OrangeRKN wrote:deathofcows wrote:And I say that mainly because I bought River City Girls in the hope of some of that some bubblegum pop culture cool, but Man the enemies take too many hits in that game! It's such a shame because the game looks and sounds great (though the map and writing are a bit crap) but the game feels like a bit of a slog at times because of how robust the enemies are
I absolutely love River City Girls and it's better than Scott Pilgrim for my money! You can quite quickly buy a ground attack that will maybe address your main complaint if you are tempted to give it another go. The visuals and sound are fantastic, I still listen to the soundtrack. I have to disagree on the writing though - I found it genuinely funny. Misako and Kyoko are great leads and the voice acting for the whole cast is really top notch.
Like Scott Pilgrim though the game really is balanced for multiplayer. If you can play River City Girls in co-op with a friend I think you'll also find it a better experience.
I'm actually half way through it, and have done all that in Co-Op! So I
am trying to play it in the best light, promise!
And I do love the presentation and style. I think I basically bought the game just because of its eShop screenshots, the illustration style and Kyoko's cross-earrings. It's all cool enough for me to still want to finish it! And I don't disagree on the voice acting - I think it's top-tier - but the writing and jokes in the dialogue interludes just feel a little lame to me. And yeah the music is great (though maybe nothing for me is as good as
, which is one of my main reasons to get Scott Pilgrim!)
But despite plenty of upgrade moves I still find the enemies in RCG (and their numbers) too resistant to the point of feeling like a chore at times. I can't quite remember off the top of my head, but even with combos and those rainbow moves and the stomping I feel like the enemies go down and up like 4 or 5 times before submitting. Which feels like a lot!
The best bit so far for me was the boss battle with Hibari because it actually felt hard to learn to co-ordinate to avoid her arrow thing. Also we had to learn a new thing to beat her (that attacking from both sides takes off a crazy amount of life) which felt like a relief tbh (because even her lifebar is hella long) - but beating her was satisfying.
Anyway I'll try again (though it's becoming harder and harder to persuade by co-op co-partners) and hopefully will finish it eventually!