynamic scores in any game ever. When we decided to make a musical, we just asked him, 'Hey, can you write songs?' He went, 'Yeah! Nobody ever asks me!'"

"And so he started writing some songs," Spector continued. "We signed a fellow named Mike Himelstein, who's done lyrics for Disney and a variety of other companies. They've collaborated with us on creating many songs. I don't want to talk about how many right now but enough that I am quite comfortable saying it is a musical comedy."

Epic Mickey 2 won't be the first video game to feature singing characters. In 2005, Disney published The Nightmare Before Christmas: Oogie's Revenge, but most of the tunes in that game were borrowed from the original film. That won't be the case this time around.

"It's all original," said Spector with regards to Epic Mickey 2's soundtrack. "There's not a note in this game that was not written by James Dooley in collaboration with us."

Creating a video game musical is certainly an ambitious undertaking, especially when you have to live up to the legacy of all the timeless songs in the entire history of the Disney company. Still, hearing Warren Spector's enthusiasm and excitement for the idea, you get the impression that he's the man for the job.

http://bitmob.com/articles/why-warren-s ... -a-musical

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PostRe: Epic Mickey 2: The Power of Two - Trailer p2
by Christopher » Tue Mar 27, 2012 8:37 am

The 3DS version is a sequel to Castle of Illusion with hand drawn sprites :o :wub:

Power of Illusion is being put together by DreamRift, the studio behind Henry Hatsworth and Monster Tale for the Nintendo DS. The game, which is its own side-scrolling, platforming title (instead of a mere port of The Power of Two), is a follow-up to Epic Mickey, but more interestingly, it's also a follow-up to Castle of Illusion Starring Mickey Mouse, a 1990 game for the Sega Genesis!

Power of Illusion will make heavy use of the Nintendo 3DS's stylus. By tapping the item icons exist in every level, you'll be able to "paint" (trace) those items into existence, including cliffs, cannons, and floating platforms. The more precisely you trace, the better for Mickey. A flawlessly-painted canon will only damage Mickey's enemies, for instance, but if you mess up the painting, the canon will be a danger to everyone in the area.

Sometimes you'll need to erase objects, which is done by spreading thinner. Again, the stylus comes into play here.

The hand-drawn sprites in Power of Illusion are extremely compelling, and, thanks to scrolling parallax backgrounds (a heavily-used graphic technique in the days of 16-bit gaming), reportedly look great in sterescopic 3D. Even better, every level in the game is based on an animated Disney adventure, from "Sleeping Beauty" to "Tangled" and lots in between.

As a final declaration of oldschool love, every character that Mickey saves in Power of Illusion will take up residence in the fortress that Mickey uses as his home base, a confirmed nod to the esteemed Suikoden RPG series. Sometimes you find references in the unlikeliest of places, but that's part of what makes video games fun. Right?

There's no release date set for Power of Illusion (Fall 2012 is a general target), but expect lots more information on this game as the weeks march on like Mouseketeers.

http://ds.about.com/b/2012/03/26/epic-mickey-power-of-illusion-preview-courtesy-of-nintendo-power.htm

Info from Nintendo Power:
-The witch from Snow white is the main villain again
-There will be worlds from all eras of Disney, From Peter Pan to Tangled
-Scrooge Mcduck is in the game
-Characters you 'save' will appear in a fort of sort that acts as a HUB when you progress on, like Scrooge McDuck or Peter pan will be in it and decorate the fort.
-Oswald will be in it along with Minnie


Also, the HD versions are made by the studio behind the Burger King and Bad Boys 2 games :lol:

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PostRe: Epic Mickey 2: The Power of Two - Trailer p2
by Mockmaster » Tue Mar 27, 2012 10:13 am

-Scrooge Mcduck is in the game


Instant purchase.

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PostRe: Epic Mickey 2: The Power of Two - Trailer p2
by tnman » Tue Mar 27, 2012 10:24 am

I'm more excited about the 3DS version!

HD Epic Mickey 1 would be nice too.

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PostRe: Epic Mickey 2: The Power of Two - Trailer p2
by Mafro » Tue Mar 27, 2012 10:50 am

3DS version sounding a hell of a lot better than the other version.

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PostRe: Epic Mickey 2: The Power of Two - Trailer p2
by Seven » Tue Mar 27, 2012 12:22 pm

:shock: 3DS version sounds ace! I'll be getting it :mrgreen:

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rudderless
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PostRe: Epic Mickey 2: The Power of Two - Trailer p2
by rudderless » Tue Mar 27, 2012 12:22 pm

Power of Illusion is being put together by DreamRift


a follow-up to Castle of Illusion


hand-drawn sprites


scrolling parallax backgrounds


every level in the game is based on an animated Disney adventure, from "Sleeping Beauty" to "Tangled"


a confirmed nod to the esteemed Suikoden RPG series.


Scrooge Mcduck is in the game


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Christopher
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PostRe: Epic Mickey 2: The Power of Two - Trailer p2
by Christopher » Tue Mar 27, 2012 12:37 pm

Should we spin off the 3DS version into its own thread? We don't want the console versions tarnishing it, right :shifty:

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PostRe: Epic Mickey 2: The Power of Two - Trailer p2
by OldSoulCyborg » Tue Mar 27, 2012 2:05 pm

Should have been a follow-up to Magical Quest.

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Victor Mildew
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PostRe: Epic Mickey 2: The Power of Two - Trailer p2
by Victor Mildew » Tue Mar 27, 2012 2:42 pm

Shame it's not a follow up t world of illusion :wub:

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PostRe: Epic Mickey 2: The Power of Two - Trailer p2
by rudderless » Tue Mar 27, 2012 2:53 pm

suzzopher wrote:Should we spin off the 3DS version into its own thread? We don't want the console versions tarnishing it, right :shifty:


Definitely.

[iup=3595962]KB[/iup] wrote:People like Glen Whelan have a proper face!
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PostRe: Epic Mickey 2: The Power of Two - Trailer p2
by Octoroc » Tue Mar 27, 2012 2:56 pm

Ad7 wrote:Shame it's not a follow up t world of illusion :wub:


In truth it's not a follow up to anything. They've just put the word "illusion" in the title to generate hype.

That's not to say it'll be a bad game though.

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PostRe: Epic Mickey 2: The Power of Two - Trailer p2
by tomvek » Tue Jun 05, 2012 2:15 pm

E3 Walk through



Epic Mickey 2 will feature a fully voiced cast and, according to Spector, musical numbers will feature heavily in the title. “We wanted to take the opportunity to have some songs to further the plot, tell the story, and talk about what people are feeling and stuff. There are going to be several moments where people break into song,” Spector explains.


Pete's Dragon :o

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PostRe: Epic Mickey 2: The Power of Two - Trailer p2
by Mockmaster » Tue Jun 05, 2012 3:39 pm

tomvek wrote:Pete's Dragon :o


Evil Pete's Dragon? So wrong!


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