Star Wars Squadrons - The Modern Day X-Wing vs TIE Fighter

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Wedgie
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PostRe: Star Wars Squadrons - The Modern Day X-Wing vs TIE Fighter
by Wedgie » Fri Oct 02, 2020 3:05 pm

Might invest in a HOTAS joystick for this. Just have to wait and see if it will work on the PS5 first.

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Tafdolphin
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PostRe: Star Wars Squadrons - The Modern Day X-Wing vs TIE Fighter
by Tafdolphin » Fri Oct 02, 2020 3:07 pm

Getting a few bugs on my end. After achieving certain goals the game will just freeze. It'll let me access all the menus, even change things like shield balance, but everything just hangs there.

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Victor Mildew
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PostRe: Star Wars Squadrons - The Modern Day X-Wing vs TIE Fighter
by Victor Mildew » Fri Oct 02, 2020 3:29 pm

Just a reminder before anyone gets too excited that VR is just a gimmick like 3dtv (remember that? EXACTLY.) that nobody is going to buy.

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Cheeky Devlin
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PostRe: Star Wars Squadrons - The Modern Day X-Wing vs TIE Fighter
by Cheeky Devlin » Fri Oct 02, 2020 3:32 pm

Venom wrote:
Cheeky Devlin wrote:
Tafdolphin wrote:Got through the prologue. Had a few issues with the control setup, ran out of buttons on my HOTAS so I'm using a combo of that and KB&M but gooseberry fool, but this really is a TIE Fighter sequel. The first mission has you scanning cargo (the same cargo ships as the 1993 game no less) then strawberry floating about with power balances.

Couldn't be happier.


When I saw the cargo ships I couldn't help but smile. :D



Are you playing in VR?

Indeed. It's glorious. :D

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Frank
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PostRe: Star Wars Squadrons - The Modern Day X-Wing vs TIE Fighter
by Frank » Fri Oct 02, 2020 3:34 pm

Just done the prologue and I'm already kinda wishing I'd gone the full hog with the PC upgrade and VR :slol:

Do you only get the "glory" in the multiplayer modes? Had a quick flick through the customisation options once I'd got to the menu but I can't be nein nunb until I have 3,200 glory!

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Knoyleo
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PostRe: Star Wars Squadrons - The Modern Day X-Wing vs TIE Fighter
by Knoyleo » Fri Oct 02, 2020 3:36 pm

Victor Mildew wrote:Just a reminder before anyone gets too excited that VR is just a gimmick like 3dtv (remember that? EXACTLY.) that nobody is going to buy.

gooseberry fool, I forgot, better get a refund.

pjbetman wrote:That's the stupidest thing ive ever read on here i think.
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rinks
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PostRe: Star Wars Squadrons - The Modern Day X-Wing vs TIE Fighter
by rinks » Fri Oct 02, 2020 4:06 pm

£28 at CDKeys (Xbox). I think I’m in.

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DarkRula
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PostRe: Star Wars Squadrons - The Modern Day X-Wing vs TIE Fighter
by DarkRula » Fri Oct 02, 2020 4:33 pm

Frank wrote:Just done the prologue and I'm already kinda wishing I'd gone the full hog with the PC upgrade and VR :slol:

Do you only get the "glory" in the multiplayer modes? Had a quick flick through the customisation options once I'd got to the menu but I can't be nein nunb until I have 3,200 glory!


You get glory even while facing the AI in Fleet Battles mode as, unlike in Battlefront, doing so counts toward levelling progress. Glory is spent upon purchase, so if you want Nein, you'll need to be saving up.

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Frank
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PostRe: Star Wars Squadrons - The Modern Day X-Wing vs TIE Fighter
by Frank » Fri Oct 02, 2020 4:36 pm

Yay you can earn it in AI battles, but nay that it gets used up when you unlock things :lol: Will have a go with it later and see how well I do. Reckon I'll be awful in the PvP multiplayer

Last edited by Frank on Fri Oct 02, 2020 4:40 pm, edited 2 times in total.
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Cuttooth
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PostRe: Star Wars Squadrons - The Modern Day X-Wing vs TIE Fighter
by Cuttooth » Fri Oct 02, 2020 4:37 pm

strawberry float it going to get this via Epic Game Store as I have another £10 coupon for some reason.

