Star Wars: Fallen Order (PS, Xbox, PC) - Respawn Entertainment

Anything to do with games at all.
User avatar
rinks
Member
Member
Joined in 2008
Location: Aboard the train that goes around the world

PostRe: Star Wars: Fallen Order (PS, Xbox, PC) - Respawn Entertainment
by rinks » Tue Jan 12, 2021 6:55 pm

Done the update but it’s not listed as an X-optimised title, so it can’t be using all the bells and whistles.

User avatar
Monkey Man
Member
Joined in 2008

PostRe: Star Wars: Fallen Order (PS, Xbox, PC) - Respawn Entertainment
by Monkey Man » Thu Jan 14, 2021 9:16 pm



Xbox Series X appears to get the more fully featured range of upgrades. Of the three consoles, it is the only one to retain both the quality and performance modes of the last-gen versions - and both are improved. Quality mode targets 30fps with a dynamic resolution window of 1512p to 2160p, delivering the cleanest image quality and highest consistency of any console version - albeit with a lower frame-rate cap. Its performance mode aims for 60fps, achieving it for the most part with a 1080p to 1440p dynamic resolution range.

By constrast, PlayStation 5 gets a single mode, targeting 60fps and doing so at a locked 1200p with 1440p post-process buffers. It's a more limited upgrade bearing in mind that standard back-compat on the existing last-gen code delivered 1080p, but the extra pixel count and post-processing precision is certainly welcome.

Finally, there's Xbox Series S - it's a huge upgrade over the One S version, again targeting 60fps. No resolution metrics are provided in the patch notes, but we're seeing a dynamic resolution window in the range of 720p to 900p, leaning into Unreal Engine 4's temporal upscaling to give the perception of a higher pixel count, most effective in more static scenes.

https://www.eurogamer.net/articles/digi ... -gen-patch

Image

Return to “Games”

Who is online

Users browsing this forum: No registered users and 109 guests