Photek wrote:I would say, (and this might sound contrived) It’s nothing like any MMO I’ve played. You don’t level up, everyone is the same stats and equipment/guns/swords, game knowledge and experience are your main Benefits. It’s grind is a little more free form. From the off you can do several things at once or just go exploring. There’s a 10hr+ campaign you can opt in and out of (and it saves checkpoints)
You can work for an emissary: treasure chests/Bounties (now with ghost ship bounties)/merchant deliveries of animals, goods or go after everyone else and work for the reapers.
Then there’s the hunters call we’re you can catch fish and sell (or cook and eat you give you extra health.)
Plus a load of emergent stuff like forts that you have to kill wave after wave of skeletons followed by a boss battle to get insane loot, the sunken ships to search, cargo barrels in the sea to get supplies, ashen bosses on islands, reapers chests shown to everyone on map and tracks you when you pick it up. The Megaladon, the kracken, AI pirate ships that patrol (big ones won’t attack a small boat (sloop) but there are sloop AI pirate ships that make for excellent battles you can beat alone) then the storms... also about a 2hr other campaign in the new volcano region... it’s absolutely jammed full of things to do...
Then there’s the Arena...
Thanks for the in depth post. I've got it downloading.
Well, it's a choice between more GTA V races or relaxing on the seven seas for me (after a bit of something else). No voice chat for me, though. Who thought it was a good idea to design a laptop without a combination audio port, anyway?
Haha. Ok, well it would save me digging out a mic. Is it possible to coordinate without voice chat? I feel having never played it before it might be massively frustrating for you. But I’m willing to give it a go. Maybe I should do the tutorial first?
There are quite a number of commands available to use that should allow for basic communication. As for the tutorial, it would probably help you to understand the basics that you might miss out on from just jumping straight in - especially without direct comms.
I've been finding quite a few things on my adventures on the seven seas tonight. There was a chest out in the open on The Sunken Grove had held about a thousand in gold, two disgraced skulls, and a peculiar relic, then on Lone Cove, there was a ruby mermaid stone left on the beach. The voyage I'm on also granted me three chests from both of those islands, so I've certainly made quite a bit of gold from just the one voyage.
I tried the maiden voyage, which seemed to glitch a bit l, so I never got to try combat.
Got the basics down though and would like to give this a proper try sometime. Think I need some sea faring buddies though as a lot of what’s going on is very confusing to a newcomer - big icons over later on the main screen that dont seem to tally up with the map on the table in my ship etc. Also took me about 10 minutes to find the island for my quest!
Looks like fun though, will try it again when I have more time - I got cut short. Quite a bit of screen tearing though, which was a shame as it’s one of the few graphic issues I actually notice and impact on my enjoyment (1X)
We'll certainly have to try and get a group together next weekend. No idea what screen tearing issues you'd be having though. There's lag that can get in the way and make navigation a pain, so maybe it was that?
This game is so pretty at night. Screen tearing issue i had on 1st boot up has not returned, and the glow of island trinkets on a nice HDR OLED is really soothing. Its a lovely game and i'm going to try some of the tales in single player, but i would love to play a bit in a crew as it seems like the coordination and ship battles are a large part of the game.
I accidentally bumbled in to Flamehearts armada yesterday, which gave me a good lesson on bailing and boarding up leaks!
And advice, whenever you see Flameheart in the sky - run the other way. I almost had my second run-in with him on my last session. After that massive haul I said I'd got, I had just one more island I needed to go to to finish the voyage. Arrive on the island, start figuring out the clue, look to the south - there he is, on the next island over. Fortunately, by the time I'd found what the clue was pointing me to, someone else had already dealt with him.
So someone else defeats Flameheart and he disappears from everyone on that servers world? How long for!? I’m not an MMO guy (I know right?), so stuff like this still seems insane to me, that someone you might not encounter at all can effect the impact of a CPU NPC on you quest line.