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Qikz
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PostRe: Star Wars Squadrons - The Modern Day X-Wing vs TIE Fighter
by Qikz » Fri Oct 02, 2020 4:48 pm

Victor Mildew wrote:Just a reminder before anyone gets too excited that VR is just a gimmick like 3dtv (remember that? EXACTLY.) that nobody is going to buy.


:lol:

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Knoyleo
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PostRe: Star Wars Squadrons - The Modern Day X-Wing vs TIE Fighter
by Knoyleo » Fri Oct 02, 2020 5:36 pm

Struggling to get past this opening section.

twitter.com/Knoyleo/status/1312068826419339266


pjbetman wrote:That's the stupidest thing ive ever read on here i think.
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Tomous
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PostRe: Star Wars Squadrons - The Modern Day X-Wing vs TIE Fighter
by Tomous » Fri Oct 02, 2020 5:44 pm

Think you should go full screen over quarter screen

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Cuttooth
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PostRe: Star Wars Squadrons - The Modern Day X-Wing vs TIE Fighter
by Cuttooth » Fri Oct 02, 2020 5:46 pm

It's like it's trying to play in 8K or something!

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Finiarél
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PostRe: Star Wars Squadrons - The Modern Day X-Wing vs TIE Fighter
by Finiarél » Fri Oct 02, 2020 6:01 pm

Trying to set up the VR for this - But I'm stuck in Windows Mixed Reality. Can hear the sound from Star Wars but no visual. Any idea?

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DarkRula
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PostRe: Star Wars Squadrons - The Modern Day X-Wing vs TIE Fighter
by DarkRula » Fri Oct 02, 2020 6:05 pm

Oh, I am loving this. Dogfights are a lot of fun, as are Fleet Battles. Fast and intense battles within the world of Star Wars where the tide of the battle is always turning. Still yet to jump into ranked Fleet Battles even though I've now got it unlocked, but I think I've save that for my stream tomorrow. And speaking of streams, there's a lot of people doing so at present. While that's not the only qualifier for success, I'd say the game has proven to be one.

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Hexx
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PostRe: Star Wars Squadrons - The Modern Day X-Wing vs TIE Fighter
by Hexx » Fri Oct 02, 2020 6:55 pm

Focusing on campaign first

Anyone got any control tips? I’ve switch shield priority to button press rather than selector

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Knoyleo
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PostRe: Star Wars Squadrons - The Modern Day X-Wing vs TIE Fighter
by Knoyleo » Fri Oct 02, 2020 7:04 pm

Got it working, and in VR, and oh boy, this is the gooseberry fool. Took a while to get used to the flight controls, had to switch the non default control screens, and invert, but once there, it feels real natural. But its even better with a dedicated flight stick. The inside of the X Wing feels awesome, especially as you can look around and see your wings in that, rather than the forwards only windows on the Tie fighter.

Menus look wrong in VR though, like there's a horrid red filter over either the 2D or 3D elements, but not both, and not sure what determines which element looks wrong. Also, the cut scenes not working in VR is a pain. I just get half the screen in each eye, so I have to lift the headset a bit and watch on the TV screen, or switch Virtual Desktop to desktop mode instead of Steam VR. I also broke the first level, apparently flying straight into the hole in the wall the X Wings come out of broke their scripting, so they all just sat there stationary while I shot at them.

Overall though, this is the VR star wars game everyone would want, it feels like. While Vader Immortal was cool, and gave you a lightsabre, it never came close to this.

Genuinely felt a bit dizzy after taking the headset off. :lol:

pjbetman wrote:That's the stupidest thing ive ever read on here i think.
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Alvin Flummux
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PostRe: Star Wars Squadrons - The Modern Day X-Wing vs TIE Fighter
by Alvin Flummux » Fri Oct 02, 2020 7:19 pm

Anyone got this on PS4? How's it working on consoles?

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Hexx
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PostRe: Star Wars Squadrons - The Modern Day X-Wing vs TIE Fighter
by Hexx » Fri Oct 02, 2020 7:24 pm

No issues here


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