Marvel’s Spider-Man | PS4/PS5 (Remastered) Out now | PC August 12th

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Saint of Killers
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PostRe: Marvel’s Spider-Man | PS4 | Metacritic 87 | OUT NOW
by Saint of Killers » Thu Jun 18, 2020 8:24 pm

Finished it. And it finished me. strawberry floating hell. Poor Peter.

Pissed off game won't let me change the weather :x I wanna play in the pissing rain, at night, *all the time*.

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PostRe: Marvel’s Spider-Man | PS4 | Metacritic 87 | OUT NOW
by ITSMILNER » Thu Jun 18, 2020 9:42 pm

Saint of Killers wrote:Finished it. And it finished me. strawberry floating hell. Poor Peter.

Pissed off game won't let me change the weather :x I wanna play in the pissing rain, at night, *all the time*.


Yeah that annoyed me that you can’t change the weather only the time of day. Looking forward to the Miles game being set in the winter and swinging through snowy NYC :wub:

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PostRe: Marvel’s Spider-Man | PS4 | Metacritic 87 | OUT NOW
by Saint of Killers » Sat Jun 20, 2020 4:51 pm

Speaking of which... the swinging in this was (eventually) SO GOOD. Took me ages to get intothe swing ofit but once I did :wub: :wub: :wub: Hurtling downward and swinging back up felt amazing. Other web related movement was great too, but I never felt I had point launch (?) fully mastered. But yeah, eventually this surpassed the swinging in LEGO Marvel Superheroes. (By quite some distance.)

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PostRe: Marvel’s Spider-Man | PS4 | Metacritic 87 | OUT NOW
by That's not a growth » Sat Jun 20, 2020 4:59 pm

Yeah, I remember some of the movement and the flow of the combat not really clicking until quite late in my first play through. I then replayed it about a year later and enjoyed it much more all the way through, and was much more skilled at the combat which made it much more enjoyable. It's a shame it took so long, but I'm not sure how they would fix that as going slower would have ruined the stories pacing, which I thought was pretty great (excluding the open world side mission padding).

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PostRe: Marvel’s Spider-Man | PS4 | Metacritic 87 | OUT NOW
by Saint of Killers » Sat Jun 20, 2020 5:09 pm

I loved how much more further a swing would get you later in the game :lol: Unless I was imagining it and he was all that swift through the air. Flying over a couple of buildings at the end of a swing felt great :toot: As did fully swinging around narrower buildings and structures. Total Spider-Man feels.

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PostRe: Marvel’s Spider-Man | PS4 | Metacritic 87 | OUT NOW
by Buffalo » Sat Jun 20, 2020 7:21 pm

There’s 2 flavours of swing that I didn’t learn until pretty late on - one that gives you height, the other speed. Maybe you flip-flopped without realising?

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PostRe: Marvel’s Spider-Man | PS4 | Metacritic 87 | OUT NOW
by Saint of Killers » Sat Jun 20, 2020 7:47 pm

What were the pad inputs for them?

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PostRe: Marvel’s Spider-Man | PS4 | Metacritic 87 | OUT NOW
by Buffalo » Sat Jun 20, 2020 8:04 pm

It was the same, but you released the web at different parts of the swing.

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PostRe: Marvel’s Spider-Man | PS4 | Metacritic 87 | OUT NOW
by Saint of Killers » Sat Jun 20, 2020 8:42 pm

Oh that! Yeah, I got that pretty much straight away, as it seemed pretty clear that where you released on a swing impacted your trajectory.

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PostRe: Marvel’s Spider-Man | PS4 | Metacritic 87 | OUT NOW
by Buffalo » Sun Jun 21, 2020 12:37 am

Nobody likes a clever clogs mate.

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PostRe: Marvel’s Spider-Man | PS4 | Metacritic 87 | OUT NOW
by Saint of Killers » Mon Jun 22, 2020 6:24 am

:lol: (Feet anywhere between pointing fully back and not fully up = a propel forward "swing".)

Downloaded the game again just in case posty fails to deliver TLoU2, again. I would rather mop up what remains of the activities I enjoy, than play Metro Exodus.

Last edited by Saint of Killers on Sun Jun 28, 2020 8:53 pm, edited 1 time in total.
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PostRe: Marvel’s Spider-Man | PS4 | Metacritic 87 | OUT NOW
by Mafro » Sun Jun 28, 2020 7:10 pm

Bought the GOTY edition.

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PostRe: Marvel’s Spider-Man | PS4 | Metacritic 87 | OUT NOW
by Mafro » Mon Jun 29, 2020 4:08 pm

19GB update :simper:

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PostRe: Marvel’s Spider-Man | PS4 | Metacritic 87 | OUT NOW
by Saint of Killers » Tue Jun 30, 2020 9:33 am

Was it the DLC?

I hope you enjoy it. I know you're into your Marvel comics, so will be interesting to hear your take on things.

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PostRe: Marvel’s Spider-Man | PS4 | Metacritic 87 | OUT NOW
by Memento Mori » Tue Jun 30, 2020 10:36 am

Ehh this game's story and lack of interesting things to do is the worst thing about it.

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PostRe: Marvel’s Spider-Man | PS4 | Metacritic 87 | OUT NOW
by Saint of Killers » Tue Jun 30, 2020 11:52 am

First you don't remember the 2 Spideys and now that :lol:

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PostRe: Marvel’s Spider-Man | PS4 | Metacritic 87 | OUT NOW
by Memento Mori » Tue Jun 30, 2020 12:47 pm

Saint of Killers wrote:First you don't remember the 2 Spideys and now that :lol:

I didn't even remember final cutscene spoilers May dying until it was mentioned on Resetera. I maintain though that nothing happens in the first two acts of this game. Act 3 was really good however.

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PostRe: Marvel’s Spider-Man | PS4 | Metacritic 87 | OUT NOW
by Corazon de Leon » Tue Jun 30, 2020 2:12 pm

Can’t disagree with you strongly enough there Mori, I thought the way Spider-Man’s story builds was one of the strongest I’ve seen in a game.

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PostRe: Marvel’s Spider-Man | PS4 | Metacritic 87 | OUT NOW
by Zilnad » Tue Jun 30, 2020 2:35 pm

Yeah, the story is so strong in this :|

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PostRe: Marvel’s Spider-Man | PS4 | Metacritic 87 | OUT NOW
by Mafro » Tue Jun 30, 2020 2:42 pm

Saint of Killers wrote:Was it the DLC?

I hope you enjoy it. I know you're into your Marvel comics, so will be interesting to hear your take on things.

Nah just the initial update. I take it the DLC is meant to be done post-game?

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