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Re: Star Wars Jedi: Survivor (XSX|S/PS5/PC)

Posted: Fri May 19, 2023 6:11 pm
by mcjihge2
Ive now finished the story. 92% with 49.4hrs. I think ive got most stuff. Im starting master on new game + and i will try out the other stances. I got used to the blaster stance - some of the perks really suit it. So i might try the duel wield os the cross guard this time with dual blade as a back up.

Overall good story. Jedha was a low for me but mainly becasue i was still trying to get used to the combat. Once you suss the parrying and the timing you do feel like a bad ass jedi. It will be interesting to see how the next game gets framed -Kata as a last of us / witcher / mandalorean style ward with emerging force powers that you have to prevent going dark. Given that this is cannon the end result must be tragedy. Also i saw the Bode being a baddy pretty much from the start.. 9/10

Re: Star Wars Jedi: Survivor (XSX|S/PS5/PC)

Posted: Fri May 19, 2023 6:18 pm
by Tomous
mcjihge2 wrote:Ive now finished the story. 92% with 49.4hrs. I think ive got most stuff. Im starting master on new game + and i will try out the other stances. I got used to the blaster stance - some of the perks really suit it. So i might try the duel wield os the cross guard this time with dual blade as a back up.

Overall good story. Jedha was a low for me but mainly becasue i was still trying to get used to the combat. Once you suss the parrying and the timing you do feel like a bad ass jedi. It will be interesting to see how the next game gets framed -Kata as a last of us / witcher / mandalorean style ward with emerging force powers that you have to prevent going dark. Given that this is cannon the end result must be tragedy. Also i saw the Bode being a baddy pretty much from the start.. 9/10



Wow 50 hours? That's a lot longer than I expected

Re: Star Wars Jedi: Survivor (XSX|S/PS5/PC)

Posted: Fri May 19, 2023 6:21 pm
by mcjihge2
To a certain extent i was taking my time trying to get all the skills, perks, items etc in preparation for a new game + attempt. Which i will probably not do :lol:

Re: Star Wars Jedi: Survivor (XSX|S/PS5/PC)

Posted: Mon May 22, 2023 12:21 pm
by rinks
Last night I got to the part that is supposed to unlock the bounties menu after meeting Caij, but it still shows as Undiscovered. Any of you encounter that? It sounds like a fairly common bug, but there's no solution. I don't really want to carry on playing unless/until they fix it, in case it means restarting.

Re: Star Wars Jedi: Survivor (XSX|S/PS5/PC)

Posted: Thu Jun 01, 2023 7:46 pm
by Monkey Man

twitter.com/EAStarWars/status/1664300783851171843



More info in the thread.

Re: Star Wars Jedi: Survivor (XSX|S/PS5/PC)

Posted: Thu Jun 01, 2023 8:35 pm
by Xeno
489 people died to Rick the door technician? How?!

Re: Star Wars Jedi: Survivor (XSX|S/PS5/PC)

Posted: Wed Jun 21, 2023 4:58 am
by Alvin Flummux
Patch last night should have fixed the bounty hunter bug, if anyone else has been impacted by that.

Fractured Malice is a mean one, isn't it?

I did the thing!



Thank goodness for the dual wield stance.

Re: Star Wars Jedi: Survivor (XSX|S/PS5/PC)

Posted: Wed Jun 21, 2023 8:56 am
by rinks
Yes, fixed it at last. I can get on with the game now.

Re: Star Wars Jedi: Survivor (XSX|S/PS5/PC)

Posted: Tue Jun 27, 2023 4:42 am
by Alvin Flummux
Getting quite near the end now. Managed to beat the double Oggdo Force Tear tonight. Took a few goes, found it a lot easier than the Rancors.


Re: Star Wars Jedi: Survivor (XSX|S/PS5/PC)

Posted: Tue Jul 11, 2023 10:15 pm
by Zilnad
What's the current state of the PC version, anyone know? Steam reviews still look a bit iffy.

Re: Star Wars Jedi: Survivor (XSX|S/PS5/PC)

Posted: Mon Jul 17, 2023 5:20 pm
by Zilnad
Ended up buying it on PS5 and I've already had quite a few crashes.

Other than the jank, the game is decent though. Combat feels a bit stiff in the same way it did in FO but the different styles make it a lot more fun. I do wish you could change between any style at any time though.

