Rumour: EA Motive reviving Dead Space, reveal set for July 22

Anything to do with games at all.
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Fade
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PostRe: Rumour: EA Motive reviving Dead Space, reveal set for July 22
by Fade » Sat Jul 03, 2021 9:04 pm

Tafdolphin wrote:
Fade wrote:
Tafdolphin wrote:Capitalism remains the bane of innovation

This is a bad take if ever I've seen one :lol:


Cool, thanks. You changed my mind.

Tafdolphin wrote:Tbh I wouldn't really mind a reboot if it's done well. The ending to 3 was great, but they'd so massacred the lore and characters at that point I can't see them going back to that timeline. Also, the buy in for people who'd never played the first games would be too high maybe.

It's more that EA are so risk averse all they do is follow market trends and hope for the best. What a pathetically cowardly way to exist.

The same company that released stuff like It Takes Two, Mirror's Edge, That bloody dodgeball game, rocket arena, Titanfall, Untangled.

I'm sorry but I don't see how they are risk averse for a big company, Activision and Ubisoft take 10x less risks than EA do.


It Takes Two - a co-op platformer
Mirror's Edge - over 10 years old, the sequel of which was the reason EA pivoted to live-service games and microtransactions (Inc cancelling Dead Space 4 and disbanding Visceral)
Rocketarena + Beatdown - both developed independently then bought and promoted once they were provably successful
Titanfall - the first was pushed out of the door with no marketing and went on to sell very little. Ditto with the second (which experienced a bump in sales after an associated battle royale became popular, a battle royale for which development on Titanfall 3 was halted). Also they're both FPSs
Untangled - a platformer, but with a funky art style

Naming a bunch of good games doesn't address any of my points. All of the games you mentioned are good, but they fall largely into industry tropes: FPSs, platformers or multiplayer games. Not to mention I was speaking to a specific example: EA being unwilling to green light a SP horror title until someone else did first.

Meanwhile, indie companies are breaking down what games actually are, pushing the ways interactive media can be whether that's through an increased reliance on emotional experiences that speak to deeper themes (If Found, Before I Forget) or utilising mechanics in new and unique ways that often defy genre classification (Loop Hero, Umarangi Generation, Paradise Killer, Return of the Obra Dinn).

I'm not saying big budget or big publisher promoted games cannot be good. I'm saying that a reliance on infinite growth in terms of profit margins as dictated by capitalism stifles innovation by deincentivising risk.

Quick and dirty example: Ubisoft's infamous "we don't make political games". This is a political statement in itself, made off the back of not wanting to alienate demographics that buy their games, because they're constantly focused on that bottom line. A game like If Found, a story about alienation and discrimination revolving around a trans woman, would never be published by them for this reason.

Now... If you did want to talk about a big pub that's bucking the trend somewhat you could've mentioned Microsoft and Gamepass. But...you didn't. Because you just wanted to get a quick dig in, rather than actually engage with the idea.

Tbh, I've seen this mentality consume this forum. Perhaps this isn't the correct place to talk about it, but this place has gone from a collection of people meeting to discuss shared hobbies and experiences to a bunch of arseholes trying to one up each other. I include myself in this as my posting style has absolutely been influenced by the change.

I think the worst example I can think of was the recent Beat a Drugs Test thread where someone asked a reasonable question that obviously related to their mental health and physical well-being only to have half the responses be jokes trying to outdo each other.

It's really strawberry floating depressing, and I regularly find myself wondering why I even bother posting here anymore. Which I'm sure is devastating for all of you.

[Cue jokes about They Always Come Back or some shite]

Yeah I'm not reading all that :lol:

I just want to point out that most innovation has happened as the result of companies having to compete with each other. I thought that was common knowledge.

Big companies get complacent when they have no competition because they have zero incentive to invest in new ideas.

Why do you think indie companies use a lot more original ideas? Because they have to try new and different things to stand out and get people to notice them, because they are competing with other companies.

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Tafdolphin
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PostRe: Rumour: EA Motive reviving Dead Space, reveal set for July 22
by Tafdolphin » Sat Jul 03, 2021 11:22 pm

Fade wrote:Yeah I'm not reading all that :lol:


Then why bother replying? Why bother cherry picking my posts? Why bother attempting to make a point?

Why bother doing anything, you petulant strawberry floating man-child? What did you gain? What did anyone gain? Why the strawberry float are you even on a discussion forum?

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Rip Them Off: Out now!
Chinatown Detective Agency: 2021!
EXOGATE Initiative: Early Access Summer 2021
t: @Tafdolphin | Twitch: Tafdolphin
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Fade
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PostRe: Rumour: EA Motive reviving Dead Space, reveal set for July 22
by Fade » Sat Jul 03, 2021 11:28 pm

Tafdolphin wrote:
Fade wrote:Yeah I'm not reading all that :lol:


Then why bother replying? Why bother cherry picking my posts? Why bother attempting to make a point?

Why bother doing anything, you petulant strawberry floating man-child? What did you gain? What did anyone gain? Why the strawberry float are you even on a discussion forum?

Because I want to chat about things, not read verbose essays that I am clearly lacking context for.

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PostRe: Rumour: EA Motive reviving Dead Space, reveal set for July 22
by Tafdolphin » Sat Jul 03, 2021 11:31 pm

Fade wrote:
Tafdolphin wrote:
Fade wrote:Yeah I'm not reading all that :lol:


Then why bother replying? Why bother cherry picking my posts? Why bother attempting to make a point?

Why bother doing anything, you petulant strawberry floating man-child? What did you gain? What did anyone gain? Why the strawberry float are you even on a discussion forum?

