Final Fantasy VII Remake (PS4) - State of Play May '19 trailer page 12

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Dig Dug
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PostRe: Final Fantasy VII Remake (PS4) - State of Play May '19 trailer page 12
by Dig Dug » Thu May 16, 2019 12:12 am

Did it never occur to some of you that clickbait and trashy articles are a necessary evil of the internet?
It costs money to run the site, it costs money to pay journalists and most importantly it costs money to fund the research that goes into the actual journalism.

Clickbaits and cash grabs pay for all this, that’s why the site editors allow, if not encourage writers to put out the kind of content that is going to attract the wrong kind of attention. You know the saying there’s no such thing as bad publicity? Well in the case if Kotaku that bad publicity pays for their good publicity.

Don’t hate the player, hate the game.

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Met
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PostRe: Final Fantasy VII Remake (PS4) - State of Play May '19 trailer page 12
by Met » Thu May 16, 2019 12:50 am

Dig Dug wrote:Don’t hate the player, hate the game.


I know why they do it, and yes, the system's strawberry floated. Doesn't mean I can't think everyone supporting the system is a banana split for playing into said system.

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Tafdolphin
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PostRe: Final Fantasy VII Remake (PS4) - State of Play May '19 trailer page 12
by Tafdolphin » Thu May 16, 2019 5:07 am

Met wrote:
Dig Dug wrote:Don’t hate the player, hate the game.


I know why they do it, and yes, the system's strawberry floated. Doesn't mean I can't think everyone supporting the system is a banana split for playing into said system.


What does 'playing into it' mean here? Working as a games journalist?

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Met
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PostRe: Final Fantasy VII Remake (PS4) - State of Play May '19 trailer page 12
by Met » Thu May 16, 2019 5:36 am

If by that you mean putting out clickbait and manufactured outrage with shoddy practices such as not mentioning you're a reporter or publishing before hearing back from sources, sure.

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PostRe: Final Fantasy VII Remake (PS4) - State of Play May '19 trailer page 12
by Tafdolphin » Thu May 16, 2019 5:45 am

So you're concerned about ethics in games journalism...?

Gemini73 wrote:You really are just an obnoxious little toad.

Yikes
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Met
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PostRe: Final Fantasy VII Remake (PS4) - State of Play May '19 trailer page 12
by Met » Thu May 16, 2019 5:52 am

Not particularly, I just think it's a bit gooseberry fool and would rather not deal with low quality coverage.

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Hexx
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PostRe: Final Fantasy VII Remake (PS4) - State of Play May '19 trailer page 12
by Hexx » Fri May 17, 2019 11:38 am

This thread reads odd now and is hard to follow

I'm still enjoying FFCII ReRelease. Rocketing through it though (3x speed on/off at a click is amzing)

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Jenuall
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PostRe: Final Fantasy VII Remake (PS4) - State of Play May '19 trailer page 12
by Jenuall » Fri May 17, 2019 12:25 pm

Hexx wrote:This thread reads odd now and is hard to follow

I'm still enjoying FFCII ReRelease. Rocketing through it though (3x speed on/off at a click is amzing)

Final Fantasy 102! :shock:

Worst "I've got a time machine" post ever. ;)

The re-release is great though isn't it? I too have been enjoying the 3x speed option, really help keep things ticking along!

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<]:^D
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PostRe: Final Fantasy VII Remake (PS4) - State of Play May '19 trailer page 12
by <]:^D » Sat May 18, 2019 12:05 pm

kotaku has tim rogers so any criticism is instantly overruled by that fact.

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jiggles
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PostRe: Final Fantasy VII Remake (PS4) - State of Play May '19 trailer page 12
by jiggles » Sat May 18, 2019 10:25 pm

I don't get it.

If:
- Barrett only sounded like Mr T in FF7 because of a rushed translator adding the character quirk after the fact
- Barrett sounds like Mr T in the remake

Then Square DID change him.

It seems like the group saying "keep him the same" and the group saying "what's the point in the remake if nothing changes" are arguing the point opposite from what they mean?

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PostRe: Final Fantasy VII Remake (PS4) - State of Play May '19 trailer page 12
by Mafro » Sat May 18, 2019 10:44 pm

<]:^D wrote:kotaku has tim rogers so any criticism is instantly overruled by that fact.

Literally the works thing about Kotaku. Pretentious belled who loves himself and the sound of his own voice.

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PostRe: Final Fantasy VII Remake (PS4) - State of Play May '19 trailer page 12
by <]:^D » Sat May 18, 2019 11:26 pm

if i had that voice id love it too

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Squinty
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PostRe: Final Fantasy VII Remake (PS4) - State of Play May '19 trailer page 12
by Squinty » Sat May 18, 2019 11:38 pm

Hexx wrote:This thread reads odd now and is hard to follow

I'm still enjoying FFCII ReRelease. Rocketing through it though (3x speed on/off at a click is amzing)


This game seemed so long back in the day. I blasted through the steam version last year in about 25-30 hours. Even then, I was overpowered for the last boss. I've said it before, but I absolutely love the Materia system.

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Schumi
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PostRe: Final Fantasy VII Remake (PS4) - State of Play May '19 trailer page 12
by Schumi » Sun May 19, 2019 1:26 pm

Squinty wrote:
Hexx wrote:This thread reads odd now and is hard to follow

I'm still enjoying FFCII ReRelease. Rocketing through it though (3x speed on/off at a click is amzing)


This game seemed so long back in the day. I blasted through the steam version last year in about 25-30 hours. Even then, I was overpowered for the last boss. I've said it before, but I absolutely love the Materia system.

Be 'interesting' to see how they incorporate the materia system in this.