I am worried the story is going to end up a bit weak. I'm loving exploring the world and fighting clankers has been a treat but the main villain isn't doing much for me and it feels more removed from the canon than FO. The pacing of the story has been really odd as well. FO was quite focused and moved along quickly but the larger hub-like environments in this one mean the story kind of plods along.

Re: Star Wars Jedi: Survivor (XSX|S/PS5/PC)

Posted: Tue Jul 18, 2023 12:30 pm
by Zilnad
Finished the story and felt that it had outstayed its welcome by the end. Decent enough but Fallen Order was better and felt like it was actually taking place within the Star Wars universe. This felt much more like fan fiction to me.

And the frame rate in the final area was appalling. So bad it gave me an actual headache.

I still believe that if these games weren't using the Star Wars license, nobody (including myself) would give them a second look.

Edit - Oh wait, there's more :roll:

Re: Star Wars Jedi: Survivor (XSX|S/PS5/PC)

Posted: Tue Jul 18, 2023 2:21 pm
by Zilnad
Oh God, it doesn't actually want to end. Calling it a day for now as I'm extremely irritable :lol: Will go back and finish it off when I'm in the mood.

That boss fight with Vader was rubbish.

Re: Star Wars Jedi: Survivor (XSX|S/PS5/PC)

Posted: Tue Sep 05, 2023 11:32 pm
by Monkey Man
Patch 7 for Star Wars Jedi: Survivor arrives today for PC, PlayStation 5, and Xbox Series X | S.

Here are the fixes you can expect with this patch:

This patch introduces several performance-related improvements* on PlayStation 5 and Xbox Series X/S including:
Performance mode has been completely reworked to substantially improve player experience.
A number of GPU and CPU optimizations ā€“ along with disabling Ray Tracing ā€“ has resulted in a better player experience, including a solid 60 FPS in Performance mode.
Quality Mode has also received optimizations to help reduce FPS fluctuation and introduce other visual improvements.
Variable Refresh Rate support added for PS5.
Additional performance & optimization improvements for PC, including DLSS support.
Save system tweaks to help prevent save game corruption.
Fixed issues where players could not retrieve their XP after dying under certain circumstances.
Various crash fixes.
Various bug fixes & improvements across all platforms, including fixes for cloth, lighting, and UI.

https://www.ea.com/games/starwars/jedi/ ... atch-notes

Re: Star Wars Jedi: Survivor (XSX|S/PS5/PC) - New patch out inc several performance-related improvements

Posted: Fri Sep 08, 2023 8:41 am
by Memento Mori
Apparently the performance of the DLSS frame generation is worse than the patch a modder did weeks ago. So that's impressive.

Re: Star Wars Jedi: Survivor (XSX|S/PS5/PC) - New patch out inc several performance-related improvements

Posted: Sun Oct 08, 2023 10:15 pm
by Victor Mildew
Gave up on snoozefield and decide to start this today.

Loving it so far. The lightsaber sounds so dangerous :datass:

Played up until fighting some guy outside a cantina in a village and saved a frog guy.

Re: Star Wars Jedi: Survivor (XSX|S/PS5/PC) - New patch out inc several performance-related improvements

Posted: Mon Oct 09, 2023 8:49 am
by kazanova_Frankenstein
This seems like a title that is bound to be in the Black Friday sales. Sounds like the game is patched up nicely now, so will be keeping an eye out for it.

Re: Star Wars Jedi: Survivor (XSX|S/PS5/PC) - New patch out inc several performance-related improvements

Posted: Mon Oct 09, 2023 9:29 am
by Rex Kramer
I assume this won't be hitting the console EA Play (and by extension GPU) until at least a year from launch?

Re: Star Wars Jedi: Survivor (XSX|S/PS5/PC) - New patch out inc several performance-related improvements

Posted: Mon Oct 09, 2023 9:42 am
by Robbo-92
Iā€™m just going to wait for it to hit Game Pass at this point.

Re: Star Wars Jedi: Survivor (XSX|S/PS5/PC) - New patch out inc several performance-related improvements

Posted: Mon Oct 09, 2023 3:44 pm
by kazanova_Frankenstein
I forgot about the delayed Game Pass option. I will do the same.