Mortal Kombat 11 (PS4, Switch, PC, XBO) - out now | "Those were 500 dollar microtransactions, asshole"

Anything to do with games at all.

Favourite Mortal Kombat game?

Mortal Kombat (1992)
1
4%
Mortal Kombat II (1993)
10
40%
Mortal Kombat 3/Ultimate Mortal Kombat 3 (1995)
4
16%
Mortal Kombat 4/Gold (1997)
1
4%
Mortal Kombat: Deadly Alliance (2002)
2
8%
Mortal Kombat: Deception (2004)
0
No votes
Mortal Kombat: Shaolin Monks (2005)
1
4%
Mortal Kombat: Armageddon (2006)
0
No votes
Mortal Kombat (2011)
3
12%
Mortal Kombat X (2015)
3
12%
 
Total votes: 25
Gemini73
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PostRe: Mortal Kombat 11 (PS4, Switch, PC, XBO) - out 23 April 2019 | "Those were 500 dollar sunglasses, asshole"
by Gemini73 » Fri Apr 26, 2019 2:21 pm

And Fallout 76 was deserving to be scorned at launch, it was a bloody mess, but I look at MK and the amount of MT bullshit designed to fleece already paying customers and I can't help but think "what's good for the goose is good for the gander".

On a similar note, Days Gone is a complete experience and yet marked down in the main for doing what many other open worlds have already done, ignoring the fact that it does it very well. Other, more established franchises, get away with such criticism on a regular basis.

So yeah, I think reviews are mostly bollocks.

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Ploiper
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PostRe: Mortal Kombat 11 (PS4, Switch, PC, XBO) - out 23 April 2019 | "Those were 500 dollar sunglasses, asshole"
by Ploiper » Fri Apr 26, 2019 7:57 pm

the final fight in the story mode is causing me a little difficulty but ill beat her ass soon. loving this game I am. really loving it.

:toot: :toot: :toot:
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jawafour
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PostRe: Mortal Kombat 11 (PS4, Switch, PC, XBO) - out 23 April 2019 | "Those were 500 dollar sunglasses, asshole"
by jawafour » Sat Apr 27, 2019 12:24 pm



The Switch version is a really impressive port, with the core gameplay running as per the other versions. The graphics have been downgraded but the overall effect appears to be very similar.

I'm kinda surprised as - holding my hand up! - I'd expected the game to be poor on Switch. It's great to see that it has turned out well.

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Prototype
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PostRe: Mortal Kombat 11 (PS4, Switch, PC, XBO) - out 23 April 2019 | "Those were 500 dollar sunglasses, asshole"
by Prototype » Mon Apr 29, 2019 8:43 am

This is so, so good on PS4. Load times are a pain but other than that, one of the best fighters I've ever played.

I've not dipped into the Tower mode yet and the microtransaction stuff, after receiving a bit of heat online, seems to have been rectified by the developer in the form of every player being given enough ingame currency to move forward. Still gooseberry fool though.

Liu Kang :wub:

Gemini73
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PostRe: Mortal Kombat 11 (PS4, Switch, PC, XBO) - out 23 April 2019 | "Those were 500 dollar sunglasses, asshole"
by Gemini73 » Mon Apr 29, 2019 1:03 pm

Prototype wrote:This is so, so good on PS4. Load times are a pain but other than that, one of the best fighters I've ever played.

I've not dipped into the Tower mode yet and the microtransaction stuff, after receiving a bit of heat online, seems to have been rectified by the developer in the form of every player being given enough ingame currency to move forward. Still gooseberry fool though.

Liu Kang :wub:


Like a crack dealer giving you the first hit for free, amirite? :slol:

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Prototype
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PostRe: Mortal Kombat 11 (PS4, Switch, PC, XBO) - out 23 April 2019 | "Those were 500 dollar sunglasses, asshole"
by Prototype » Mon Apr 29, 2019 1:24 pm

Gemini73 wrote:
Prototype wrote:This is so, so good on PS4. Load times are a pain but other than that, one of the best fighters I've ever played.

I've not dipped into the Tower mode yet and the microtransaction stuff, after receiving a bit of heat online, seems to have been rectified by the developer in the form of every player being given enough ingame currency to move forward. Still gooseberry fool though.

Liu Kang :wub:


Like a crack dealer giving you the first hit for free, amirite? :slol:


:lol: I have previous for this with FIFA

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Cheeky Devlin
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PostRe: Mortal Kombat 11 (PS4, Switch, PC, XBO) - out 23 April 2019 | "Those were 500 dollar sunglasses, asshole"
by Cheeky Devlin » Fri May 03, 2019 12:55 pm

I've been playing a little bit of it, and so far I definitely feel like I'm getting too old for this gooseberry fool.

The timing windows for special moves and combos are ridiculously small, meaning that more often than not I miss the move I've tried to do because I'm just not getting the sequence done in time. Personally I think it could be just a touch more forgiving in that respect.

