Sea of Thieves (XSX|S/XB1/Win10/Steam) - Over 15m players. The Fate of the Damned update out now.

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Photek
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PostRe: Sea of Thieves (XB1/Win10) Coming soon to Steam!! Ships of Fortune out now, a lot of changes.
by Photek » Sat Apr 25, 2020 3:34 pm

kazanova_Frankenstein wrote:Cool, thanks for the opinions guys. I’m going to have to face my mild social anxiety head on and play with you lot!

You don’t have to use a mic if don’t want to.

I don’t mind playing alone, it’s a stunning looking game and with the soft twangs is music, the wind in your sails and the ocean it can make for an enjoyable voyage. I agree that it’s better with mates tho.

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Pedz
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PostRe: Sea of Thieves (XB1/Win10) Coming soon to Steam!! Ships of Fortune out now, a lot of changes.
by Pedz » Sat Apr 25, 2020 4:49 pm

Photek wrote:
kazanova_Frankenstein wrote:Cool, thanks for the opinions guys. I’m going to have to face my mild social anxiety head on and play with you lot!

You don’t have to use a mic if don’t want to.

I don’t mind playing alone, it’s a stunning looking game and with the soft twangs is music, the wind in your sails and the ocean it can make for an enjoyable voyage. I agree that it’s better with mates tho.


Yeah, you could join a group, even join the chat to hear what others are saying but not speak yourself and just use the in-game text 'bubbles'. I only say join chat so you can hear if someone spots a ship or the like. You wouldn't need to do it, but it may be easier for you :D

The game is one of the prettiest I've seen and I love the varies weather too. Hate the Devil#s Reach or whatever it's called, strawberry floating volcanos blowing up my ships :lol:

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kazanova_Frankenstein
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PostRe: Sea of Thieves (XB1/Win10) Coming soon to Steam!! Ships of Fortune out now, a lot of changes.
by kazanova_Frankenstein » Sat Apr 25, 2020 10:02 pm

Cheers. To be honest I’m fine when I’m up and running, it’s more the feeling that I’m letting others down by not knowing what I’m doing etc.

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PostRe: Sea of Thieves (XB1/Win10) Coming soon to Steam!! Ships of Fortune out now, a lot of changes.
by DarkRula » Sat Apr 25, 2020 10:19 pm

As long as you can respond to any action that needs to happen, and help when required, I'm sure the lack of direct communication would matter little. As stated, there's pre-set phrases that can be used, so it's not like communication is a complete non-entity.

I'm yet to go anywhere near the newest islands, since I highly doubt they're suitable for solo players.

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Monkey Man
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PostRe: Sea of Thieves (XB1/Win10) Coming soon to Steam!! Ships of Fortune out now, a lot of changes.
by Monkey Man » Thu May 21, 2020 7:52 pm



£35

Do I need an Xbox Live account to play?​


To be able to play this game, users will need to sign in when prompted with an Xbox Live account. If you already play on Xbox Live or Windows 10, simply sign in with the account linked to your Xbox gamertag! If you need to set up an Xbox Live account, head over to
https://www.xbox.com/live
, click ‘Create an Account’ and follow the instructions. Please note that it is free to create an Xbox Live account, and playing
Sea of Thieves
on Steam will not require an Xbox Live Gold subscription.


Do I have to be running Windows 10 to play?​


Yes. For this game to work, users must be running the Windows 10 operating system.


Is the Steam version included in cross play?​


Yes! Players will be able to crew up and play together regardless of which platform they’re on, so those already playing on Xbox One and Windows 10 will be able to play with friends on Steam.


Will game progress carry over to Steam?​


Yes! Your ranks, cosmetics and currency will all be there after you sign into your Xbox Live account, meaning you’ll be able to pick up exactly where you left off. Previously earned achievements will automatically unlock on Steam too.


Will this game be locked to 30 frames per second?​


No. FPS will be uncapped.


Do I get the game for free on Steam if I already own it?​


No. Players on Xbox One and Windows 10 will not receive an entitlement to a free Steam copy. However, cross play breaks down barriers by enabling new Steam players to crew up easily with existing players on Xbox One and Windows 10.


Where do I activate in-game cosmetic/item codes?​


To enter a code for an in-game cosmetic or other reward, go to
https://redeem.microsoft.com
, log in with your Microsoft account and type in the 25-digit code as instructed. Note that it’ll be unlocked on this account only, so make sure this is the same account you use to sign in to
Sea of Thieves!


Will Sea of Thieves be available in my country/region?​


This game will be purchasable in all countries where the Steam store is available, and the list of supported languages is being expanded for the Steam release. However, if your language is not supported, the game will default to English.

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Monkey Man
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PostRe: Sea of Thieves (XB1/Win10) - Coming soon to Steam on 3rd June.
by Monkey Man » Wed May 27, 2020 7:45 pm



Tall Tale Checkpoints
Ferry of the Damned Armory
Daily Bounties, Fort Nights and Gold Rush events
New Pirate Emporium stock
Black Market refresh
Bug fixes, updates and more!

More here - https://www.seaofthieves.com/lost-treasures

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Photek
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PostRe: Sea of Thieves (XB1/Win10) - Coming soon to Steam on 3rd June.
by Photek » Wed May 27, 2020 7:58 pm

Daily challenges! :wub:

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Monkey Man
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PostRe: Sea of Thieves (XB1/Win10) - Coming soon to Steam at 6pm today.
by Monkey Man » Wed Jun 03, 2020 6:53 pm


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Photek
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PostRe: Sea of Thieves (XB1/Win10) - Out now on Steam.
by Photek » Thu Jun 04, 2020 1:35 am

Playing this nightly with my daughter, she’s hooked now. We usually do the Daily Quest and a few extra bits. We failed in about 22k each after 1 hour tonight diving into 2 sunken ships, one containing a Reapers chest. Everyone could see Our ship on map as we made our way to Reapers Island, tense as it was scanning the horizon we made it for 15K each!