Because I want to chat about things, not read verbose essays that I am clearly lacking context for.


How do you know you're lacking context for it if your initial reaction is "lol no".

Whatever

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Games wot I worked on:
Night Call: Out now!
Rip Them Off: Out now!
Chinatown Detective Agency: 2021!
EXOGATE Initiative: Early Access Summer 2021
t: @Tafdolphin | Twitch: Tafdolphin
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Fade
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PostRe: Rumour: EA Motive reviving Dead Space, reveal set for July 22
by Fade » Sat Jul 03, 2021 11:52 pm

Tafdolphin wrote:
Fade wrote:
Tafdolphin wrote:
Fade wrote:Yeah I'm not reading all that :lol:


Then why bother replying? Why bother cherry picking my posts? Why bother attempting to make a point?

Why bother doing anything, you petulant strawberry floating man-child? What did you gain? What did anyone gain? Why the strawberry float are you even on a discussion forum?

Because I want to chat about things, not read verbose essays that I am clearly lacking context for.


How do you know you're lacking context for it if your initial reaction is "lol no".

Whatever

Because the last bit which I saw while typing out my response was about you not enjoying being on the forum.

Sorry I guess I probably phrased that wrong, I apologise, what I meant was your post seemed like a bit of an over reaction to what we were talking about, and that events outside of this thread (that I haven't been a part of) were clearly the cause for that.

I'm sorry if you took offense to me laughing at your statement about capitalism, it juat genuinely made me say what the strawberry float out loud; it just seemed like the most edgy far left thing, and I'm very leftist anyway.

You seem pretty worked up, genuinely hope things are okay

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PostRe: Rumour: EA Motive reviving Dead Space, reveal set for July 22
by Tafdolphin » Sun Jul 04, 2021 6:29 am

I am worked up. Because I hate the type of response you made because it was exactly as you described; edgelord. I don't give a gooseberry fool what it made you say. I'm right. I know I'm right and you saying "no lol" contributed nothing to the conversation at hand but made me feel like gooseberry fool. When I typed up my explanation , one I thought about and took the time to type up, all I get is a smiley face emoji and a "lol reading iz hard!"

It's the sort of thing you expect on the worse subreddits, not a forum where I've been a member for going on 15 years.

Just strawberry floating make an effort if you're going to disagree with someone. Try...try not be a strawberry floating dickhead as a first and second response.

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Games wot I worked on:
Night Call: Out now!
Rip Them Off: Out now!
Chinatown Detective Agency: 2021!
EXOGATE Initiative: Early Access Summer 2021
t: @Tafdolphin | Twitch: Tafdolphin
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Fade
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PostRe: Rumour: EA Motive reviving Dead Space, reveal set for July 22
by Fade » Sun Jul 04, 2021 1:20 pm

"I'm right I know I'm right"

So what is the point of even having a discussion then? It's opinions on video game companies, not a concrete thing.

Dude, nobody owes you a response, just because you want to invest a huge amount of time in a discussion doesn't mean others do, it's not fair to blame them for making you feel bad for not giving you the response you want.

You breezed over my explanation of Capitalism causing innovation but I don't really care :lol: I wrote that out because I wanted toz not to get validation from a stranger.

Also I just want to point out I haven't actually directly insulted you, you're the one who's called me a "petulant man child" and "a strawberry floating dickhead" maybe take things a bit less seriously on here? Especially in regards to meaningless opinions on game companies.

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Green Gecko
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PostRe: Rumour: EA Motive reviving Dead Space, reveal set for July 22
by Green Gecko » Sun Jul 04, 2021 1:47 pm

Calm down you two, it's just a video game.

"It should be common sense to just accept the message Nintendo are sending out through their actions."
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PostRe: Rumour: EA Motive reviving Dead Space, reveal set for July 22
by Albert » Sun Jul 04, 2021 1:51 pm

Agree, please play nice even when frustrated. No more insults please.

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SEP
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PostRe: Rumour: EA Motive reviving Dead Space, reveal set for July 22
by SEP » Sun Jul 04, 2021 5:17 pm

The thing is, so many "innovative" games are absolute bobbins. Boring, poorly controlling, navel-gazing bollocks, probably with yet more strawberry floating pixel-art, but are given a pass because they're oh so strawberry floating arty, with a message about the meaninglessness of cheese or some gooseberry fool.

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PostRe: Rumour: EA Motive reviving Dead Space, reveal set for July 22
by Albert » Sun Jul 04, 2021 5:36 pm

Someone obviously hasn't played Cheese Commander 3.

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speedboatchase
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PostRe: Rumour: EA Motive reviving Dead Space, reveal set for July 22
by speedboatchase » Mon Jul 05, 2021 2:41 pm

Not crazy about a remake. I loved the Resi 2 remake but the leap from PS1 to PS4 made it something entirely new. DS1 still looks pretty great and the uncluttered UI has aged very well.

That being said, happy to support a remake if it leads to an invigoration in the series. EA ruined a lot of franchises in the late PS3 era with forced multiplayer and co-op elements (Mass Effect 3, DS2, DS3) and the sales expectations for DS3 seemed impossible to reach. We ended up losing nearly a decade of potential stories in that universe as a result, which is such a waste when you consider how interesting some of its novels and Extraction turned out to be.

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Squinty
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PostRe: Rumour: EA Motive reviving Dead Space, reveal set for July 22
by Squinty » Tue Jul 06, 2021 12:42 pm

Extraction was excellent. There's a part at the start of the game which floored me when I played it.


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