That said what I've played of it so far I've enjoyed. Done a little bit of the story mode and... well.. Mortal Kombat has story now? Last MK game I put any real time into was the SNES port of the original. I've always been a Street Fighter fan predominantly, but I've dipped into MK briefly a couple of times. The good reviews prompted me to give this one a shot.

Looking forward to hopefully getting a bit better at the game. Once I've done the story mode, what's the main mode? Or rather, what's the equivalent of an "Arcade" mode? Is it the Klassic Towers?

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Zartan
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PostRe: Mortal Kombat 11 (PS4, Switch, PC, XBO) - out 23 April 2019 | "Those were 500 dollar sunglasses, asshole"
by Zartan » Fri May 03, 2019 2:05 pm

Cheeky Devlin wrote:I've been playing a little bit of it, and so far I definitely feel like I'm getting too old for this gooseberry fool.

The timing windows for special moves and combos are ridiculously small, meaning that more often than not I miss the move I've tried to do because I'm just not getting the sequence done in time. Personally I think it could be just a touch more forgiving in that respect.

Ha this is what I thought, I did all the training modes, and perfect blocking into a move was causing me no end of trouble until I realised that MK is all strings, so you just bang it in. Its really different from Street Fighter in that regard. So far that is all I have done completed all the training, and next up is the story mode for me. Yeah the towers appear to be a bit like a standard Arcade Ladder.

Always found the new NR MKs really clunky, they have done a great job improving that. Need to work out a main now and see what I can do

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NickSCFC
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PostRe: Mortal Kombat 11 (PS4, Switch, PC, XBO) - out now | "Those were 500 dollar microtransactions, asshole"
by NickSCFC » Fri May 03, 2019 2:20 pm

https://kotaku.com/you-cant-actually-bu ... 1834311465

According to a popular post on the PlayStation 4 Reddit, it would cost $6,440 to purchase every skin in Mortal Kombat 11 with premium currency instead of winning them as challenge rewards or unlocking them in the game’s Krypt. This math adds up, in theory, but the facts don’t. You can’t use real money to unlock everything in Mortal Kombat 11. There is no convenient way to buy your way out of the grind.

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Manwell Pablo
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PostRe: Mortal Kombat 11 (PS4, Switch, PC, XBO) - out now | "Those were 500 dollar microtransactions, asshole"
by Manwell Pablo » Fri May 03, 2019 4:20 pm

There was a bug still working last night where if you selected the crypt from the main menu and you held down X and didn't let go the first thing you walked into you'd unlock for free even you hadn't completed preset requirements, so I now have every head on the pikes without having to fatality every character 50 times. Which is nice.

There was a patched dropped last night before I went to bed though so I would imagine that fixed it, pretty sure that would of been a priority for netherrelm. Can't have folk getting stuff for free.

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Lazy Fair
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PostRe: Mortal Kombat 11 (PS4, Switch, PC, XBO) - out now | "Those were 500 dollar microtransactions, asshole"
by Lazy Fair » Thu May 09, 2019 11:15 am

My switch pre-order has arrived. Was supposed to include Shao Khan but there’s no code in the box or parcel. Is it just an in game unlock are am I missing a code slip?


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Ploiper
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PostRe: Mortal Kombat 11 (PS4, Switch, PC, XBO) - out now |
by Ploiper » Thu May 09, 2019 1:45 pm

Lazy Fair wrote:My switch pre-order has arrived. Was supposed to include Shao Khan but there’s no code in the box or parcel. Is it just an in game unlock are am I missing a code slip?


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could the code for the switch versions come through by email?

:toot: :toot: :toot:
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imbusydoctorwho
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PostRe: Mortal Kombat 11 (PS4, Switch, PC, XBO) - out now | "Those were 500 dollar microtransactions, asshole"
by imbusydoctorwho » Thu May 09, 2019 2:26 pm

Seen a tweet from Ed Boon saying the Switch version is to receive an update either tomorrow or early next week to make the Switch parallel to the other consoles, hopefully this means the Kyrpt progression,

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Lazy Fair
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PostRe: Mortal Kombat 11 (PS4, Switch, PC, XBO) - out now | "Those were 500 dollar microtransactions, asshole"
by Lazy Fair » Thu May 09, 2019 2:55 pm

imbusydoctorwho wrote:Seen a tweet from Ed Boon saying the Switch version is to receive an update either tomorrow or early next week to make the Switch parallel to the other consoles, hopefully this means the Kyrpt progression,


You mean the drop rate for currencies?


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imbusydoctorwho
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PostRe: Mortal Kombat 11 (PS4, Switch, PC, XBO) - out now | "Those were 500 dollar microtransactions, asshole"
by imbusydoctorwho » Tue May 14, 2019 2:47 pm

Picked up the Switch version at the weekend and I must admit it's a great version of the game.
The fighting is smooth and great in motion, all the modes that are in the other versions are here and there's plenty of content.
There are some cut backs that had to be made, some of the characters most notably the human ones look a little off and the hair is strange, but it's not that noticeable once in combat. The Krypt on the other hand, jeez it looks like something from the N64 with loads of fog and crappy textures.
Still happy with the game, I'll probably get it on the PS4 once the Komplete version with all the DLC drops.

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