Someone decompiled Super Mario 64

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Errkal
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PostSomeone decompiled Super Mario 64
by Errkal » Thu Jul 11, 2019 6:52 pm

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Looks like some decompiled it and you can now view / play with the source a recompile to a working Super Mario 64 rom.

https://warosu.org/vr/thread/5644072?ut ... um=ios_app

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Karl_
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PostRe: Someone decompiled Super Mario 64
by Karl_ » Thu Jul 11, 2019 7:12 pm

The speedrun community for SM64 is still going strong and they're going to absolutely love being able to poke around the source code.

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Jenuall
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PostRe: Someone decompiled Super Mario 64
by Jenuall » Fri Jul 12, 2019 10:27 am

Holy strawberry float this is a big deal! From the looks of things there is still plenty of work to do in tidying up the decompiled source to be more usable and documenting this is going to be a whole load of fun, but the potential end states for this are incredible for so many reasons!

Looking forward to those Mario 64 PC source ports! :toot:

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Somebody Else's Problem
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PostRe: Someone decompiled Super Mario 64
by Somebody Else's Problem » Fri Jul 12, 2019 6:57 pm

Pannenkoek is going to strawberry floating love this.

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Karl_
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PostRe: Someone decompiled Super Mario 64
by Karl_ » Fri Jul 12, 2019 7:29 pm

Somebody Else's Problem wrote:Pannenkoek is going to strawberry floating love this.

He's actually on the team that are doing it! :D

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OrangeRKN
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PostRe: Someone decompiled Super Mario 64
by OrangeRKN » Fri Jul 12, 2019 8:06 pm

I would love to explain how they decompiled Super Mario 64 but first you need to understand parallel dimensions

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Somebody Else's Problem
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PostRe: Someone decompiled Super Mario 64
by Somebody Else's Problem » Fri Jul 12, 2019 8:46 pm

Karl_ wrote:
Somebody Else's Problem wrote:Pannenkoek is going to strawberry floating love this.

He's actually on the team that are doing it! :D


Awesome! I love that guy.

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Chocolate-Milk
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PostRe: Someone decompiled Super Mario 64
by Chocolate-Milk » Fri Jul 12, 2019 10:54 pm

OrangeRKN wrote:I would love to explain how they decompiled Super Mario 64 but first you need to understand parallel dimensions

Now we can finally put to bed whether or not there's such a thing as a half A-press.

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LightWanderer
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PostRe: Someone decompiled Super Mario 64
by LightWanderer » Sat Jul 20, 2019 3:25 pm

This is incredible. Someone should use this to make an easy to use SM64 game engine

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Abacus
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PostRe: Someone decompiled Super Mario 64
by Abacus » Sat Jul 20, 2019 3:44 pm

I don't even understand any of this!


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