Finally got to play this (on playstation not Switch
). Loved it.
In general one of the most enjoyable gaming experience in years bar two negatives;
1) It's not Inside. Played loads of games from whatever you call the subgenre Limbo/ Inside created; Silt, Toby, Stella, Black the Fall to name but all of them. Inside seems like an easy formula to replicate and Somerville is the best of the rest by some margin, but nowhere near as good Inside (but that is more a testament to how great Inside is). Somerville is more ambitious in scope, seems to have a higher budget, had really cool set pieces and was more of a production but just not quite as special
2) About a quarter of the game was set in a boring (pun?)mine. It's a short game and maybe a quarter of the game was set in a generic (could be any game) disused mine. Felt like padding and if they wanted to pad (and wasn't necessary for them to do so) there definitely more investing sections for them to do so. I don't consider this game a puzzle game, mine section had lots of little too easy to be challenging but annoying enough to slow momentum of the game mini puzzles.
In general really nice dialogue free told entirely through gameplay story (that gave away a little more than Inside), it looked really pretty plus there was something very cosy and comforting about it. Reminded me a little of the film Signs, world shattering event but seen through the eyes of very ordinary people and how it effected their little corner of the world, but the English country side young family Sunday Autumn night equivalent and oh how it was English.....
Loved the open countryside, trekking through abandoned roads and music festivals, quaint little town, coastal walk paths etc.