<]:^D wrote:deathofcows wrote:I love the original for its atmosphere, mystery and grandeur.
But I always felt the Colossi were just a little too easy. I realise it's not the point, but the music would blare these outrageously epic, desperate tunes whilst as a player you could quite calmly amble around or take your time replenishing your stamina gauge etc. The sense of peril engendered by the visual scale and the music wasn't really backed up by a second-by-second sense of peril in the actual gameplay. I never really thought 'phew!' after beating them.
(by phew I mean instinctively sticking my middle finger up at the screen and saying f*ck you - which is usually my reflex when a game segment has been tense)
As a world and a mood to bathe in though, it's fantastic. Tempted by this remake.
there is Hard Mode
http://teamico.wikia.com/wiki/Hard_Mode
Sounds like it might be worth a go
Only thing is that it sounds like it might add to the tactical challenge of beating a colossus, but not the desperate peril of being in danger. By their nature they are (mostly) large and lumbering, and the world is continuous so that you can just run away to a safe distance/elsewhere for the most part instead of being trapped in a pressured, focused boss fight like in other games.
I may be wrong mind, and it's been a while since I've played it. Interested to do so again regardless - though I need a PS4 (Pro) first...