Final Fantasy VII Remake (PS4)

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FatDaz
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PostRe: Final Fantasy VII Remake (PS4)
by FatDaz » Sat Sep 14, 2019 8:41 pm

For me the game doesn’t really open up and get good until you leave Midgar. From leaving Midgar until the northern cave is probably the defining experience of my childhood. So many memorable moments and locations. Gold saucer, battle of Junon, Turks on holiday in Wutai, snowboarding and the snow village, the boat trip to Costa del sol. The creepy shinra mansion. Love it. The opening section whilst good is the weakest part for me.

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PostRe: Final Fantasy VII Remake (PS4)
by BOR » Tue Sep 24, 2019 4:10 pm


"The job is done, and the bitch is dead."
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Jenuall
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PostRe: Final Fantasy VII Remake (PS4)
by Jenuall » Tue Sep 24, 2019 4:16 pm

Not bad, although I always liked the minimalism of the PS1 era art we got in EU (and I think the JPN version was the same too) just showing the title. :datass:

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Ad7
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PostRe: Final Fantasy VII Remake (PS4)
by Ad7 » Tue Sep 24, 2019 4:17 pm

That remake logo is awful. Extruded planet black text on a black.background plus the R is partially on the planet, so looks like Emake.

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Jenuall
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PostRe: Final Fantasy VII Remake (PS4)
by Jenuall » Tue Sep 24, 2019 4:19 pm

Yeah the logo itself is a downgrade if anything! :lol:

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gamerforever
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PostRe: Final Fantasy VII Remake (PS4)
by gamerforever » Tue Sep 24, 2019 5:49 pm

Looks good, but why did they split the game up? This should have been delayed until 2022 and just released as a ps5 exclusive.

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jiggles
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PostRe: Final Fantasy VII Remake (PS4)
by jiggles » Tue Sep 24, 2019 7:13 pm

Ad7 wrote:That remake logo is awful. Extruded planet black text on a black.background plus the R is partially on the planet, so looks like Emake.


Planet?

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Rubix
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PostRe: Final Fantasy VII Remake (PS4)
by Rubix » Wed Sep 25, 2019 1:34 pm

Jenuall wrote:Not bad, although I always liked the minimalism of the PS1 era art we got in EU (and I think the JPN version was the same too) just showing the title. :datass:


Me too :wub:

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PostRe: Final Fantasy VII Remake (PS4)
by Rubix » Wed Sep 25, 2019 1:35 pm

jiggles wrote:
Ad7 wrote:That remake logo is awful. Extruded planet black text on a black.background plus the R is partially on the planet, so looks like Emake.


Planet?


Think he means meteor

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Ad7
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PostRe: Final Fantasy VII Remake (PS4)
by Ad7 » Wed Sep 25, 2019 1:38 pm

Is that what it is? To be fair I've not played it since 1997 :lol:

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Jenuall
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PostRe: Final Fantasy VII Remake (PS4)
by Jenuall » Wed Sep 25, 2019 1:40 pm

Yeah I mean c'mon, that's an easy point to miss/forget, it is only the central aspect of the ENTIRE strawberry floating GAME!

:P

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Ad7
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PostRe: Final Fantasy VII Remake (PS4)
by Ad7 » Wed Sep 25, 2019 1:53 pm

I genuinly don't remember that. Was that the part where you had to go to space with Sid?

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Jenuall
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PostRe: Final Fantasy VII Remake (PS4)
by Jenuall » Wed Sep 25, 2019 1:55 pm

Sephiroth calls down Meteor to harm the planet in the second half (ish) of the game. It's basically the core of the antagonists plan to take all the power from the planet - the lifestream.

It's the big red blob in the sky that nearly destroys Midgar at the end of the game.

Last edited by Jenuall on Wed Sep 25, 2019 2:00 pm, edited 1 time in total.
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PostRe: Final Fantasy VII Remake (PS4)
by Tafdolphin » Wed Sep 25, 2019 1:56 pm

Ad7 wrote:I genuinly don't remember that. Was that the part where you had to go to space with Sid?


Sephiroth uses the Black Materia to summon a giant meteor which will be enough of a threat to the planet to pull out all the Life Stream which he/Jenova can then absorb to become a god.

It's the major plot focus of the last third of the game

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Ad7
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PostRe: Final Fantasy VII Remake (PS4)
by Ad7 » Wed Sep 25, 2019 2:01 pm

Blimey, I played the hell out of that game too.

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Jenuall
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PostRe: Final Fantasy VII Remake (PS4)
by Jenuall » Wed Sep 25, 2019 2:04 pm

It does relate to the part where you go into space to be fair. The plan is to destroy Meteor by crashing the Shinra rocket into it with the Huge Materia inside.

It doesn't work though so your trip to space is a bit of a let down really. Although Cid does get to use his cute "looking through the escape pod porthole animation" which is always nice.

EDIT: I'm sure we will get to replay that when part 12 of this remake launches in 2029. ;)

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