Mass Effect: Legendary Edition | PS/XB/PC | OUT NOW
- Skarjo
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- Joined in 2008
Karl wrote:Can't believe I got baited into expressing a political stance on hentai
Skarjo's Scary Stories...
- Tafdolphin
- RETURN POLICY ABUSER
- Joined in 2008
Games wot I worked on:
Night Call: Out now!
Rip Them Off: Out now!
Chinatown Detective Agency: 2021!
EXOGATE Initiative: Early Access Summer 2021
t: @Tafdolphin | Twitch: Tafdolphin
- Mafro
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- Joined in 2008
- AKA: based
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- Skarjo
- Emeritus
- Joined in 2008
Karl wrote:Can't believe I got baited into expressing a political stance on hentai
Skarjo's Scary Stories...
- Fade
- Member
- Joined in 2011
- Location: San Junipero
It doesn't though, every time a character dies it's treated as if a bird has flown into a tree, not this big impactful thing. It's like that Jeremy Clarkson Meme "Oh no... Anyway"
The gameplay is so badly designed, here's how you win: "Spam all of your abilities because they all have individual cooldowns, use the skill that resets your cooldowns, repeat" there's also none of the cool biotic combos from later games or interesting skills like the cloaking or vanguard dash. Not to mention a lot of the skill upgrades are pointless and you don't really benefit from having more than one point in them (lift or singularity for example). Also the shitty level design like Noveria just having you walk up and down different corridors to either press buttons or talk to different people so you can use a garage or a tram line, just really not fun in the slightest.
I'd agree 1 has more nuance but that's about the only thing it does better. If ME1 was a book, sure it'd be the best, but it's not, it's a game, immersion matters and there's a lot of little things that break that immersion for me outside of the conversations.
I started with 2 as I was a PS3 owner and always thought the world building in two was great, the character moments (at least so far) are a ton better than the first game. You learn a lot more about each individual character when you recruit them, they feel more like individuals with their own goals rather than mercenaries to be hired.
Also why are some of the dialogue choices so random? I just had a choice that said "Too bad" when I selected it Shepherd said "Not all Spectres are like Saren" what