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PostRe: Sea of Thieves (XB1/Win10) - Out now on Steam.
by Monkey Man » Sat Jun 13, 2020 9:07 am



Sea of Thieves adding battles against wraith-spewing ghost ships in next week's update

Plus a shanty select and eight new tunes!

In terms of new content, however, next week's major new addition comes in the form of ghost ships, a brand-new quest type for the Order of Souls Trading Company. Once a voyage has been accepted, players can take to the seas and prepare to encounter the new enemy types, which rent open the air itself to sail across the boundary between the living and the dead.

The ensuing encounter looks to play out somewhat similarly to Sea of Thieves' existing skeleton fleet battles, pitting players against multiple ships at once. However, ghost ships - which looks suitably sinister, thanks to their deathly green hues - are armed with fearsome supernatural abilities not accessible to their bony brethren.

There are phantom cannonballs, which take the form of hooded spirits able to sweep menacingly through the air, and the considerably more intimidating wraith balls - screaming faces which can knock a ship back with tremendous force, sending it off course and doing immense hull damage at the same time.

What's more, usual naval combat tactics will need to be adapted here; players attempting to escape the reach of a ghost ship's cannonballs by attacking from the rear will find they drop explosive barrels in their wake - which will need to be eliminated by some swift, sharp Eye of Reach shooting to proceed safely.

Sea of Thieves' other big addition next week - which, in truth, is very likely to be the highlight of today's announcements, given how long the feature has been requested - is the arrival of a new shanty selection tool, enabling pirates to, finally, pick the exact musical ditty they want to play, rather than having to tediously cycle through a random rotation of tunes first.

That's not quite it though! Rare has finally overcome the technical issues it's mentioned previously in regards to implementing additional multi-instrument shanties in-game, and next week's update with introduce a whopping eight new nautical bops for players to get stuck into.

https://www.eurogamer.net/articles/2020 ... eks-update

Out on Wed 17th. Sounds like the game has been doing great on Steam & Twitch.

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PostRe: Sea of Thieves (XB1/Win10) - Out now on Steam. Haunted Shores update out on Wednesday.
by rinks » Mon Jun 15, 2020 7:45 pm

The beginner’s guide they should have maybe had all along.

https://news.xbox.com/en-us/wp-content/ ... uide-1.pdf

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Photek
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PostRe: Sea of Thieves (XB1/Win10) - Out now on Steam. Haunted Shores update out on Wednesday.
by Photek » Tue Jun 16, 2020 9:46 am

rinks wrote:The beginner’s guide they should have maybe had all along.

https://news.xbox.com/en-us/wp-content/ ... uide-1.pdf

You know it has Maiden Voyages now right? (complete tutorial for new players)

It's on the title screen, just press X.

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rinks
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PostRe: Sea of Thieves (XB1/Win10) - Out now on Steam. Haunted Shores update out on Wednesday.
by rinks » Tue Jun 16, 2020 11:16 am

Yes, but much of that guide would have been very useful at launch.

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Photek
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PostRe: Sea of Thieves (XB1/Win10) - Out now on Steam. Haunted Shores update out on Wednesday.
by Photek » Tue Jun 16, 2020 11:19 am

rinks wrote:Yes, but much of that guide would have been very useful at launch.

The Tutorial in it would have been useful at launch too. (Despite the fact that I played the beta that had neither and did ok). I still don't quite understand why some people got stumped. Everything has a button prompt....

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Pedz
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PostRe: Sea of Thieves (XB1/Win10) - Out now on Steam. Haunted Shores update out on Wednesday.
by Pedz » Tue Jun 16, 2020 1:01 pm

TBF, SoT really doesn't need a tutorial, it's not hard to work out that for a ship to strawberry floating sail you need to raise the anchor and lower the sails, I bet everyones minds were totally boggled by the weird 'steering wheel looking thing', must have been very difficult to work out what that does.. Surely people aren't that dense? I also laugh at how people love other games for no tutorials or no hand-holding, but when it came to SoT people lambasted it for it. It makes no sense to me.

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Photek
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PostRe: Sea of Thieves (XB1/Win10) - Out now on Steam. Haunted Shores update out on Wednesday.
by Photek » Tue Jun 16, 2020 1:20 pm

:lol:

I remember Lagamorph crying about it not having a tutorial back in the day. :fp:

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rinks
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PostRe: Sea of Thieves (XB1/Win10) - Out now on Steam. Haunted Shores update out on Wednesday.
by rinks » Tue Jun 16, 2020 5:09 pm

Yeah, why bother being as welcoming as possible to new players? Much better to leave a few people to founder.

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Pedz
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PostRe: Sea of Thieves (XB1/Win10) - Out now on Steam. Haunted Shores update out on Wednesday.
by Pedz » Tue Jun 16, 2020 6:32 pm

Exactly, normally people wank over that kind of shite.

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Monkey Man
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PostRe: Sea of Thieves (XB1/Win10) - Out now on Steam. Haunted Shores update out on Wednesday.
by Monkey Man » Wed Jun 17, 2020 10:03 pm


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Photek
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PostRe: Sea of Thieves (XB1/Win10) - Out now on Steam. Haunted Shores update out now!!
by Photek » Thu Jun 18, 2020 1:18 pm

Yep ill be on this tonight for sure, hope ghosts ships aren't too much for a sloop to take on tho...

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