HSH28 wrote:Trelliz wrote::fp: Nice to see the next gen is getting off to a good* start - So you buy the new expensive console, the yearly fee to play online, the £50-ish game, and then they try and sell you even more? Surely nobody can justify this as a Good Thing(TM)?
*awful, soul destroying
There's absolutely nothing wrong with microtransactions like this as long as they aren't required to get a good experience out of the game.
If people want to break the progression of their game and skip ahead by paying money, aslong as they aren't hurting my experience, then I don't see the major problem with it.
I think they will be entirely necessary to get a good experience. In any progression system that has microtransactions as a feature, the entire system is going to be skewed towards making grinding as uncomfortable and monotonous as possible, with these boosters offered as some form of generous "pain relief" from the grinding process - the fact that the developers actively use the word grinding to discuss the game, like it's some kind of positive attribute, is a disturbing trend.
The second part that makes this unsettling is the randomness of the booster element. We've seen it in TF2, Dota 2 and now CSGO with locked crates, MMOs make use of this feature a lot as well. It is simply gambling disguised as generosity.
Whether it hurts your experience or not is entirely dependent upon circumstances, however how often can you smile and say "i'm ok with this" when little Timmy batters you with super-rare gear he got from dumping more money into the slot machine than you did? As with free-to-play games, which this is but with even more money being gouged out in the first place, if you don't participate in the system then you serve the role of simply making the game more populated for those who do, and to keep them pumping money in. If you're fine with that, then good for you.