Struggling to see how the linking/pairing materia aspect works with that battle system.

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Hexx
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PostRe: Final Fantasy VII Remake (PS4) - State of Play May '19 trailer page 12
by Hexx » Mon May 20, 2019 9:08 am

Squinty wrote:
Hexx wrote:This thread reads odd now and is hard to follow

I'm still enjoying FFCII ReRelease. Rocketing through it though (3x speed on/off at a click is amzing)


This game seemed so long back in the day. I blasted through the steam version last year in about 25-30 hours. Even then, I was overpowered for the last boss. I've said it before, but I absolutely love the Materia system.


Yeah I've just got Cloud back after Mideel. So fast :D

I think it helps I (still) remember the world/beats - so generally have a pretty good idea of where to go/how. Where as back at the time there was much more random world exploring to trigger stuff

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Cal
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PostRe: Final Fantasy VII Remake (PS4) - State of Play May '19 trailer page 12
by Cal » Mon May 20, 2019 2:27 pm

Tafdolphin wrote:I know it's something established alt-righter Cal subscribes to.


I'm not permitted a response to this; and, anyway, this isn't the place for it. Just another example of how some are more equal than others. I'll leave it there.

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Hexx
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PostRe: Final Fantasy VII Remake (PS4) - State of Play May '19 trailer page 12
by Hexx » Wed May 22, 2019 11:15 am

Squinty wrote:
Hexx wrote:This thread reads odd now and is hard to follow

I'm still enjoying FFCII ReRelease. Rocketing through it though (3x speed on/off at a click is amzing)


This game seemed so long back in the day. I blasted through the steam version last year in about 25-30 hours. Even then, I was overpowered for the last boss. I've said it before, but I absolutely love the Materia system.


I'm now able to go into North Crater for the end...game says 24 hours on the clock (I'm assuming 3x still counts time normally)

I could grind levels for Ruby/Emerald Weapons, complete GS games for prizes or grind and GoldenC....but otherwise I think I've done pretty much everything.

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Squinty
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PostRe: Final Fantasy VII Remake (PS4) - State of Play May '19 trailer page 12
by Squinty » Wed May 22, 2019 12:09 pm

Hexx wrote:
Squinty wrote:
Hexx wrote:This thread reads odd now and is hard to follow

I'm still enjoying FFCII ReRelease. Rocketing through it though (3x speed on/off at a click is amzing)


This game seemed so long back in the day. I blasted through the steam version last year in about 25-30 hours. Even then, I was overpowered for the last boss. I've said it before, but I absolutely love the Materia system.


I'm now able to go into North Crater for the end...game says 24 hours on the clock (I'm assuming 3x still counts time normally)

I could grind levels for Ruby/Emerald Weapons, complete GS games for prizes or grind and GoldenC....but otherwise I think I've done pretty much everything.


A lot of that stuff isn't really fun to do.

I think I stopped off at the magic pot grinding area for an hour or two before kicking Sephiroth's ass. My Steam game time says 29 hours on checking.

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Hexx
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PostRe: Final Fantasy VII Remake (PS4) - State of Play May '19 trailer page 12
by Hexx » Wed May 22, 2019 12:12 pm

Squinty wrote:
Hexx wrote:
Squinty wrote:
Hexx wrote:This thread reads odd now and is hard to follow

I'm still enjoying FFCII ReRelease. Rocketing through it though (3x speed on/off at a click is amzing)


This game seemed so long back in the day. I blasted through the steam version last year in about 25-30 hours. Even then, I was overpowered for the last boss. I've said it before, but I absolutely love the Materia system.


I'm now able to go into North Crater for the end...game says 24 hours on the clock (I'm assuming 3x still counts time normally)

I could grind levels for Ruby/Emerald Weapons, complete GS games for prizes or grind and GoldenC....but otherwise I think I've done pretty much everything.


A lot of that stuff isn't really fun to do.

I think I stopped off at the magic pot grinding area for an hour or two before kicking Sephiroth's ass. My Steam game time says 29 hours on checking.


:?:

I've breezed pretty much all the battles so far (high 50s levels) and I'm just sure I can be bother (even 3x and all limits) to push levels up much higher.

The Golden Saucer stuff is just for "completionist" as well.

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Squinty
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PostRe: Final Fantasy VII Remake (PS4) - State of Play May '19 trailer page 12
by Squinty » Wed May 22, 2019 12:22 pm

Hexx wrote:
Squinty wrote:
Hexx wrote:
Squinty wrote:
Hexx wrote:This thread reads odd now and is hard to follow

I'm still enjoying FFCII ReRelease. Rocketing through it though (3x speed on/off at a click is amzing)


This game seemed so long back in the day. I blasted through the steam version last year in about 25-30 hours. Even then, I was overpowered for the last boss. I've said it before, but I absolutely love the Materia system.


I'm now able to go into North Crater for the end...game says 24 hours on the clock (I'm assuming 3x still counts time normally)

I could grind levels for Ruby/Emerald Weapons, complete GS games for prizes or grind and GoldenC....but otherwise I think I've done pretty much everything.


A lot of that stuff isn't really fun to do.

I think I stopped off at the magic pot grinding area for an hour or two before kicking Sephiroth's ass. My Steam game time says 29 hours on checking.


:?:

I've breezed pretty much all the battles so far (high 50s levels) and I'm just sure I can be bother (even 3x and all limits) to push levels up much higher.

The Golden Saucer stuff is just for "completionist" as well.


There's an area in the North crater where there are these magic pot enemies. They give mad amounts of EXP. You give them elixirs. You can easily duplicate elixir items with a glitch.


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